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GameMakersToolkit

GameMakersToolkit

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GameMakersToolkit posts

The GMTK Game Jam results video!

Hello everyone

Sorry I've been very quiet - the Game Jam has been taking up all my time! If you missed it, it was another record breaking jam with over 21,000 entrants and more than 5,800 gam...

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Lecture: How to convey complex information

Hello!

So, I often give lectures at universities and game studios around the world. And I thought I could offer you lovely Patrons some more value for supporting me by sharing those lectures ...

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Can We Make Better Tutorials for Complex Games?

Hello Patron people! New episode out very soon - it's about making better tutorials for games in genres like grand strategy and ...

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Playlist (May 2021)

Hello Patreon people. It's time for the playlist, where I talk about some of the games I've been playing lately. You can watch it as...

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Patron Preview - Can We Make Better Tutorials for Complex Games?

Hello again!

A new episode is here - it's all about the troublesome tutorials of complex games (such as city builders and ...

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Reading List (May 2021)

Hello everyone! Here's your reading list for the month of May. Let's start out with some Mass Effect-themed stuff to mark the release of the Legendary Edition remake. And then, onto a bunch more ar...

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Thoughts on Returnal (No spoilers)

Hey everyone. I just finished Returnal, and wanted to give some thoughts about the game's design.

This is the latest game from Housemarque. Until now, the studio has made indie-level arcade g...

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New Video - Level Designer Breaks Down Ori's Awesome Sand Level

Hi everyone!

Today I'm revealing a new video series for GMTK. It's called "On the Level"* and is all about playing great video game levels alongside the designer(s) who made them. And then tu...

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$5 Patron preview - Level Designer Breaks Down Ori's Awesome Sand Level

Hello!

So, I'm starting a new video series on GMTK. It's called Level With Me, and in each episode I play an excellent video game level, alongside the designer(s) who made it.

The conce...

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Behind the scenes - The Power of Video Game HUDs

Hello everyone!

I had a wonderful response to the animation and visual style of my most recent video - on user interfaces and HUDs. So I thought I'd talk about how this episode was made and g...

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Let's talk YouTube ads

Hello Patreon people! I wanted to check in and talk to you about YouTube ads. There's a TL;DR at the bottom if you're in a hurry.

GMTK has historically never had YouTube ads enabled, almost e...

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Playlist (April 2021)

Hello! It's Playlist time. Here's the video and scroll down for the article version.

Ghost of Tsushima View Post

New episode - The Power of Video Game HUDs

Hello everyone!

After a quick break from GMTK, I'm back with a stonking great big video. This one's on the heads-up displa...

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Reading List (April 2021)

Hey all! Bit of a leaner list this month (that's what happens when the games industry slows to a crawl, I guess!) but still got some fab stuff to read and watch. As always, recommendations in the c...

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Patreon Preview - The Power of Video Game UI

Hello! Here's your early access look at the new episode of GMTK. We're all about heads-up displays in this one: how do they change the way games look, work, feel, and are made?

Thanks!

...

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The GMTK Game Jam returns for 2021!

Hello! 

I'm excited to announce that the GMTK Game Jam will be returning, once again, for 2021. Here's the announcement v...

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Playlist (March 2021)

Hey all! It's your Playlist , which is three quick-fire reviews of games I've been playing in the last month. Let's jump right in. W...

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Reading List (March 2021)

Hello! 

This month, the UK marked the one-year anniversary of its Covid-19 lockdown (I almost wrote "celebrated"). But hope is on the horizon, light is at the end of the tunnel, and othe...

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How to Become a Game Designer

New video! 

Bit of a different topic this time: instead of talking about game design, let's talk about game designers themselves. How, exactly, do you get a job in the industry?  View Post

Weekend Exclusive - How to be a Game Designer

Hello super special Patrons. I've got a new video coming out next week, but as I needed to upload it early to get feedback from industry experts, you might as well watch it super early!

This ...

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Playlist (February 2021)

Hello everyone! This is the Playlist, where I talk about three of the games I've been playing in the last month. I've been doing well to actually keep up with the new releases - let's see how long ...

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24 hour exclusive - How to Turn Movement into a Game Mechanic

Hello!

Time for another massive episode. This one is on a topic I've wanted to cover for quite some time: unique movement systems. From wingsuits to web swinging to wall runs. How do develope...

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Reading List (February 2021)

Hello!

Yesterday, the UK prime minister and scarecrow Boris Johnson unveiled the roadmap out of the pandemic. Also, the sun is out. And the new video is coming together for release this week....

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Adventures in Unity

Hey everyone!

New video is coming along nicely, but I just wanted to chat about something else I've been doing. And that's learning Unity! It was my new year's resolution for 2021, and I've b...

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Post-Mortem: How the Nemesis System Creates Stories

Hello! This is a quick behind-the-scenes article, looking at the creation of my most recent video: How the Nemesis Sy...

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Playlist (January 2021)

Hello everyone! This is the Playlist, where I talk about three of the games I've been playing in the last month. You can watch it as a video, or read it as an article. Have it your way, like Burger...

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Reading List (January 2021)

Hello! Welcome to the first Reading List of the year. It's a big one! It's got all the best stuff I watched and read in January, plus all the delicious content I consumed over Christmas.

I'm ...

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New GMTK Episode - How the Nemesis System Creates Stories

Hello!

This is the first GMTK video of 2021 - a deep dive into the Nemesis System from Shadow of Mordor and S...

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Early Access - How The Nemesis System Creates Stories

Hello!

So, I've been a busy bee this January - working hard on a huge video about a topic that I've been meaning to cover for quite some time. I'm talking, of course, about the Nemesis System...

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2020 in review

Hi everyone! It's that time of year again where I take a step back, dig into YouTube's analytics page, and figure out what worked (and what didn't) in terms of raw numbers.

So the headline ne...

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