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TripleSevenRPG

TripleSevenRPG

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TripleSevenRPG posts

Progress Update

Cafe Map done.

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Progress Update

Hi guys, another quick update! I've finished another map, the Hotel Room AND a key feature from now on.

The Chat Message System, A system where the Characters can send and view chat messages ...

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Progress Update

Just a quick update, I just finished another map, it's the riverbank, I won't tell what it's for since it might spoil the story hehe.

I really taken a liking to Yanflys grid free doodads plug...

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Progress Update

Hi guys, how are you? I've been doing some Landscaping and Lighting Effects, and it turned out really well if I may say so. I've been wanting to try out parallax mapping (mapping RPG maker without ...

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Progress Update

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Progress Update

And here's a short clip showing our spriting process method.

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Progress Update

I made new sprites for NPCs to liven up the maps, here they are being showcased in a testrun on the downtown area 2 map.

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Progress Update: Improved Date and Time System

Today I was wondering on how can I improve the existing date and time system for the game. 

I searched google for available RPG maker MV plugins to do so, I found several that might work...

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Progress Update

Done with another Map, the School Rooftop.

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Progress Update

Two new maps created, Downtown Area 2 and Suburbs (Where Satoshi or Tsugumi lives.)

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Progress Update

50% Done with the Bathing Spot peeping events.

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Progress Update

Here is where I will put the bathing spot peeping events.

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Progress Update

A preview on what the camp events are looking like.

(The four are having a casual conversation.)

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Progress Update

Since the last post, I've been working on eventing. (Yes, I'm finally back at eventing.)

Here's a screenshot on the event page of the Campsite, which I promised last update will get more expa...

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Progress Update

Update, It's done, Aoi's, school uniform. It turned out really well if I may say so myself. XD

She has more clothes and sprites incoming.

Credits: 

Character Design: cedr777&...

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Haruna's casual sprite done!

Rudy Omega has just finished making this lovely casual sprite of our heroine. It turned out really well good job XD.

Right now he is making her school uniform next, I'm personally looking for...

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Progress Update

Meet Aoi Haruna, the other/another protagonist of Charao Life. I just finished making her just now.

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Progress Update

Redesigned the Mountain Trail map, the old one was kind of blocky, so opted to improve it. Also fixed tile passage settings for most of the previously shown new maps. (no more walk through walls/ob...

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Progress Update

Done with the Arcade interior, I plan on polishing it up later by adding more missing objects like lights, signs, etc.

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Progress Update


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Progress Update

Done with the Coffee shop exterior and Arcade Exterior. Next is Coffee shop interior and Arcade Interior.

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Progress Update

Revamped the School courtyard map...again. Well actually I just modified the walls and added different kind of trees that aren't the RTP version to make things more refreshing.

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Progress Update

Hi guys, cedr777 here once again! and so while I was working on sprites, I've decided to revamp the camp site map while I'm at it, what has changed  so far is that I've added more details into...

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Progress Update

Even the Pixel art needs to be done by me...

update: Additional pixel art for Shizuru created, modified some existing.

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Progress Update


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Progress Update

Hi, this is cedr777 here once again, here's some progress report to let everyone know that we're (I'm) still working on it.

Aside from the script and events, it's also my task to create more ...

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Progress Update

Hi, cedr777 here with an update, so far I've finished the script for the first scene for the creepy old man, about a half of the script for Akeno's backstory, half for the Running girl events, and ...

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V0.25b planned contents [SPOILER WARNING]

[SPOILER WARNING], some of the description below hints the story events, it is advised not to read them if you don't want to be spoiled.

 

Akeno chain events. View Post

What I'm planning for the next build

Alright, for the past two weeks I've collected feedbacks and fixed the bugs that came with the release of v0.15b, it took 5 patches to fix the major ones but I managed to pull through.

Moving on, ac...

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Removing the Battle System

Alright I've decided, after getting a lot of negative feedback about the ABS Battle System despite adjusting it in the previous v0.15.5b patch to make it easier. 

I know that the battle mechani...

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