NokiMo
CGMan

CGMan

patreon


CGMan posts

Progress

Hey all...  Sorry I've been so quiet.  I've just finished syncing up all of the raw motion capture clips to the dialog.  The whole animation is about six minutes long, which is longe...

View Post

Some (Potentially) Very Good News!

I was surprised with a Storm update today..  After months and months of hope and wait.  In the update notes it specifically lists the bug that was causing me all the problems was addresse...

View Post

Waiting For Voice Part 2

I finally heard from her:

My sincere apologies for not keeping you updated. I had to leave town for personal matters which took me away from my studio. I’m back and sitting down to reco...

View Post

Waiting For Voice

Hey all...  Nadia's voice actor hasn't delivered her recording yet..  But as I have script and all I started putting together the set.  Here's a look at it so far.  Hopefully sh...

View Post

CGM - Release #067 (Feb. 2022)

Hello this is an advance post for a future release.  I've just updated the catalog so check that out for a better overview of these; you may need to refresh the page.  Send me a private m...

View Post

Nadia Update

I've been told I will have Nadia's voice recording in 24 hours. :)

View Post

059-061 Raina's Story Continues Trailer

I just finished this trailer for Raina's sequel animation.  Unfortunately I am not allowed to log back into my CGMan google account to put it on to YouTube.  That really sucks..  Doe...

View Post

Flash Version of Raina Sequel Only 2 Parts

I THINK this is because the seven-minute video clip is too long for Flash.  I cannot get all three parts to play right.  Part 1 and Part 1 & 2 play fine but ...

View Post

Have I Missed Anyone?

If you have donated anything and were expecting me to send you Raina's Sequel animation (or any other animation), please leave me a message.  Thank you!

View Post

Raina being sent out

I'm working on getting Raina out to all of you who chose to receive her.  It will probably take longer than a day.  I am going through my database so I should get to everybody, but feel f...

View Post

Sounds

Hey all,

Rendering is all done, I'm just working on finishing the sound effects.  Won't be long now.

View Post

I'm so sorry, I need a little more time

Let me explain:  No, there's no time, let me sum up:

When I was doing Raina's cloth sim for her top, I was using a sphere model to spot-fix any time the cloth started to behave badly. &n...

View Post

Happy New Year!

Hey everyone!  Raina's big rendering sequence finished, but there were some problem frames I had to re-render here and there.  Some unexpected issues like her skin poking through the clot...

View Post

Bit of an Update

Howdy!

First of all, Raina's animation render is on frame 11770 out of 12575... So about 93.5% complete.

So with Nadia I have rigged a divider line... Well, let me back up..  The r...

View Post

CANkles

Ladies and Gentlemen,

My most sophisticated ankle rig ever.

View Post

Nadia Clavicles Rig

Howdy,

Here's a little clip showing the deformations related to her clavicle animation for any possible angle.  I've been wanting to set up a sort of universal body rig that I can recycl...

View Post

Still No Storm Love

Unfortunately my tests did not reveal any more progress with Storm.  I'm convinced it's bugged.  Here's a look at the test animation, converted to use my cloth sim instead of Storm.

View Post

Oh My Goodness, Storm Works After All?

Wow..  An eagle-eyed friend of mine, fellow Storm user spotted this setting...  Un-Stick By Velocity Threshhold.  This means if something is moving too fast, the stick feature disabl...

View Post

Nadia's Bones

In case you wanted to see how she's progressing...

Raina's big animation is 75% done rendering.

View Post

Spiney

Meet my new character, Spiney.  Say hello to the good people, Spiney!

"Hello, folks!"


All things spine-related are now rigged.  I'm going to try some thing...

View Post

New Hardware

Thank you all for your support.. I just ordered this Keyboard/Mouse/Video switchbox so I can more easily move back and forth between the two computers.  THANK YOU!!!

View Post

Growth-Ready Milestone

I've just finished reshaping all of the many, many polygons of Nadia's muscular body into the thin body.  She is now growth-ready.

View Post

CGM - Release #066 (Dec. 2021)

Hello this is an advance post for a future release.  I've just updated the catalog so check that out for a better overview of these; you may need to refresh the page.  Send me a private m...

View Post

Final Bits

Got this part all detailed up yesterday.

View Post

Nadia's Early Public Preview Preview

Howdy!  I just finished rendering this image on my slow machine.  I did so at ultra high quality and it took about four hours to render(!).  I am going to put text on it and then pos...

View Post

Progress Update!

Hi there!

Raina's rendering is roughly 62% complete..  Chugging away on the faster machine.

I have finished sculpting the final details of Nadia's muscular body; the non-flexed ver...

View Post

Nadia & Raina Progress

Hey all!

I'm really loving how Nadia is shaping up.  She's huge.  I wanted to thank you all for carrying me on this journey.  I think Nadia is going to be a big leap forward in...

View Post

Nadia Got Bigger

This is a very early, very rough sculpt.  Hopefully you can tell I am trying to push the envelope in terms of muscle size on this one.  With my patented self-collision trick in the sims i...

View Post

Nadia Retopology Complete*

*After I sculpt up her muscular body I may need to add more geometry detail, but her body polygon density is fairly dense; that's why it takes as long.

Her boobs look like they are in zero g...

View Post

Weird

I'm getting weird motion artifacts while I am retopologizing Nadia's sculpt.

View Post