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HornedLizardStudios

HornedLizardStudios

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HornedLizardStudios posts

26/10/23

Hallo everyone!

Sephra this time, here to update you with various things we've been getting on with; this week we've been sprucing up Amber's animation roster to make everything she does feel...

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Weekly testbuild! (2023/10/20)

Greetings everyone, it's me, Tib!
I have a new testbuild for you all, I've been adding quite a lot of things, and while I'm too tired to provide a proper changelog, here's a quick rundown:
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Weekly devlog / update!

Hey everyone, it's me, Tib this time!

I wanted to give everyone a quick weekly update as always!
No new patch today as I've been ironing out some of the base things in the current version...

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05/10/23 Devlog

Hey Everyone!

The Lizard returns once more, albeit with a less visual one for you this week; with Tib having been away at the Furcon in Budapest I decided to take some time to try and brush u...

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26/09/23 Devlog

Howdy everyone,

Slightly late devlog for you, apologies! Mostly things have been trucking along as usual, though it was Tib's birthday on the 24th so they've taken some time to enjoy and rela...

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14/09/2023 Devlog

Howdy everyone,

Sephra again, another little update for you to let you know some of the stuff we've been up to; strange I know hearing from me so frequently but I hope to make more of a habit...

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Predation - PUBLIC TESTBUILD (vGodot 0.2.1.0)

Howdy everyone,

Sephra again to announce the new PUBLIC TEST BUILD of the game!

Cli...

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Watch this space - Public Build soon!

Howdy everyone,

It's 1AM for me and 2AM for Tib, so our plan to put something out this (yesterday) evening has been scuppered somewhat; and yes I know you lot across the pond and elsewhere ar...

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27/06/23

Howdy everyone,

Sephra again, thought I would update you on what's been happening with us of late; for me it's been enemy animations for the most part, both the longer ones and the general mo...

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07/05/23 Update

Howdy everyone,

Sephra this time, wanted to give a small update to the work that's been going on of late; I think you'll all be glad to know I'm focusing mostly on the animations for Predatio...

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VERY EARLY TESTBUILD RELEASE! | New Release schedule

Greetings, it's me, Tib!


It's been a while since we gave you guys anything, and I'm still really grateful for all the support!
But, it's time to bring something out! I talked ab...

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Testbuild coming soon!

Hello everyone, it's me, Tib!


I know I promised a testbuild by the end of last month, but unfortunately I got completely lost in how amazing the UI system is for Godot and I.... we...

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13/03/23

Sephra here for another update on how things have been going of late; pretty good on the whole!

Tib's been working on moving Predation over to the Godot engine and their preferred programming...

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31/01/23

Howdy everyone!

Sephra again with a couple of updates for you, shocking as that may be! 

Work's been focused on level 2 entirely for the both of us the last month or so, been getti...

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Happy Holidays!

Hey all,

Happy Holidays! Hope everyone's had a bearable festive period; my 90 year old grandma was here for a while so you can imagine the fun over here in England; luckily I caught a cold an...

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A quick teaser / semi reveal of our new game!

More details and a full trailer coming soon! Stay tuned <3


2022-12-06 08:38:51 +0000 UTC View Post

Dev stream for a few hours!

Greetings everyone, it's me, Tib! I decided to sit down for a while and do some development live on picarto! If you're interested at all or want to ask anything during the stream, feel free to drop...

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Happy (Early) Halloween!

Many spooky and festive returns everybody, hope your time has been filled with the appropriate kind of horror for the season; I've just gotten through a movie night of Nicholas Cage madness with Th...

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Devlog 2022/09/23

Hey everyone,

Sort of an interim Devlog today; most of the work on my end has been making the level tiles for the new game and various other types of assets, GUIs and health pickups etc. We'r...

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A quick update on things (08/09/2022)

Hello everyone, it's me, Tib, back from Eurofurence and back at work on things at full force!

I wanted to give you all an update on what we're doing right now.

First and foremost, as yo...

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20/08/22: Devlog, with added preview

Howdy everyone,

Sephra this time, emerging from the cave once more to show you stuff; it's been difficult, the past month or two, in that we've been working away on stuff but it's something w...

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Devlog 2022/08/06 A new testbuild for the new movement system!

Greetings everyone, it's me, Tib!


We're sorry we slipped the Friday deadline by... according to local time for me, half an hour, but! We still have something exciting to share with...

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Devlog 2022/07/23 - A new team member, and a big reveal getting near!

Howdy all,

Fair bit of work going on, a lot of it we hope to show shortly but to keep this whole theatrical build up we're doing I won't be able to provide specifics as yet; it's certainly go...

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Devlog 2022/07/08 - Status report and Input methods

Greetings everyone, it's me Tib / Vero!


So as promised, we'll be bringing you a devlog every second Friday, or every Friday if I have something new and interesting...

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Devlog 2022/06/30 - Da combat and AI!

Greetings everyone! It's me, Vero / Tib!


Today is the day when progress will REALLY pick up! As mentioned previously, my work contract has changed, and starting fr...

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Our plan for the future!

Hey everyone, I wanted to give you guys a quick rundown on how we wanted the future of our projects to go! This is a list we'll do our best to stick to, especially now that I'll be able to work on ...

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17/06/22: Patreon updates, Discord role icons, Twitter, and HUGE announcement going forward!

Hello everyone! Big news now from both me, Tib/Vero, and Sephra!

I’ll go first! I was able to negotiate a new work-plan, which means I’ll be able to dedicate A LOT more time to the game f...

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Predation public build 2.0.7

Greetings everyone, it's me Tib/Vero!


I'm really sorry I couldn't get the build out yesterday, my arm is still not the best, but I managed to get things together and get the build ...

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Update on public build; Tomorrow hopefully!

Hey guys,

Sephra here; we're going to have to postpone the public release until tomorrow as Tib's had an arm surgery and has worked more than enough on the game to do herself a potential misc...

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Devlog 27/04/2022 - More on player rework

Hey everyone!

Vero/Tib here!

I wanted to share some more progress with you all, I've been hard at work getting the new player system up and running, and Sephra has been helping me by cr...

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