Monday Cross Post
The usual update post is on ye old blog. Go check it out.
Patrons can exp...
2017-09-11 03:54:06 +0000 UTC View Post
The usual update post is on ye old blog. Go check it out.
Patrons can exp...
2017-09-11 03:54:06 +0000 UTC View Post
Look at that thing! Yes, that's one of the bosses from Prototype 3. There's even a fun story behind it, so here it is:
One of the earlier projects I worked on with Chicken was called Project Sagitta...
2017-09-04 18:50:04 +0000 UTC View Post
Today's development update is on the blog. Go read it.
A poll will be cond...
2017-09-04 18:31:28 +0000 UTC View PostIf you got prototype 3, I've issued a patch for it. This fixes the bug in the ghost mansion.
All patrons fitting the requirements should have received a link to the Windows and Mac version of Prototype 3b in their Patreon messages. If you didn't get one but should have, send me a message and ...
2017-08-30 02:13:37 +0000 UTC View PostAll right Comrades, Prototype 3 should be in your inboxes shortly.
If you believe you should have gotten a link but have not, I may have missed you. Just send me a message and I'll get you sorted ou...
2017-08-28 04:14:22 +0000 UTC View PostWe have a bonus update on the ol' blog. I've completed most of the bugs and the "Nice to have" additions that I wanted to get in before Prototype 3. I still need to add the Adventure Mode Options Menu...
2017-08-25 03:03:43 +0000 UTC View PostSo as usual, the development update is on the ol' blog. Since this is very i...
2017-08-22 00:14:53 +0000 UTC View Post
It's Monday so here's more sneak-preview stuff. I don't think I posted the full-body maid ghost anywhere yet, so here it is.
Next week there won't be a patron bonus because next week will be

As per usual, this week's update is on the development blog.2017-08-14 18:30:09 +0000 UTC View Post
In the interest of keeping you salivating for Prototype 3, here's a patrons-only image of Mei's ghost form dialogue portrait. It hasn't been inked yet, but hopefully it has you spooked solid.
2017-08-14 18:28:33 +0000 UTC View Post
Are you one of those people who went to the laundromat today and thought, "I sure wish some pompous jerkwad would lecture me about a subjective topic that nobody can really claim to be an expert on"?<...
2017-08-12 01:50:32 +0000 UTC View Post
As is so often the case, this week we have some bonus art. For those of you paying attention to the TFGS forums, this is the slime girl that appears on the new banner ad I got for the game there. It's...
2017-08-08 05:09:53 +0000 UTC View Post
If you'd like to see this week's update, here you go. Lots of fantastic work b...
2017-08-01 03:04:32 +0000 UTC View Post
Here's some of the bonus content for patrons. This is Mei's Slime Neutral pose.
Here we have Septima, current l...
Comrades! I've decided I'm going to publish a periodical series at unpredictable intervals. It will contain musings on game design and advice for aspiring designers, as well as stupid jokes and obscur...
2017-07-28 10:06:03 +0000 UTC View PostThe poll results from last week have a post up on the ol' blog detailing t...
2017-07-24 18:32:06 +0000 UTC View Post
So apparently the prisoner at the start of the game is very popular amongst the playerbase. Everyone wants to see more of her!
Meet Aquillia, fresh from Chickenwhite's sketchpad. She plays a pretty ...
2017-07-23 03:51:23 +0000 UTC View Post
The budget information for May, June, and early July may be found a...
2017-07-18 02:20:33 +0000 UTC View Post
For those of you with a pledge of 5$ or higher, here's a survey for you to fill out.
...
2017-07-18 01:32:35 +0000 UTC View PostAs of Wednesday my schedule will be opening up and I will be able to resume development on Pandemonium at full pace. Yes, what you've been enduring for the past two months has actually been 1/3rd of t...
2017-07-11 01:52:35 +0000 UTC View Post
As thanks for work on a certain other project, I've managed to convince an artist friend of mine to provide some Patreon Pal bonus content. Here it is!
If all goes well, Coco will also be helping as...
2017-06-27 05:37:31 +0000 UTC View PostAt long last, here it is. This is the second public prototype and probably the last one before Chapter 1 is complete (depending on how much testing I need done).
As always, provide bug reports here ...
2017-06-19 19:23:51 +0000 UTC View Post
Right, so here's the in-game preview of the map. It can be scrolled using the arrow keys. Not sure if I want the colors finalized like this, I kind of prefer a parchment look and I want some edging. S...
2017-06-09 00:49:30 +0000 UTC View Post
So, as promised, here's a preview of the map Hund has been working on. The map was a fairly requested feature from the first prototype, because apparently people got lost a lot.
This is by no means ...
2017-06-06 04:33:48 +0000 UTC View PostSo, Rune is now back to work and is promising to be able to complete one character per day, which is very welcome after having to wait for finals.
I'm still not sure exactly what my targets for the ...
2017-05-29 07:13:16 +0000 UTC View PostSo, our art is quite a bit behind schedule as Chickenwhite is busy working at a side-job drawing mundane corporate art. Rune completes finals this week, which should help get some things to a state wh...
2017-05-23 03:33:39 +0000 UTC View Post
Rather than wait for Rune to finish his coloring work on these characters, I thought I'd show some of the sprite work instead. Here are animated gifs of Blythe and Nadia, two side characters from Chap...
2017-05-17 18:14:40 +0000 UTC View PostComrades! Here is the budget report for April and May 2017.
2017-05-09 14:42:54 +0000 UTC View Post