This week I've been doing lots of animation work
I've included the test render I made of the very early animation blockout shown last week This was to see how the full fur setup looked with t...
2020-11-22 17:41:54 +0000 UTC
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What's been going on this week? Otter rebuilds and more animation blocking
Rebuilding the Otter. During the first part of the week I went through a period of poor sleep (no i...
2020-11-15 20:04:17 +0000 UTC
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What's been going on this week? Dynamics, Animation blocking, Adding fluid sim to Staying In Eating Out Part 2 (and watching little red and blue bar graphs)
Last weeks side activity was worki...
2020-11-08 22:17:25 +0000 UTC
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Stuff I've been working on this week. Fur, Tails, Bulges Fluid sim and Animation blocking
After many weeks of doing animation polish I built up quite a list of little tasks I wanted to ...
2020-11-01 20:20:02 +0000 UTC
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Staying In Eating Out Part 2 finished!
After weeks of long days and late nights agonizing over small details, blocking, timing and polishing the animation, it feels good to be able to show it...
2020-10-25 18:48:36 +0000 UTC
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Things done this week, Animation and Fluid Sim
Animation, most of the time this week was spent polishing animation before it went into rendering and you can see the results in the render/play...
2020-10-18 17:22:48 +0000 UTC
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Stuff done this week, further animation polishing and rendering, Wolf Grooming.
Animation, updated some camera angles for a few upcoming shots and further work has been done polishing t...
2020-10-11 19:47:34 +0000 UTC
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Having polled the Executive Producers and it ending in a tie, I'm bringing the leading choices to everyone.
The choices for this weeks side activity are::
Dynamics Explorati...
2020-10-04 20:01:11 +0000 UTC
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Further animation work for Staying In Eating Out Part 2, Exploratory work on joint based dynamics and also some AI framerate upscaling.
Animation, this week I've spent most of my time polishi...
2020-10-04 19:48:43 +0000 UTC
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This week further work has been done on part 2 of the animation, along with more work creating the wolf.
See attachment for a playblast cut of where I'm at so far with P...
2020-09-27 18:59:45 +0000 UTC
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I've been working away animating Part 2 here is my playblast rough cut from what I have so far (there is more sitting blocked out that needs attention), it's all firmly work in progress and obvious...
2020-09-20 21:29:06 +0000 UTC
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Part 1 of Saying In, Eating out is here :D (see attachment)
This week I've been working hard on the animation for part 2 along with sculpting up the wolf. I'm happy now he seems to have a lot...
2020-09-13 17:57:58 +0000 UTC
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Here is a preview of the animation. This is 2 of the 4 shots that are going to be in Part 1 and it should be finished rendering by next Sunday. The remaining shots are the overhead and lip smack. E...
2020-09-06 19:19:06 +0000 UTC
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After reviewing the animation so far. I feel the sensible approach is split it and release each scene as its own part. These parts will get released as they are completed.
The advantages are,...
2020-08-30 21:22:04 +0000 UTC
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Stuff done this week, further animation work on the fox and yeen animation, Fur has had some tweaks, Dynamics explored with a proof of concept animation.
The anima...
2020-08-23 18:39:26 +0000 UTC
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Edit: added the 48FPS HFR upscale version of Splatter The Fox ^_^
This week was too hot. A heatwave meant for days I could only work from midnight onward. I'm not a fan of warm wea...
2020-08-16 16:20:20 +0000 UTC
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Well this is a rather interesting one, The Executive Producer poll ended on a 4 way tie for the next character to be created so I'm throwing it open to all $5+ patreons (EPs of course can vote in t...
2020-08-09 16:54:55 +0000 UTC
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I've been working through some fun weather this week, hot humid days, warm sleepless nights. However the Raccoon is now done, and more blocking has happened on the animation. :D
This we...
2020-08-09 16:54:44 +0000 UTC
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It's Sunday! time for the progress report. ^_^
Work continues on the animation, the blocking from last week has been refined, tweaked and extended. I've also set up some additional...
2020-08-02 17:48:36 +0000 UTC
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Here it is, the first look at the new animation, not sure what I'll title it yet but there is going to be a lot of fun had by the Yeen and the Fox :D
This week I've been up to a few things, s...
2020-07-26 19:31:40 +0000 UTC
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I've been hard at work this week.
Otter Explorer: Maw finished rendering this morning, it took a little longer than expected, render settings needed to be tweaked for better quality whi...
2020-07-19 17:13:26 +0000 UTC
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What I've been up to this week, working hard on "otter explores a tiger:Maw" and it's just about done, I want to run a polish pass on the animation curves and then it can get to rendering. As...
2020-07-12 22:34:12 +0000 UTC
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I asked for the executive producers to choose my topic of focus for this week, due to it being a 3 way tie instead of flipping a coin, I thought I'd throw it open to all of you as a one off poll it...
2020-07-05 21:52:29 +0000 UTC
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EDIT: High Frame Rate upscale version of the Alt angle has been added to the post ^_^
Welcome one and all to the Sunday progress report
The fluid sim is finished, included is an alt ang...
2020-07-05 21:49:00 +0000 UTC
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To add a bit more structure to my work I've started up a weekly poll for the executive produces where they get to choose my focus area for the following week. The poll gets put up on a Thursday and...
2020-06-28 18:31:26 +0000 UTC
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A big warm welcome to all the new faces here :D Glad so many of you liked what you saw in that animation that you decided to support me <3
Here's what I've been working on, it took quite s...
2020-06-24 17:31:55 +0000 UTC
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After weeks of messing around with R&D trying out a multitude of ways of getting nice thick stringy goo I've finally found a technique that looks good.
The base animation is a bit r...
2020-06-19 13:31:12 +0000 UTC
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EDIT: 02-10-20 Have added in a High Frame Rate upscale of camera 1. This uses the DAIN Neural Network interpolating the animation from 24 to 48 FPS for even smoother paw rubs ^_^
2020-06-13 14:16:38 +0000 UTC
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The new bedroom location is done, here is a quick render trying out some new lighting techniques I've been learning.
Current things I'm working on:
Short animations bas...
2020-06-05 21:14:12 +0000 UTC
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The new location has been chosen, will be working on designing a bedroom set for all the characters to play in. =^,^=
Current things I'm working on,
Location design (bedroom)
<...
2020-06-02 00:45:51 +0000 UTC
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