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alexsylex

alexsylex

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alexsylex posts

Infinity UI 2.0.1 and Compass Navigation Overhaul are out!

Release on the nexus!

I did a small update for Infinity UI, to fix a CTD at game start for VR players.

2023-02-10 20:40:28 +0000 UTC View Post

Compass Navigation Overhaul 2.0.2 - Fixes and Bruma support

Hi everybody! This might very well be the last version before public release! I gave Bruma a try to...

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A "little something" I've been working on...

The intent is to present my vision of a good UI for location awareness in an open world, taking as reference several games (mainly Assassin's Creed and Breath of the Wild). First step, a minimap. View Post

Compass Navigation Overhaul 2.0.1 - VR Support Testing

Hi guys! 2.0.1 is ready for some testing and love. This is what is new in this version:

- Fixed the issue where the unknown location markers were wrong when using CoMAP... this means no ...

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Infinity UI 2.0beta - Compass Navigation Overhaul 2.0alpha

Hi guys! Sorry for the delay, this got more complicated than I thought.

Infinity UI 2.0 + CNO 2.0 finally provide compatibility with 2022-12-04 23:30:21 +0000 UTC View Post

Compass Navigation Overhaul + CoMAP

I finally did it! After hours and hours of research I've understood enough of the Skyrim's UI system. With the new update of Infinity UI I'm working on, it is possible to replace not only instances...

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2x1 Progress!!

Hi everyone! While researching to make Option 3 of the last poll I've found the key to unl...

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Updates!

Hi guys! First of all, sorry for not being able to give you any progress report. 

Reverse engineering is a necessary phase of the plugin dev process. It takes a lot of time on research,...

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What's next?

Hi again! I've been a bit busy answering to comments and fixing issues for the Compass Navigation Overh...

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Compass Navigation Overhaul and Infinity UI Release

This is it! The public release of version 1.0 is done guys! Thanks a lot for being with me in this journey... the journey of this release that is! This does not end here ;)

...

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Hype Intensifies

Coming soon...

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Animation Motion Revolution 1.5.1 - NG and Potential CTD Fix

Hi guys! I've come back to my first mod, Animation Motion Revolution. Several users have reported C...

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Compass Navigation Overhaul Almost Ready for Release!

Hello everyone! First of all, sorry for the delay, I had some problems with the setup.

But here it is! I have added several user-configurable features that I considered necessary, or at least...

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Compass Navigation Overhaul 0.9.1 - CTD Hotfix

Some users were experiencing CTDs in loadscreens. Don't worry, now it's fixed! 

Big thanks to Kevin E. an...

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Compass Navigation Overhaul 0.9 - SE and AE Compatible!

Yo everybody! The wait is over! This plugin will work with both Skyrim SE and AE.

I have added several options in the INI file:

  • Select distance ...

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Infinity UI 0.9 - SE and AE Compatible!

Finally! A single DLL plugin that works with both Skyrim SE and AE.

Requirements: 2022-08-15 23:25:54 +0000 UTC View Post

What happens in Whiterun Stays... not? in Whiterun!

I've just found a way to show map markers inside cities even from the outside world! I've always wonder...

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Compass Navigation Overhaul 0.1.1 - Menu Overlapping Fixed

There were some issues with menus when used with SkyHUD. Now they are fixed!

Requirements: Addres...

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Infinity UI 0.2.1 - Now ModOrganizer Compatible!

Infinity UI 0.2 didn't get along with ModOrganizer. Infinity UI 0.2.1 to the rescue!

If you are using ModOrganizer AND installed the Compass Navigation Overh...

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Infinity UI 0.2

Hey there! The update of Infinity UI Beta is ready. It fixes loading issues with big load orders!

Requirements: 2022-08-04 18:54:55 +0000 UTC View Post

Compass Navigation Ovehaul 0.1

My first mod using Infinity UI framework is in beta state!

This mod adds quality-of-life improve...

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Infinity UI Is On The Way

This is my second mod after Animation Motion Revolution, a framework to inject UI elements in Skyrim.

You may think, "but this is already a feature of SkyUI"... Well yes and no.

SkyUI w...

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