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Zaborn_1997

Zaborn_1997

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Zaborn_1997 posts

Chapter 469 : Time Skips to March Part 3 [January 1994]

The new year of 1994 arrived, and as usual, Zaboru celebrated with his family and his girlfriend. Continuing his tradition of generosity, he awarded a substantial bonus to all ZAGE employees...

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Chapter 468: Chapter 468: Time Skips to March Part 2 [December 1993]

December brought a whirlwind of developments. First and foremost, while OutRun—the groundbreaking arcade game featuring real steering wheels, brakes, and gas pedals—was still ma...

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Chapter 467: Time Skips to March Part 1 [November 1993]

Following the release of Titan Drive, which truly shook the video game industry, November unfolded with several unexpected developments.

First, Titan Drive’s momentum continued stron...

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Chapter 466: The Reactions to Titan Drive

Following the release of Sonaya’s Titan Drive, a surge of players rushed to get their hands on it—and most walked away impressed. The console lived up to the hype, and the majority of bu...

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Chapter 465: Titan Drive Release

Saturday, 8 November 1992

It was early Saturday morning, and Zaboru sat alone in his office. Ayumi was busy at Akaishidan Studio, deep into developing a new game, so Z...

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Chapter 464: ZAGE Meetings Regarding Titan Drive


Tuesday, 4 November 1993

It was Tuesday morning, and Zaboru had made it clear the day before: every higher-up at ZAGE’s Japanese branch needed to attend today’s meeti...

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Chapter 463: Titan Drive Ads 

Sunday, 2 November 1993

Zaboru sat in his office, his eyes fixed on his computer screen, while Ayumi sat nearby, playing on her ZGB handheld console. She was fully imm...

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Chapter 462: Project Kagutsuchi Nears Launch

Saturday, 1 November 1993

Hikaru Kurata stood in the Sonaya headquarters alongside Junpei Hoshida, his Head of Game Development, and key members of the R&D team be...

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Chapter 461: Time Skips to November – Part 4 [October]

October turned out to be Important and impactful months for ZAGE

As was becoming tradition, ZAGE released two flagship titles—one for each of its main consoles. For the home console ...

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Chapter 460: Time Skips to November – Part 3 [September]

In September, many pivotal events unfolded for ZAGE, continuing the company’s momentum. As expected, ZAGE released two new games—one for each of its consoles. For the home console ZEPS, ...

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List of Company owned or Partnership with ZAGE

List of Company owned or Partnership with ZAGE

  • Saiko Machine - Manufacture Company  = ZAGE Own Partially - Partnership

  • Mirai Manufacture - Manufacture Company = ZA...

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Chapter 459: Time Skips to November – Part 2 [August]

August marks another successful month for ZAGE, filled with rapid development, bold creative ventures, and internal surprises. On the arcade front, OutRun, developed by the Tokyo ZA...

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Chapter 458: Time Skips to November - Part 1 [July]

In July, following the explosive release of the new ZAS arcade game Marvel vs ZAGE, major developments unfold across the ZAGE empire. First, the official opening of ZAGE’s Osaka b...

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Chapter 457: Animation and Manga


Sunday, 12 July 1993

As the Marvel vs ZAGE hype continued to sweep across Japan, Zaboru’s next task took him to YaDo Studio—the anime production company now ...

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Chapter 456: Marvel vs ZAGE Arcade Release


Saturday, 11 July 1993

Today marks the official release of Marvel vs ZAGE in arcades across Japan. From early morning, excited players poured into game centers e...

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Can't release chapter today but tomorrow will release 4

Can't release chapter today but tomorrow will release 4 together.
because of overtime today i don't have time

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Chapter 456: Unexpected Occurrence

While Zaboru was preparing to brainstorm ideas for July’s upcoming game releases, a knock interrupted his thoughts.

“Come in,” he called out.

The door opened, and his secre...

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Chapter 455: ZAGE Future PLAN

Monday, 6 July 1993

Zaboru was now relaxing in his office, sipping on a fresh cup of coffee as the morning sun filtered through the blinds. His mood was light, the sof...

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Chapter 454: TV Audience Reactions and Marvel VS ZAGE Ads

Sunday, 5 July 1993

As the event wrapped up and Sunday dawned, viewers across Japan who had watched the E-Sports broadcast on TV Tokyo were still buzzing with exciteme...

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Chapter 453: ZAGE E-Sports — Street Fighter Part 5 [Finale]

Zaboru and Endo stepped onto the arcade stage as the crowd’s anticipation reached a fever pitch. Meanwhile, Yumi, the ever-energetic presenter, shouted into the mic, “So guys! ZAGE’s b...

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Chapter 452: ZAGE E-Sports — Street Fighter Part 4

Yumi continued her commentary with enthusiasm. "Okay! So the first match in the semi-finals is a big showdown between Tokyo representatives! They already faced off once in the Tokyo Batch On...

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Chapter 451: ZAGE E-Sports — Street Fighter Part 3

After the conclusion of the Round of 16 and a short intermission for players and spectators to catch their breath, the tournament moves into the intense Round of 8. The match-ups are announc...

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Chapter 450: ZAGE E-Sports — Street Fighter Part 2 

Saturday, 4 July 1993 — ZAGE Event Building (ZEB)

It’s exactly 10:00 AM, the scheduled time for the main event to begin. The cameras from TV Tokyo are already roll...

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Chapter 449: ZAGE E-Sports — Street Fighter Part 1

Saturday, 4 July 1993 — ZAGE Event Building (ZEB)

At precisely 8:00 AM, the ZAGE Event Building opened its doors to the public, and within minutes, it was packed wit...

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Chapter 448: Z&Z

Friday, July 2, 1993

After finalizing the concept for his latest game—a hybrid of DuckTales and Excitebike: Motocross Maniac—Zaboru called in his...

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Chapter 447: Hikaru Kurata's Resolve

While Zaboru was taking a well-earned rest at ZAGE HQ in Japan, Hikaru Kurata sat in his Sonaya office, skimming through a thick report detailing ZAGE’s recent activities over the past few months...

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Chapter 446 Street Fighter Tournament Preparations

Thursday, 1 July 1993

Zaboru visited the ZEPS Event Building, or ZEB for short—the iconic venue dedicated to hosting ZAGE’s biggest moments. The last time this lan...

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Chapter 445: Time Skips to June – Part 3

In June, Zaboru decided to dedicate all his focus and energy to developing the highly anticipated Marvel vs. ZAGE arcade game. Every member of the Tokyo branch was redirected to work solel...

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Chapter 444: Time Skips to June – Part 2

As in May, Zaboru is releasing two new games—this time, as usual, one for ZEPS and one for ZGB. For ZEPS, the featured title is Little Nemo: The Dream Master. This hidden gem from...

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Chapter 443: Time Skips to June – Part 1

As of the end of March, many significant developments unfolded across April, May, and into June.

In April, Zaboru launched a specialized UFO catcher machine designed around Hello Kitty...

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