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Idrelle Games

Idrelle Games

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Episode 3 Sneak Peek #3

This is a part of the Aeran x MC romance branch that continues where Episode 2 leaves off. I've chosen to include specific flavour text conditional statements, so if you see text that doesn't refer...

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Progress Report 2022.06.14: Am I Once Again Asking Myself to Figure Out How to Estimate Deadlines

Hi friends,

Happy June! The month is flying by and I am running out of time to finish all the things I planned before my hiatus. Because development is shaping up in a different way than I ha...

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Episode 3 Sneak Peek #2

Spoilers ahead! A little bit of a conversation between Zenaida and Veyer. (Hopefully by next week I'll be out of their scene and we can catch up with one of the other paths. ;) )

2022-06-08 16:55:59 +0000 UTC View Post

Wayfarer's Story Log

Hi folks, 

As I've been patching Episode 2, it's becoming clearer that maintaining the Story Log's specifics is extremely time consuming and tedious. While I really want the player to be...

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Episode 3 Sneak Peek #1

Sneak peaks are back! If you haven't finished your Episode 2 playthrough yet, I would steer clear of these as they will include spoilers (for obvious reasons).

This sneak peak is from Scene 1...

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A Map of Wayfarer's World

This is a first draft of Wayfarer’s global map. I always struggle with full world maps because it’s hard not to compare continent placement to the real world. There is also a lot of information...

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Progress Report 2022.05.25: Episode 3 Is in Development!

Hi friends,

Just a quick update to close out the end of the month! May has been filled with bug reports, patches, and community outreach. While I haven’t been writing as much as I typically...

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Progress Report 2022.05.17: Updates, Patches & Downtime

Hi friends,

What a week! The Episode 2 alpha update is FINALLY out. I’ve spent the past few days doing patches and fixing bugs and errors as they crop up. It will likely be some time before...

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Wayfarer Alpha Build Version 1.1.2.3. Patch 2.0.

Hi friends, 

The next alpha build update is here and Episode 2 is now complete! This is another massive update and sees you through to the conclusion of the episode. This is also a UI up...

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Progress Report 2022.05.09: There’s a Finish Line Somewhere

Hi friends,

Happy May! The first week of the month has been hectic as I work towards getting the alpha update out. Since the last progress report, I’ve finished a UI update (you can see scr...

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Episode 2 UI Update Sneak Peek

As part of the next update, I've been working on a few UI changes. This is primarily to resolve a background issue with the game menus and the way the game stores game history. Previously, if you c...

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Progress Report 2022-04-24: Crunch So Crunchy!

Hi friends,

As you may have noticed last week, I missed posting a progress report last week. I didn’t intend to skip a week, but because Scene 5 was progressing so well, I decided at the la...

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Episode 2 Scene 5, Sneak Peek #3

Digging around in the document to find sneak peak material this late in the episode is like playing Minesweeper with spoilers. Anyway, here's more Melchior stuff from the draft (and a slightly into...

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Twine Guide: SugarCube Basics (Part 1)

A new SugarCube tutorial is here! As per the bonus content vote this month, this one is about the fundamentals of SugarCube and all the basic building blocks of a Twine game. Because there was more...

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Episode 2, Scene 5 Sneak Peek #2

Scene 5 is moving along! The text in this preview assumes that the player punched Quirinus after the gala and also selects option #3 at the end. 

2022-04-13 15:21:06 +0000 UTC View Post

Episode 2, Scene 5 Sneak Peek #1

There's a very important scene with Aeran here with a very important conversation about the Spire... But there's also going to be a lot of pain. 😂 I removed contextual flags, so the text reflect...

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Progress Report 2022.04.03: March Wrap Up & Spring Development Plans

Hi friends,

Happy April!

The last two weeks have been frighteningly busy and challenging, to say the least. Aside from some personal stuff (family members in the hospital, my partner’...

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Episode 2, Scene 4 Sneak Peek #7

“They may not be able to interfere with you while you are inside, but the moment you leave, they will apprehend you. I would like to avoid that at all costs. It would not do for you to retrieve t...

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Twine Guide: Character Creators

This is part of a larger project I am working on this year. The goal is to eventually release a PDF guide to creating IF gamebooks in Twine (SugarCube only) and an annotated template t...

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Episode 2, Scene 4 Sneak Peek #6

There's a lot going on in this scene and a lot of dialogue variations (both positive and negative), but here's a taste of what happens when things go poorly. Because that's always fun. ðŸ˜...

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Progress Report 2022.03.21 aka Writing Exposition Hurts My Brain

Hi friends,

I’m not quite sure where to start with this one. Episode 2 is continuing to kick me in the butt and March’s progress has been quite a struggle. At this point I’m writing any...

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Episode 2, Scene 4 Sneak Peek #5

There's going to be a lot of lore in the next update. Here's a bit of it:

“The Astrial’s bee...

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Episode 2, Scene 4 Sneak Peek #4

Another dialogue variation from the Lethalis scene, this time with a mention of a certain someone...

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Progress Report 2022.03.07

Hi friends,

Happy March! Just a quick progress report for this week. I’m still working through the last scenes of Episode 2 (which are coming along), and I’ve made a couple of small addit...

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Episode 2, Scene 4 Sneak Peek #3

The opening of Scene 4 can go differently if the player selects to take control of the meeting with Lethalis themselves or leave it to Aeran. The first two previews were from the player-controlled ...

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Romance in Gaming, Part II: Playersexuality, Gender-Selectability, and LGBTQ+ Representation in Gaming Romance

This article is a continuation of January’s Romance in Gaming article. Last time, I spoke of romance...

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Episode 2, Scene 4 Sneak Peek #2

Hi friends, 

Another snippet from an ongoing WIP dialogue branch. Conditional statements that control flavour text have been removed for the sake of clarity. In this preview, the player ...

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Progress Report 2022.02.21

Hi friends,

I should not be surprised at this point that February is a short month, but… ahh February is a short month. While I’m happy with what I have accomplished so far, ther...

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Progress Report 2022.02.07.

Hi friends,

Another February has rolled around! A year ago, I launched my Patreon and started the process of taking making this game from a hobby project to a full-time job. I’m so grateful...

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Episode 2, Scene 4 Sneak Peek #1

Hi friends, 

Episode 2 Scene 4 is in progress! Though my focus is all over the place, it is moving along nicely and I have about 5000 words drafted. This is a snippet of some of the new ...

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