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Craymanero

Craymanero

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Craymanero posts

[BUG TEST] - WA-TCA

Alright guys,

I'm updating this under a new post to make sure you read the below;

Don't download this expecting a final game - the purpose is to find and report bugs. None of the new co...

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Bug Test + Update

Hi all,

It took a couple of dozen hours or so longer than I'd intended, but the bug test is done now. If you feel up to the task, please go ahead and download to bug test.
Please n...

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Update: Set-back on V0.3

Hi all,

Big apologies for the delay, things haven't gone as planned & I'm now needing to redo quite a bit of work due to an unfortunate glitch in Twine, which messed up a lot of my passag...

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Update on v0.3 - 'wife' system

Hi guys,

Bit of a short update for you - I'm still working on blending in the existing passages into the new structure. It's a lot more work than I'd originally anticipated because I'm stripp...

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Content Update - v0.3

Hi all,

Just an update on where I'm at with the next release.

The gameplay revamp is more or less done; the day sequence makes more sense, you have more time in the day, and game flow i...

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Control App Update - poll results & v0.3 plans

Hi Patrons,

Thanks to the dozens of you who shared your opinion in the recent polls. The results weren't too surprising. 

The first poll result showed that most want more 'visual a...

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Preference Poll: Gameplay

Hi all,

This poll is to understand the preference when it comes to gameplay.

Currently, this project is something of a 'choose your own adventure' with some RPG-like mechanics. I'll nee...

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Preference Poll: Sex Scenes

Hi Patrons,

As I continue to create more content for this game, I grow mindful to stay agile and adaptive to avoid getting too comfortable and ergo repetitive/lazy. I also want to consider th...

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WA-TCA: Release v0.2.3

EDIT: For some reason Patreon is shortening my Mega URLs. Download links are here:

https...

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Imminent Release - v0.2.3

Hi Patrons,

Just a courtesy note - despite some tech difficulties with my ISP, V0.2.3 is written out and the release is imminent. Unfortunately I'm not sure how long it will take before my in...

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Return & Update (Public Post)

Hi all,

There's been a lot of silence on my part in the last month. I'm not into excuses or the feeling of obligation to provide them. However, I at least owe an explanation. 

I me...

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v0.2.3 Update & News

Hi Patrons,

Apologies for my silence on this, and the delay in release. I've had some ill news in the family that required me to travel interstate, and so I've been unable to work on this pro...

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v0.2.3 Content Update

Hi there,

Apologies for the belated update on v0.2.3... 

In this next update, we'll have 3 possible branches. Route A always triggers, given that <wife> does her job as a tea...

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WATCA - v0.2.2 Bug Fix

Hi Patrons,

Thanks for the patience - I believe I've squashed the bugs. At least the reported bugs.

Crayman

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WA-TCA: Release v0.2.2

Hi Patrons,

Here is the V0.2.2 release which branches down the Step-Dad route(s).

As always please let me know if you spot any bugs as I start working on V0.2.3 (Teacher Route).

C...

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v0.2.2 Content Update

Hi Patrons,

An FYI on this update - the Step-Dad Path; we have roughly 14 scenes mapped out and drafted with the carefully selected 'visual aid' already edited and ready to go... They're almo...

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Poll: Version 0.2.3

Hi Patrons,

Step-Dad branch is locked in and underway for v0.2.2. Let's try and steam through more updates - I'm opening a poll for v0.2.3 while I work on the current build.

Have your...

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Bug Fix - v0.2.1 (updated 7-Dec)

Alrighty - thanks for the bug reports. The attached html file should run correctly. Just save it into the game directory and overwrite the previous version.

Updated attachment - link provided...

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WA-TCA: Release v0.2.1

 Hi Patrons,

I have to thank you for your patience and apologize for the delay on this release.

I'd intended this to take at most 30 days and then power through the next couple u...

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Status Update + Poll

Hi Patrons,

Sorry for the silence - I'm alive & well, though albeit busy with boring life.

This update is arriving quite soon. In the interest of keeping pace I'm opening a poll now...

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v0.2.1 Poll Results + Discord Launch

 Hi Patrons,

The poll has ended and it was a close one...

The next update will feature story progress in the Modelling path. This includes a branched storyline drawing from variabl...

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Content Poll - v0.2.1

 

Hi Patrons,

Hopefully by now you've had a chance to play v0.2. You'll realize we're getting to a point where the game paths off in different routes. My intention is to have multi...

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WA-TCA: Release v0.2

 

Hi Patrons,

Many thanks for the messages identifying bugs. I believe I've ironed them out in this release...

Next post will be for v0.2.1

Regards,
Crayman

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WA-TCA: Release v0.2 BUGTEST

 

Hi Patrons,

At long last, here is the V0.2 release. 

Note that this is a bug test version! With so many changes to variables, I'm sure there will be plenty... Please m...

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v0.2.0 Content Update

Hi Patrons,

Sorry for the silence on my part - work has been sapping my life force away. Fun fact, did you know Crayman has a mind-numbing office job? Writing smut is a favorite pastime, but ...

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v0.2.0 Content Plan & Update

Hi Patrons,

This update will be a big one.

I intend that we at least reach a checkpoint stage in all main paths, and ideally have introduction into all sub-branch scenes, as well as add...

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WA-TCA: Release v0.1.4 (FIX)

Hi Patrons,

Download & save the attached file into the v0.1.4 game folder.

This'll fix a few small errors, including not being able to see the step-dad masturbate scene.

Craym...

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WA-TCA: Release v0.1.4

 Hi patrons,

Thanks for the patience - the double release of v0.1.3 and v0.1.4 is here.

In this release (for you Patrons) we have an update in the Model path, AND update in the Ste...

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Content Poll - v0.1.4

 Hi Patrons,

As our project grows, I realize that many (who are not patrons) are lacking in erotic scenes. As a result I'll do my best to fast track the next few updates and (hopefully) ...

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Miscellaneous Poll: Hint Function

 Hi there,

I've been thinking about adding a hint function into the game for some time, though struggling with how it should be implemented...

I'm not a huge fan of breaking the fo...

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