NokiMo
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Full Res Artwork: Yarnworks

Our current tutorial's artwork in its 4k glory.

 The full tutorial: https://vimeo.com/237317079 

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Volumes 101: Organic Cells

In this one we'll put the advection technique we've been exploring previously to use and create two setups - one forming another abstract head sculpture and the setup we used in the promotion for t...

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Volumes 101: Reshaping SDFs

This is a quick one (under 5 minutes) which we'll need to get out of the way in order to be fully prepared for next weeks tutorial when we'll finally build our big setup(s).

Nevertheless this...

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Full Res Artwork: Scaling The Bullets Dynamically

Here's the Bullet sim rendered in full res

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Render Setup: Scaling The Bullets Dynamically

This setups contains a little chop work to make the cam follow a curve and some expressions to calculate the focus distance. And it uses some logic to generate a falloff attribute that decays over tim...

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Render Setup: Packing The Torus

Here's the render setup for the "Packing The Torus" scene. It uses the old instancing workflow for particles in Redshift, instead of packed prims, but this workflow is still valid. Be aware that all s...

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Full Res Artwork: Packing The Torus

Here's our banner graphic in full res for your viewing pleasure.


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Volumes 101: Volume Gradient

This is the beginning of a multi-part tutorial in which we'll build the setup used in most of our title cards for the Volumes 101 course.

We'll start by exploring two simple yet powerful tool...

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Volumes 101: Volume Booling

After we went over the most fundamental aspects of using volumes in Houdini, let's start gently. With a classic setup - booling geometry. A technique made simpler and more reliable by using voxels ins...

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100 Patrons - Goal Reached!

You crazy people of the internet! We are blown away. For the second time in a short period you showed us how enthusiastic & commited you are. We just had our 100th Patron sign up. Thank you all tr...

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Render Setup: Artistic Quadtrees

In this setup we used the "Barcelona Rooftops" HDRI from:

http://www.hdrlabs.com/sibl/archive.html

In order to ...

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Full Res Artwork: Artistic Quadtrees

Another magnificient 4K image straight outta Munich. This time it's the hi-rez version of the rendering we created for our Artistic Quadtree tutorial

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Volumes 101: VDBs vs. Standard Volumes

Continuing our volume fundamentals, we take a closer look at the differences between VDBs ad standard Houdini volumes, with a focus on representing geometry in volumes. We will find out why VDBs ar...

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Volumes 101: Signed Distance Fields

Continuing our foundations of how volumes work, here's a short introduction to Signed Distance Fields. A really neat way of storing geometry in volumes.

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Should we repost free tutorials on Patreon?

We release a free tutorial every second week - would you like us to post them on Patreon as well?

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Full Res Rendering: Space Colonization

Here it is in its full rez glory: The rendering we created as a preroll image for our tutorial on Space Colonization. Finally all these tiny details in this  beautifully colonized space on a scal...

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Render Setup: Space Colonization

In this setup we used the "Old Industrial Hall" HDRI from:

http://www.hdrlabs.com/sibl/archive.html

In order to...

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What's In The Premium Course On Volumes?

We're still excited that we're on Patreon! To channel all this energy here's a quick rundown of what you can expect from premium courses:

We plan premium courses to be a consecutive series of video ...

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Volumes 101: Vector Volumes

A quick primer on how Houdini allows you to store more than just a simple density value in a given volume.

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Render Setup: Flight Paths

Mantra and some of Nasa's amazing Blue Marble textures in this render setup from our recent tutorial ...

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Full Res Rendering: Visualizing Flight Paths

Here it is in its full rez glory: The rendering we created as a preroll image for our tutorial on visualizing flight paths. Finally all these tiny detials on a scale they deserve.

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Volumes 101: Volume Basics

Welcome to Entagma's premium course on volumes. From the foundations to the intricacies of working with volumes in OpenCL - we've got you covered. This course will take you on a path to dicover Hou...

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Niklas Rosenstein: Python Wunderkind

You might have asked yourself "Who is this Niklas guy doing that Python thing?" ... or you might have not. In any case this is us chatting with Niklas about all things coding, Python and (a tiny bit) ...

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Hello World (How Creative...)

Edit: Now we're live. It now seems a slight bit less crazy to become a Patron :)

Welcome guys and thanks so much for considering to support us!

:) Cheers,

Mo


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