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PxlFur

PxlFur

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PxlFur posts

Starting things back up

I'm back and feeling a lot better.

I'd like to say thank you to everyone for the likes and comments on the 'pausing' post, it certainly made me feel a bit better about things at a time when I...

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Pausing Patreon for a month

Hi everyone, 

I've dealt with depression on and off for years, normally it's a day every now and again, so I take some time and it passes. But this current low-point has been going on fo...

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Sunday Progress Report

Here he is, the Raccoon's animation debut


The first part of the week was finishing off the fur, the rest of the week has been peppered with loads of little fixes that crop up when ...

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Sunday Progress Report

Hi, welcome to the Sunday Progress report.


This week I've finished off the simulation and released the animation and made a lot of headway in rigging and grooming the Raccoon.

<...

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Midweek Update

Here it is, a bit later than planned, The completed animation, Moonlight Mischief :D


Why so late? The internal simulation was not cooperating at all, I spent a solid 5 days just al...

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Sunday Progress Report

This week I've been rendering the climax animation, working on the internal shot, work on the Raccoon rig. 


I've rendered the climax animation both standard and alternative, p...

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Sunday Progress Report

Hello and welcome to a rather sticky progress report :D 


The Standard Climax Animation is done, I hope you enjoy it, this took over 70gig of geo data for the fluid alone, 4 ho...

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Sunday Progress Report

Hello ^,^ 

This week I've done even more work on the climax animation, worked on getting fur nice and matted when it gets splatted, got a preview animation rendered and in general a lot ...

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Sunday Progress Report

Hi :D This week has been spent doing more animation work on the climax.


Part of the week was spent making the fox a bit stretchier (the preview animation shown last time only reall...

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Sunday Progress Report

Hi this week I've been making progress on the climax animation.


The climax will be an extension of the 'moonlit ride' loop (As voted for by the Executive Producers)

I'm break...

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Sunday Progress Report


Welcome to the Sunday Progress report 

This week has been a lot of setting up for audio work and getting more of the Polar Bear done.


I've now set up a little...

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Sunday Progress Report

Hello :D 

What have I been up to this week... animating, and getting the next Fox and Wolf loop rendered.


I've a few ideas for where to take the animation and the order ...

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Sunday Progress Report

Time for an update, got another loop of the Fox and Wolf animation rendered along with working on the PolarBurr


The polar bears arms and paws are now a lot more chunky I'm playing ...

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Sunday Progress Report

Hi this week I've been working on the polar bear and have some animations rendered :D 

I've got the loops done of the 'moonlit riding' I've a few ideas for what the next sequence will be...

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Sunday Progress Report

It's Sunday, time for the progress report.


This week I've blocked out some new animation, and worked on textures, lighting and fur.


As always when using a new char...

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Sunday Progress Report

Stuff done this week, finished off work on the Wolf and an animation with him and the fox.

Majority of this week was getting the wolf fluffy and sorting out some more odds and ends with the r...

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Sunday Progress Report

This week I've been adding and tuning the wuff fluff and also working on a short animation. 

The plan was to get the wolf done (rigging and fur) and get some animation blocked in for tod...

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Sunday Progress Report

I'm back, This week I've animated and rendered the Fox giving the Ott some 'extreme nuzzling', I've also started adding floof to the wuff, and I've got a little preview of him in the attachments. View Post

Sunday Progress Report

Here it is, it's done. This week was setting up and rendering the nice gooey finish getting the fur all matted and clumped where it gets hit, what do you think?


As I said last week...

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Sunday Progress Report

Hi ^_^ it's Sunday, time for the progress report.


This week I've been working on the ending. Got some new renders, and managed to get a nice squishy internal look, (two way soft bo...

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Poll: Character selection.

The upcoming animation is going to feature the wolf, but who is he going to happen to?

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Sunday Progress Report

Welcome to the process report ^_^

this week I've been up to a few things.

Two way interaction between soft bodies and fluid. some RnD for making the internal shots nice and squishy, I'v...

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Sunday Progress Report

Tis Sunday, time for a progress report ^_^

Here is the first cut of this, I went back and re-rendered a few scenes with the new rigs and lighting (that I was still playing with the look when ...

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Sunday (Monday) Progress report

This week it's a bit of a late one.

I've been working on various things, the Yeen and Tiger are now on the new rigs (I wanted to test out the yeen so you can see him and the ott having some f...

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Sunday Progress Report

Hello :D it's Sunday, time to let you all know what I've been up to this week.

Small note to anyone new, WIP animation can look rough, things clipping, movement missing etc. (it's the same if...

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Sunday Progress Report

Tis Sunday and I have some animations to show off ^_^

Wanted to add something slower, gentler , so here is the fox giving the otter some tender loving.

this is all on the new rigs, I'm ...

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Sunday Progress Report

Hello, it's Sunday, time to see what I've been up to this week ^_^

I've worked on improving my auto rig setup, now rebuilds are all one click, zero interaction needed (I want to get it as goo...

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Sunday Progress Report

I've been a busy little beaver this week. Lot of code has been written (and rewritten), I'm now running fully modular rig builds and a brand new rigging system. Why is this a good thing? 1. quick i...

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Sunday Progress Report

Here we are again ^_^ Things done this week, got the insertion animation done and rendered for the new Fox and Otter animation (Will need to come up with a title at some point), again when the full...

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Sunday Progress Report

Hello it's Sunday, time for an update. ^_^ 

My 2nd dose of the vaccine wiped me out but not quite as bad as last time, To start with I was only up to watching stuff, so time was spent on...

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