NokiMo
dysonlogos

dysonlogos

patreon


dysonlogos posts

Imp Tower

I’m having fun working in three dimensions with areas that are not easily accessible to the average adventurer, thus explaining why extraordinary adventurers are required as well as why these areas ...

View Post

The Great Hall of Gruthren the Excessive

Gruthren the Excessive (also known as Gruthren Lord of All That Shines and is Burried, Gruthren the Obsessed, Gruthren Master of All Things Great and Small, Gruthren The Builder, Gruthren the Immense ...

View Post

The Hollow Tree

Today's map is actually two maps I drew on index cards for my Dungeon Crawl Classics game, expanding upon and totally twisting the Mad Hermit encounter from the classic D&D adventure module "The K...

View Post

Beneath The Ruined Palace

This map just wouldn't play nice for me. It refused to stay on one page. Heck, in the end it refused to stay on two. To see a photo of the map as it looks pre-scanning (with all three pieces of paper...

View Post

The Ruined Palace

This map was inspired by Minoan ruins courtesy of Wayne Rossi (the host of the Semper Initiative Unum blog, and author of the Dungeon Crawl ‘zine for which I drew a map in issue 3). He was looking f...

View Post

The Sunken Maw

Far too many of my dungeons are easy to access. So why have they lain unplundered all these ages? The Sunken Maw is a bit trickier to get into than most. A nearly straight vertical drop leads to under...

View Post

Welcome to the Town of Chalk Hill

I drew this town after reading the adventure "A Thousand Dead Babies" by Zzarchov Kowolski which distinctly influenced the design. It's a small town built on a chalk hill overlooking wheat and turnip ...

View Post

Serzen's Seven Stairs

There are times when you want a dungeon that feels like it could really exist, that it was naturally occurring, or that someone took natural caves and “enhanced” them to make a dungeon. There are ...

View Post

Dolem's Spire

I occasionally ask my epic patrons what they want to see in the way of maps on the Dodecahedron. I don’t promise that their requests will ever make it to an actual map, but I put the ideas I get ont...

View Post

Screaming Hall of the Ur-Goblin

This dungeon is an attempt to mix natural cavern features and man-made dungeons in a manner that feels like it makes some sense - in this case the goblin-made features are all expansions on pre-existi...

View Post

Briar Keep Detail Map

And I'm finally back on the internet. I'm moved into my new digs (rent paid for courtesy of all you awesome Dodecahedron patrons!) and am back to work producing maps of all kinds. Today we have a de...

View Post

Briar Keep

I'm still dealing with the whole moving thing (no internet until Sunday so I'm posting this from my tablet at a local cafe) - thus, with very few words, I present to you the map of Briar Keep. Next we...

View Post

Four Javelins Coaching Inn - Upper Level.

I'm posting this map from a tablet at a cafe. The move is done, but internet doesn't get connected until Friday. This is the upper level of the two buildings of the For Javelins coaching inn that I p...

View Post

Four Javelins Inn - Ground Level

Inns make a regular appearance in my games, but floorplans for them seem to be few and far between in my personal collection. So I decided to rectify the situation with the Four Javelins Coaching Inn....

View Post

Dravid's Tower

I'm enjoying drawing multi-level structures right now (launched by the manor house I posted last month which in turn was inspired by the classic Tegel Manor). So today I present Dravid's Tower - a rui...

View Post

It's BackStage Pass Time!

Here's the links to the maps going up over the next four weeks: http://rpgcharacters....

View Post

Return to Fedor's Pass - explore the first palace sublevel!

While drawing maps last month I felt the need to settle into a classic single-elevation dungeon map - and then I remembered that I need a few of these to finish off the Fedor's Pass megastructure. Thu...

View Post

The Ruins Under Axehead Mound

My default assumption for old school dungeons is that you’ve come across the ruins of something huge and underground – something like the ruined cities of the Elderlings buried in the swamps in th...

View Post

Under Namurta's Halls

When I drew the ruins of Namurta's Halls it was intended as the launching point for rolling up random dungeons. However, inspired by a post on Google+, I also ended up drawing a set of caves and dunge...

View Post

The Ruins of Namurta's Halls

When using the random dungeon generator in the 1e DMG, I was always haunted by the statement that I should have the surface ruins already mapped - but the system didn't include a method of doing so an...

View Post

Haben's End

Sometimes Friday just sneaks right up on you after a relaxed Thursday spent at home watching movies with the girlfriend (she's off work on Thursday, wouldn't you know). So without commentary beyond "...

View Post

Chuck's Valley

This map is significantly larger in physical, real-world, real-estate than the others I've posted to the blog. At the request of one of you fine Patrons, I've put together an 11" x 14" map that covers...

View Post

A manor without a basement? How... unadventuresome!

On Tuesday I posted the sprawling and fortified structure known as Mad Fenrick's Manor. Inspired as it is by Tegel Manor, it needed a basement. You know, because every manor needs a root cellar. Oh,...

View Post

BackStage Pass - May!

Greeting patrons! Thanks once again for your support and welcome back to the Backstage Pass! Here are most of the maps that will be posted this month to the Dodecahedron, all at 300dpi: 2014-05-02 11:15:20 +0000 UTC View Post

Fenrick's Manor

This map was totally not inspired by the classic Judges' Guild adventure "Tegel Manor". Promise.

View Post

Secrets of the Frog Idol: The Cenote Shrine

I haven't posted a side-view map in a long time. Thus, to break that spell I present to you one of the maps from the (potentially) upcoming release of "Secrets of the Frog Idol", a rewrite/expansion o...

View Post

[Tuesday Map] Joseph's Inlet

A small city map that for some reason I am not using in my current campaign... But I figure I'll end up using it in the next campaign. Mainly because I want to have a scene or two take place on the w...

View Post

The Ruins of Aurelon's Keep

Totally set into flashback mode by Tuesday's redraw of the Castellan's Keep, I put pen to paper the next day trying to redraw a map from memory that I had used for a D&D Rules Cyclopedia campaign ...

View Post

Backstage Pass for April?

If you are backing me at a Backstage Pass level, you may have noted the lack of such a pass this month. While normally I scan up to a dozen maps at a time and post them all up to the blog with an auto...

View Post

The Castellan's Keep

My irregular DCC game has arrived at the Castellan’s Keep, north of the settled lands… in an area that can only be described as “the borderlands”. While this is a redraw of a map from a publi...

View Post