Glorious Monday to you all!
Today is Memorial Day for us in the states. Dedicating this post to SuperMom and now for some trivia: Back in Chapter 1, when MC is staying at Kindra's loft for th...
2025-05-26 21:41:49 +0000 UTC
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Hey everyone!
Most of the work was in the writing department for last week. Writing is probably my second favorite part of development, switching between the different personalities/mannerism...
2025-05-20 02:56:23 +0000 UTC
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Hey, everyone!
The render box is finally up and running. Just in time too as the weather is already well into the 90s in my area. I had to do some minor adjustments on the loop order, but the...
2025-05-12 20:48:07 +0000 UTC
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Hey everyone!
Weekly check-in time. Last week I mentioned parts being on backorder. I did find a shop that had them available and the quantity I needed. I immediately ordered and even though ...
2025-05-05 22:12:29 +0000 UTC
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Hey everyone!
Break was nice and got to unwind and recalibrate myself. This week I'll be gathering my notes and start organizing the events that'll be taking place as we get closer to The Exp...
2025-04-28 21:50:21 +0000 UTC
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Happy Monday!
First off, I want to apologize for the bug that seems to have affected some of you. Of the 7 BETA testers, none of them experienced this. I believe this may been caused during t...
2025-04-14 18:09:09 +0000 UTC
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0.6.2 Changelog:
Adding the "cooing" voice for Artemis.
Updated Configuration menu. New volume sliders, new UI customization for text and dialogue box.
Fix renders for Ma...
2025-04-14 18:00:37 +0000 UTC
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Hey everyone,
the links are currently uploading. I'll be posting the page shortly and update the rest of the links as they complete. Currently Mega and WeTransfer are uploading. GDrive is rea...
2025-04-07 17:41:35 +0000 UTC
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Quick (probably not lol) check-in!
Reviewing things for this update. A few more re-renders, some tweaks to timings for the micro-animations, few more typo corrections, etc. But mostly focusin...
2025-03-31 18:47:51 +0000 UTC
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Some bugs trickled in over the weekend that I'm looking into. They've mostly been squashed. Just a few renders that need correcting, but the animations are taking a little longer to complete. Puggy...
2025-03-24 20:02:55 +0000 UTC
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Good morning!
Chiming in really quick. First round of beta is as you'd expect, especially around the branching area. I have some last-minute renders wrapping up before packaging up the next b...
2025-03-17 16:53:07 +0000 UTC
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Hey everyone!
Apologize for the late posting. The Beta build is now in the hands of the testers.
Instead posting that there was an issue with the build and "I'm working on it". It was b...
2025-03-11 02:50:07 +0000 UTC
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Good morning!
Popping in really quick for a quick update. I informed the beta team that testing will begin this weekend. This week I'll be processing the remaining renders (color grading/clea...
2025-03-03 17:49:04 +0000 UTC
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Hey everyone!
Popping in really quick to say I'm working away on the final scene for this chapter. Once this one is done, I'll be prepping the build for beta testing. Not to say that beta wil...
2025-02-24 23:31:41 +0000 UTC
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Hey everyone, quick check in!
Things are going good, will be wrapping up this scene. Then I will be switching gears, inserting the renders into the code. Also adding the VFX to the renders th...
2025-02-18 03:13:27 +0000 UTC
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Good morning!
Quick check-in this week. I'm on the last two scenes for this chapter. After that, it's off to the BETA team!
Last week, there was a small detail I wanted to add to a scen...
2025-02-10 19:39:50 +0000 UTC
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Hey everyone!
Great week going through what's left on the to-do list for this chapter. The scene I went back to and fix was pretty fun. It did give me thought on how to plan my workflow posin...
2025-02-04 01:11:05 +0000 UTC
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Hey everyone!
Can't tell you enough how relieving it is to look at my scene list and see there's just two left and one smaller scene I need to go back to for tweaks. Feels like this engine's ...
2025-01-28 01:39:00 +0000 UTC
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Hey everyone, sorry for the late post. I've finally cleaned up things left on the back burner. Big sigh of relief there. Now it's just focusing on the remaining scenes as well as color correcting r...
2025-01-21 08:53:31 +0000 UTC
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Hey everyone,
had my hands in everything this week. Catching up on code, more asset conversions and organizing what I have left.
Someone reached out to me about playing Artemis on thei...
2025-01-14 04:02:18 +0000 UTC
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Hey everyone,
caught up a lot last week. save for one item that I've been tinkering with. more of a technical issue, but I'm going to move forward with my plans for this week and continue ch...
2025-01-06 20:11:08 +0000 UTC
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Hey everyone.
Hope you all had a great week last week. I worked on patching things I left on the backburner. That just means fixing odd renders I caught while inserting into the code, also co...
2024-12-30 22:16:44 +0000 UTC
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Hey everyone,
popping in real quick to share a preview. Apologies for no special renders this year for the holidays. Semi short week this week, but I'll more than likely still be working thro...
2024-12-24 05:05:25 +0000 UTC
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Good morning!
I was updating code and realized I hadn't shared a preview for this scene. It was meant to be shared on Veterans Day.
2024-12-16 19:15:18 +0000 UTC
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Good morning!
Did some Blender work last week. I mentioned before how much prep goes into transferring characters over from DAZ. Here's another example with Paige being our lovely model this ...
2024-12-09 19:09:59 +0000 UTC
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Hey, everyone. Apologies for the late post! Was caught up in the momentum and realized what time it is. Nothing eventful to report aside from the usual grind.
There's a picture floating aroun...
2024-12-03 09:05:52 +0000 UTC
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Hey, everyone!
Sometimes when you're working on a scene, there's just something that's off. And after spending so much time trying to fix it, you realize its best to just move forward with it...
2024-11-26 03:17:08 +0000 UTC
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Weekly check-in!
Made some progress with the soundtrack for this chapter. Once this chapter is out the door, I will look into bringing back the music room AKA DJ Kink's Studio. Long story sho...
2024-11-18 22:02:48 +0000 UTC
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Hey everyone!
Was working on a scene and the power went out here. So taking this moment to write the weekly update. Mostly just scene work and some code revisioning. I hope to clean up part o...
2024-11-11 22:49:53 +0000 UTC
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It's a new week!
Christmas is coming fast and still much to do. Last week I was shifting gears faster than a Fast and Furious movie, going from Blender, DAZ and all my other applications I sh...
2024-11-05 00:44:57 +0000 UTC
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