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Zaborn_1997

Zaborn_1997

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Zaborn_1997 posts

Chapter 306: Handheld Price and Launch Plan

Monday, September 8, 1992.

The meeting room at ZAGE headquarters was filled with the company’s key leaders. Zaboru stood at the front, flanked by Yumi, his reliable assistant, as he ...

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Chapter 305 Zaboru Relaxing at Holiday

Saturday, September 6, 1992. After the big reveal of the ZGB on Monday, Zaboru and the ZAGE team had been laser-focused all week—finalizing September's ZEPS game releases, training the dev...

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Chapter 304 ZGB Questions and Answer 

After the introduction of the ZGB, a wave of curiosity swept through ZAGE’s headquarters. While not every department was immediately interested—customer service, legal, and finance conti...

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Chapter 303: Zaboru Reveals His Handheld to ZAGE Employees


Monday, September 1, 1992

Zaboru continued working as relentlessly as ever. With the launch of ZAGE’s first handheld device just around the corner, he was already finalizing promotional...

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Chapter 302 Time Skips Part 3 - Final

August brought another wave of events, each strengthening ZAGE’s momentum and cultural reach. First and foremost, SpongeBob officially premiered on TV Tokyo—the station known for consist...

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One day Break because of Overtime at Work!

Hello guys, I’ve decided to take a break tomorrow because I’m really busy today and need to work until midnight. I don’t think I’ll be able to post a chapter tomorrow. Sorry, everyone! I’...

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Chapter 301 Time Skips Part 2

In July, many things unfolded across both Japan and the United States. One of the most notable developments was the rise in ZAGE’s overall efficiency and production quality, largely credit...

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Chapter 300 Time Skips Part 1

In the month of June, many things happened. First, the handheld batteries were completed and ready to use. Zaboru ordered Miyagi Batteries, ZAGE's partner in battery manufacturing, to mass p...

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Chapter 299 SpongeBob VA audition and Expected Employee at ZAGE

Zaboru arrived early at the YaDo Studio, walking past the soundproofed walls and production rooms that would soon be home to one of his most unpredictable creative projects: the anime adapta...

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Chapter 298 Zaboru meet Nando Michio

Friday, May 30, 1992. Night.

Zaboru sat alone in a quiet Tokyo café tucked away in a side alley, the kind of place where the ambient chatter mixed with the low hum of jazz from an old...

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Chapter 297 Bakudan Boys playing TMNT Part 2

The Bakudan Boys were ready. Their hands hovered over the buttons. Their eyes locked on the screen. And then—Shredder appeared.

A powerful 8-bit cinematic played out, its pixel art m...

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Chapter 296 Bakudan Boys playing TMNT

Friday, May 30, 1992. Night.

At the neon-lit sanctuary of the Bakudan Arcade, four familiar silhouettes pushed through the door, their laughter echoing off the machines and glass. Saka...

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Chapter 295 ZAGE Conditions and 3rd Party Developer? 

Friday, May 30, 1992.

Zaboru was back at it again, deep in the heart of ZAGE HQ, surrounded by whiteboards, artworks , cables, monitors, stacks of prototypes, and the never-ending buzz...

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Chapter 294 Another Unexpected Employee!?

Thursday, May 29, 1992.

After a casual yet loaded conversation with Sonaya's Hikaru Kurata and Junpei Hoshida yesterday, Zaboru made his way back to ZAGE HQ, brushing the tension off h...

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Chapter 293 Junpei Hoshida

Wednesday, May 28, 1992

Junpei Hoshida, head of Sonaya's gaming division, sat in his office surrounded by sketches, design notes, and game prototypes. A man driven by pure love for gam...

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Little talk!

Sup guys!

Guess what? I'm getting healthier—still have some light headaches, but overall, I'm doing fine.

So, in these past 3 days, I only made 3 chapters. Why? Because I focused on m...

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Chapter 292 Rikki Playing Paperboy

Tuesday, May 27, 1992

Rikki Kiwashi collapsed onto his bed, utterly exhausted after yet another grueling day at work. It felt like a minor miracle that his boss had let everyone leave ...

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Chapter 291 Wataru Play Megami tensei Part 2

Wataru continued to immerse himself deeply in Megami Tensei, completely losing track of time as the hours melted away unnoticed. His bedroom gradually grew dim, the warm hues of afternoon su...

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Chapter 290 Wataru Play megami tensei

On Monday, May 26, 1992, Wataru sat cross-legged on his bedroom floor, his ZEPS controller gripped tightly in his hands, a bowl of instant noodles sitting forgotten, slowly cooling beside hi...

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Chapter 289 America Audiences want more ZEPS content!

On Sunday, May 25, 1992, the excitement surrounding Doom's PC game in the United States wasn't the only phenomenon captivating gamers across the nation. With the ZEPS console having launched just o...

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Chapter 288 Doom USA Reactions 

Meanwhile, across the United States, excitement for Doom had reached fever pitch, particularly within the now rapidly expanding PC gaming community. Released on May 13, 1992, Doom immediatel...

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Chapter 287 Kumogi Playing Metal Gear 2 : Solid Snake

Sunday May 25 1992

After fully playing Duck Hunt yesterday, Kumogi sat cross-legged in front of his ZEPS, controller in hand, his expression serious. It was a new day, and his mission ...

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Chapter 286 Endo Playing Ninja Gaiden 2 Part 2

Endo’s eyes were bloodshot but wide with energy. The clock read nearly 12:00 a.m., but he wasn’t backing down. His fingers, though sore, kept moving with precision. Ryu Hayabusa was deep...

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Chapter 285 Endo Playing Ninja Gaiden 2

While Kumogi chose Duck Hunt as his first game, Endo was on a whole different level of excitement. He was a full-on Ninja Gaiden fanatic — obsessed with Ryu Hayabusa and his intense, actio...

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Chapter 284 May Release and Light Gun Craze , Kumogi Play Duck Hunt

Chapter 284 May Release and Light Gun Craze , Kumogi Play Duck Hunt

Saturday, May 24, 1992.

Kumogi grinned from ear to ear. Why? Because he finally got his hands on the...

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Small Announcement

Sup guys, just a little announcement here!


You’ll notice in some latest chapter I posted that I accidentally made it way longer than I intended. Turns out it had over 1,200 words, some...

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Chapter 283 Card game plan and Future Handheld games

Friday, May 23, 1992

Zaboru sat at his desk surrounded by scattered documents, development sheets, and a whiteboard filled with timelines and project names. The May release lineup of s...

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Chapter 282 May Release Details and Plan June Release

Thursday, May 22, 1992.

With stacks of player reviews from ZAGE Power still fresh in his mind, Zaboru turned his attention to the upcoming May releases. Tomorrow marked the big day whe...

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Chapter 281 ZAGE Player Feedback

Thursday, May 22, 1992.

With the May game releases just around the corner, Zaboru sat in his office surrounded by towering stacks of ZAGE Player Forms. Letters and feedback had poured ...

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Chapter 280 ZAGE Power Vol 2 Release! 

Saturday, May 10, 1992.

Sakaki, Sawada, Kumogi, and Rikki were now close friends. Aside from Sakaki, who was a part-time employee at Bakudan Arcade, the others were salarymen who share...

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