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Lost River

I should probably figure out another name for this map. This is where Lost River (which travelled through the three Lost River Caves) re-emerges into the dungeon, a bit downriver from Lost River Cave....

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The Flooded Mines

To the north of the Thunder Mines and down the long twisting stairs from the Hall of Bronze are the flooded mines. These were the first set of mines worked by the local dwarves and were mostly worked ...

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The Thunder Mines

Also known as the West Mines, the Thunder Mines are named after the sound of the waterfall that crashes down into the chasm these mines were built up around. Invisible from up here, the bottom of the ...

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The Hematite Mines

Beneath the Venomous Hall lie the Hematite Mines – source iron ore for the dwarves who helped to equip armies to fight in the war against the elves. Also known as the East Mines, these passages link...

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The Mithril Hall

Once home to 10 mithril statues of the elders of the clans who founded this city, the Mithril hall now appears barren and empty, showing the damage from the destruction of the city gates and cisterns....

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The Gates

When the dwarves left this world in their Earthships, they sealed this city by bringing down the front gates and burying the cisterns that provided water to the multiple levels of the city. Other acce...

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The Iron Halls

On the same level as the Venomous Hall (or the Hall of Song to the dwarves who lived here) and sitting below the Hall of Bronze, the Iron Halls served as the forge and foundry for the dwarves here unt...

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The Venomous Hall

Once the Hall of Song where the local dwarves celebrated their family ties and recorded their lineage, this hall is now home to monstrous spiders of foul intellect and ancient hunger. The Venomous Ha...

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Cragmaw Castle Player's Map

On Tuesday we'll be back to the MegaDelve, but for today we have a map and an update from my 5e D&D game - it's a player's map for Cragmaw Castle which I tried to make in the style of the player's...

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Mushroom Cavern Encounter Drop Table

Generally speaking, I assume you (the awesome patrons who make this all possible) follow my releases on my blog instead of just following the Patreon feed where I only post my maps. But, since this ...

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The Watch Tower of Lord Isometric the Second

For Christmas my lovely girlfriend picked up some pads of isometric drawing paper from Lee Valley Tools (three letter-sized pads and one ledger-sized). So I started poking around with it this weekend ...

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Dead Dwarf Storage!

The Dwarven Crypts are the last map of level of the Dwarven City in the Mega Delve. This map is linked to the Marble Hall map and is found on the far side of the collapsed bridge. Once a small mithril...

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The Hall of Bronze

The various sections of the Dwarven City in the MegaDelve are named after the large halls that they are centred about. While the last map was the Marble Hall which is the main entrance into the abando...

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The Marble Hall

As I feared, the Dwarven City is going to be more than 3 maps. Probably a LOT more than three maps. At least three maps just for level 2. But that just means more Mega Delve for everyone! I’m enjoy...

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The Ogre Base

A new node in the MegaDelve! And unlike the last few, this node is only a single map! While labeled as the Ogre Base, this is also the primary entrance to the Dwarven City since the collapse of the u...

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The Morlocks' Retreat

North of the Lost River Cave (West) are a pair of tunnels that were once river beds lead into the tunnels and constructions of a war party of morlocks. And then, just as I was writing this, I realize...

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Under the Lost River Temple

Last Tuesday’s map of the Lost River Cave (East) included a temple run by a religious order of ghouls and ghasts. Today’s map is of the region underneath their temple, where they don’t permit in...

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Lost River Cave (South)

While the Lost River continues on much deeper into the Mega Delve, this is the last small scale map in the Lost River Cave complex. There are still two standard scale maps to go (linked to Tuesday’s...

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Lost River Cave (West)

We return to the MegaDelve and the “Vietnamese Cavern” node from the original node map for the Delve with the second of three small-scale maps of the Lost River Cave. Unlike the eastern map of th...

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Lost River Cave (East)

And we come to the big item, and probably the last major set of caves in the megadungeon – beyond this node most of the other nodes will be primarily “constructed” regions instead of natural cav...

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The Cannibal Cave

Still in the “small caves” node of the Dyson Mega Delve, this map links up to last Friday’s map via the two staircases leading down to the Tunnels of the Rat Folk. The northern exit leads to an ...

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Tunnels of the Rat Folk

On the original node map of the MegaDelve, this map is part of the “Small Caves” node (same as the Goblin caves earlier this week, and the Cannibal Cave coming up next week). This area of the Meg...

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The MegaDelve Continues - Goblin Caves!

Another exploration of the Dyson MegaDelve today! This time we are travelling north from the Fungal Cavern to the area marked as “Small Caves” on the node map. I definitely recommend coming stra...

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Under the Mushroom Cavern

If you look at the Mushroom Cavern map posted on Tuesday, you’ll note a secret trap door in one of the chambers near the entrance to the cave complex. During a multi-year dry spell, a team of mildly...

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More Mushroom Cave Goodness

If you liked yesterday's map and want some more background on the drawing process, the mushrooms, the whole mega dungeon concept that backs it up or just alternate versions of the map in question (one...

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The Mushroom Cavern

Earlier this week I had the idea of trying to put together a megadungeon again. This was initially triggered by the creation of my “Multi Page Dungeon” page that collects most of the maps that spa...

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Tramure's Lakehouse

The old stone structure at the end of the lake by Devil’s Creek has been quiet but not abandoned for a few years now and the town folk know to keep their distance. Once the lakehouse of Viscount Tra...

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New Cresthill

Along the rough eastern coast of the land is the bridged town of New Cresthill. Built up around a small fortress overlooking two river access points to the Grey Sea, New Cresthill is known for the mul...

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Tallhorn's Retreat

The forest of the Beastmen is well known as a place where those who serve fell gods travel to prove themselves against one another for the attention of their dark lords. One constant in the forest is ...

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Cliffstable on Kerstal - City Map

Town names are not easy to make up and avoid having them be silly, or just too “medieval fantasy” feeling (Javelin Hill, Hawskford, Granite Pass). So welcome to Cliffstable on Kerstal – a small ...

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