After the interview with Sakaki and getting a glimpse of his new ability, the Game Scanning Eye, Zaboru returned to work, diving deep into preparations for ZAGE's upcoming D...
2025-05-13 04:06:01 +0000 UTC
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Thursday, 27 November 1992 – Late Morning
Sakaki took a breath and began to explain his answer. “In my opinion, Street Fighter is such a polished game, especially for arcades. Alth...
2025-05-13 04:05:30 +0000 UTC
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Thursday, 27 November 1992 – Morning
Sakaki inhaled deeply, steadying his breath as he stood before the looming glass facade of ZAGE HQ. "Alright, I need to ace this interview with Z...
2025-05-12 04:34:36 +0000 UTC
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In Rollerdance, an intriguing easter egg appears as a string of characters: L1GM4. If the player manages to find all six hidden throughout the stages, a special mode unlocks in the menu—"F...
2025-05-12 04:34:11 +0000 UTC
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Rollerdance, one of ZAGE's November releases for the ZEPS console, stood boldly apart from its siblings, The Mighty Lion King, Lunar Knight, and Mr. Driller. Where those titles delivered ins...
2025-05-12 04:33:46 +0000 UTC
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Wednesday, 26 November 1992, Morning
After visiting Osamu Tezuka the night before, Zaboru returned to ZAGE Headquarters early, feeling focused and invigorated. The sun filtered in thro...
2025-05-11 02:33:00 +0000 UTC
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Tuesday 25 November 1992 Evening
After leaving Dream Catcher Arcade, Zaboru drove through the quiet evening streets of Tokyo, his mind occupied with more than just games. For once, he ...
2025-05-11 02:31:53 +0000 UTC
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One of the standout games released this month alongside Mr. Driller, Lunar Knight, and Rollerdance was The Mighty Lion King. Unlike the rushed, story-light adaptations of movie-based games i...
2025-05-11 02:31:27 +0000 UTC
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Monday, 24 November 1992
While Zaboru allowed himself some breathing room after the explosive success of November’s game launches, his mind never fully rested. Today, he wasn’t scribblin...
2025-05-10 05:17:17 +0000 UTC
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While Lunar Knight stole much of the spotlight during ZAGE's November game release, another title quietly rose in popularity, especially among younger players and puzzle game enthusiasts: Mr...
2025-05-10 05:16:49 +0000 UTC
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Inside one of Tokyo’s luxury hotel suites, the famous Sujin sisters—Hana and Mina—were curled up on a plush velvet couch, each with their ZEPS cotrollers in hand. The room was lined wi...
2025-05-10 05:16:24 +0000 UTC
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As the night of ZAGE's November release rolled on, the atmosphere at Sonaya's Tokyo headquarters was anything but celebratory. Hikaru Kurata, CEO and major shareholder of Sonaya, was fuming....
2025-05-09 01:40:34 +0000 UTC
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Saturday, November 22, 1992
Today marked the highly anticipated release of ZAGE's November game lineup, and the excitement across Japan was palpable. On shelves now were four new title...
2025-05-09 01:40:11 +0000 UTC
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After the national airing of the New ZAS arcade ad, the Japanese arcade industry saw a resurgence unlike anything in the last decade. Orders at Nanco and ZAGE surged, their phones ringing of...
2025-05-09 01:39:36 +0000 UTC
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Hey guys I'm on break tomorrow because of overtime and i can promise you after this week at least for this month i will not take a break , well at least if something bad didn't happen to me lol.
2025-05-07 01:29:54 +0000 UTC
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Wednesday, 19 November 1992
The morning light had barely spilled through the streets when Zaboru kept the promise he made the previous night. With his trusted lawyer, Kudou, at his sid...
2025-05-07 01:28:18 +0000 UTC
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Tuesday, 18 November 1992 - Night
The night air was cool and crisp as Zaboru pedaled through the quiet streets of his old neighborhood on his trusty bicycle, the Silver Wrecker. It had...
2025-05-07 01:27:35 +0000 UTC
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Monday, 17 November 1992
It had only been two days since the launch of the newest New-ZAS arcade systems, but the response was already overwhelming. Both Bakudan Arcade and Dream Catch...
2025-05-07 01:26:25 +0000 UTC
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Saturday, 15 November 1992
Not long after the ZAGE arcade machines were delivered and installed at Bakudan Arcade, the doors officially opened to the weekend crowd. While Zaboru enjoye...
2025-05-06 01:18:42 +0000 UTC
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Saturday, 15 November 1992
Zaboru let out a sigh and rubbed his eyes. "Damn, who would've thought I'd end up gaming until morning? But it was worth it," he chuckled to himself. Thankfu...
2025-05-06 01:18:04 +0000 UTC
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Friday, 14 November 1992
After the heartfelt reconciliation with the Hamazou family the previous evening, Zaboru wasted no time getting back into work mode. Despite the emotional exhau...
2025-05-06 01:17:37 +0000 UTC
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Thursday, 13 November 1992
After the meeting with Bill Gates that afternoon, Zaboru returned to His workshop at ZAGE and continued working late into the evening. He was reviewing ad dr...
2025-05-05 01:04:38 +0000 UTC
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Thursday, 13 November 1992
Akira Hamazou sat alone in the dimly lit hall of the Hamazou clan headquarters, the scent of old wood and sake thick in the air. A bottle sat half-empty besi...
2025-05-05 01:02:50 +0000 UTC
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Thursday, 13 November 1992
As usual, Zaboru was deep in his workflow, refining the November game releases and finalizing plans for the ZAGE arcade advertisements. He had already drafte...
2025-05-05 01:02:21 +0000 UTC
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After returning from his strategic meeting with Junpei and Hikaru Kurata, Zaboru didn’t waste a moment. The moment he stepped back into ZAGE headquarters, he shut himself in his office and...
2025-05-04 04:08:49 +0000 UTC
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After the meeting with Zaboru, Hikaru Kurata and Junpei Hoshida returned to the Sonaya corporate offices. Hikaru walked into his executive suite, set down his briefcase, and sipped from the ...
2025-05-04 04:07:45 +0000 UTC
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Wednesday, 12 November 1992
The day after testing the ZAGE arcade machines with Nando Michio, Yugo, Ayumi, and Akechi, Zaboru was already on the move again. Today, he had a meeting lin...
2025-05-04 04:06:44 +0000 UTC
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The group began to approach the arcade cabinets, but before they could split up, Zaboru raised a hand.
"Rather than scattering, let’s check out each arcade one by one. That way you c...
2025-05-03 04:25:15 +0000 UTC
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Tuesday, 11 November 1992
Zaboru sat in his office, grinning ear to ear. And for good reason: the first three arcade machines developed under the ZAGE and Nanco partnership were finall...
2025-05-03 04:24:52 +0000 UTC
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Monday 10 November 1992
Following the explosive success of ZAGE's first-ever official event, the company’s name soared across Japan. The coverage aired nationwide on TV Tokyo, and wh...
2025-05-03 04:24:17 +0000 UTC
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