Hey folks, hope you all had a wonderful New Year! I really appreciate the patience you've had with me for the rest of the game's current batch of gender-related changes. Between MFF, my birthday, a...
2024-01-03 17:07:26 +0000 UTC
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Hey folks, hope you all had a wonderful New Year! I really appreciate the patience you've had with me for the rest of the game's current batch of gender-related changes. Between MFF, my birthday, a...
2024-01-03 17:03:53 +0000 UTC
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When I first began developing Perfect Home, I didn't plan for it to be so heavily focused on...
2023-11-21 20:58:26 +0000 UTC
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When I first began developing Perfect Home, I didn't plan for it to be so heavily focused on...
2023-11-21 20:55:51 +0000 UTC
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Halloween! The SPOOKIEST of times. I always like to use this month to celebrate my spooky fox golem character: Locke! I would even call it Locketober, purrhaps. I haven't ...
2023-10-24 23:07:44 +0000 UTC
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Halloween! The SPOOKIEST of times. I always like to use this month to celebrate my spooky fox golem character: Locke! I would even call it Locketober, purrhaps. I haven't ...
2023-10-24 23:06:11 +0000 UTC
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When I ask about what folks like most in Perfect Home, the plant stuff is USUALLY what comes up as a highlight. I've always wanted to flesh the forest and pollen-focused content out a lot more, but...
2023-09-28 20:09:37 +0000 UTC
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When I ask about what folks like most in Perfect Home, the plant stuff is USUALLY what comes up as a highlight. I've always wanted to flesh the forest and pollen-focused content out a lot more, but...
2023-09-28 20:02:20 +0000 UTC
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Whew! This one needed a lot more work than I anticipated (and happened during the first coup...
2023-08-26 16:58:35 +0000 UTC
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Whew! This one needed a lot more work than I anticipated (and happened during the first coup...
2023-08-26 16:56:36 +0000 UTC
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Meowdy folks! First off, thank you all for being so patient with me-- these past few months have been incredibly busy and stressful for me, from little things like twitter's total destruction to to...
2023-08-05 20:17:01 +0000 UTC
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Whew! I'm writing these patch notes a few days after Anthrocon AND moving into my new apartm...
2023-07-07 20:02:46 +0000 UTC
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Whew! I'm writing these patch notes a few days after Anthrocon AND moving into my new apartm...
2023-07-07 20:00:45 +0000 UTC
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Hey everyone! If you were wondering why I've been a little quiet over discord regarding this update, it would be because I'm currently in the middle of a move! Thanks to y'all, I'm finally able to ...
2023-06-01 19:59:12 +0000 UTC
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Hey everyone! If you were wondering why I've been a little quiet over discord regarding this update, it would be because I'm currently in the middle of a move! Thanks to y'all, I'm finally able to ...
2023-06-01 19:57:32 +0000 UTC
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Hey y'all! My apologies for not giving a clearer update on the state of things here on patreon. I've talked about it a fair bit on the discord, but to give the rest of you some context, a family me...
2023-05-05 17:39:46 +0000 UTC
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Hey y'all! My apologies for not giving a clearer update on the state of things here on patreon. I've talked about it a fair bit on the discord, but to give the rest of you some context, a family me...
2023-05-05 17:38:16 +0000 UTC
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Annnnd we're back! My break's been a pretty chill one, all in all! Got a lot of traveling done, had a great time at MFF, screwed around in VRC, meowed a whole damn ton... it's weird to have so much...
2023-03-01 18:03:50 +0000 UTC
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Annnnd we're back! My break's been a pretty chill one, all in all! Got a lot of traveling done, had a great time at MFF, screwed around in VRC, meowed a whole damn ton... it's weird to have so much...
2023-03-01 18:02:16 +0000 UTC
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Hey folks! With my hiatus officially over, I'll be returning to the regular development cycle for Perfect Home, dropping an update at the penultimate day of the month-- in other words, this next up...
2023-02-01 20:33:01 +0000 UTC
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When I first designed Citrine, he was just a character for RP-- I thought, "okay, I feel bad about subj...
2022-12-07 16:58:48 +0000 UTC
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When I first designed Citrine, he was just a character for RP-- I thought, "okay, I feel bad about subj...
2022-12-07 16:54:55 +0000 UTC
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Coincidentally, the last hero released before 1.0 is also one of the trickiest I've had to implement! I've been excited to figure out how I'd do a few things with this one, and while I expect a few...
2022-11-03 15:01:19 +0000 UTC
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Coincidentally, the last hero released before 1.0 is also one of the trickiest I've had to implement! I've been excited to figure out how I'd do a few things with this one, and while I expect a few...
2022-11-03 14:59:45 +0000 UTC
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Happy spooky month, folks! If I wasn't so determined to get 1.0 done before the end of the year, I'd probably be spending all of October making an appropriately Halloween-y update-- next year, thou...
2022-10-03 18:07:49 +0000 UTC
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Happy spooky month, folks! If I wasn't so determined to get 1.0 done before the end of the year, I'd probably be spending all of October making an appropriately Halloween-y update-- next year, thou...
2022-10-03 18:06:19 +0000 UTC
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This is one of those rare updates where I finally get to implement something I've been both dreading and looking forward to since the onset of the project, if only because the mechanic is entirely ...
2022-09-06 17:25:00 +0000 UTC
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This is one of those rare updates where I finally get to implement something I've been both dreading and looking forward to since the onset of the project, if only because the mechanic is entirely ...
2022-09-06 17:22:20 +0000 UTC
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Part of me was a little worried that the heat would end up slowing down my progress, but this is actually one of the smoothest releases I've put out in the year-and-a-half I've spent making Perfect...
2022-08-05 18:18:21 +0000 UTC
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Part of me was a little worried that the heat would end up slowing down my progress, but this is actually one of the smoothest releases I've put out in the year-and-a-half I've spent making Perfect...
2022-08-05 18:14:11 +0000 UTC
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