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GameMakersToolkit

GameMakersToolkit

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GameMakersToolkit posts

Playlist (Jan 2019)

Hello! Here's your first Playlist video for 2019

A few changes. I'm talking about any and all games I played - so that's indie stuff, retro games, and new releases. And also I tried doing it ...

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Behind the Scenes - GMTK's New Branding

Hello!


Over Christmas, I spent a bit of time coming up with some new stuff for GMTK. I wanted to update the channel's branding, and come up with new templates I can use. 

<...

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GMTK Redux - Roguelikes, persistency, and progression

Hey everyone! 

So for the first time in GMTK history, I've decided to remove a video, remake it, and reupload a new version.

My original video - 2019-01-28 15:02:21 +0000 UTC View Post

Reading List (January 2019)

Hello! Happy new year

 While there have been some changes to things on Patreon, the Reading List hasn’t really changed a dot. Everyone likes it, so let’s keep it going! Expect a grea...

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GMTK Travel Diaries - Vancouver, Canada

Hey! One of the perks of running GMTK is I get to travel around the world to give talks and lectures. I get to pop into different cities for a few days, check out the sights, and then head home. View Post

24 hour exclusive - Should Roguelikes Have Persistent Upgrades? | Game Maker's Toolkit

Hello!

So, here's my video about roguelikes and progression. Hope you find it interesting - looking forward to the debates in the comments under the video!

I'm off to Canada for a bit t...

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Boss Keys Mini - Castlevania: Harmony of Dissonance and Aria of Sorrow

Hello again!

So, as I discussed before - I’m currently playing the handheld Castlevania games as part of research for a (potential?) episode of Boss Keys. 

Here's what I found ou...

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Insider - Ideas on roguelikes and progression

Hello! So, I'm thinking about the next episode of GMTK. And something I'd like to touch on is the idea of roguelikes and persistent upgrades. 

Here's the outline.

What is a...

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The Year Stealth Games Got Serious | Game Maker's Toolkit

Hello!

So the first episode of GMTK is, as usual, based on what I played over the Christmas break. Which happened to be a few stealth games. And that left me wondering: why did the stealth ge...

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Insider - The Year Stealth Games Got Serious

Hello!

Welcome to the first Insider, which is the name for these behind-the-scenes posts I'll be doing for $5 Patrons (and up). 

I want to start talking about episodes before they'...

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Reading List End-Of-Year Special

Hello!

So, for your final reading list of 2018 I decided to do something a tad different. I wanted to gather together the best writing and videos on the game’s stand out releases. I’ve got piece...

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Playlist (2018 Game of the Year Edition)

Hello everybody!

As always, my final playlist video for the year is a rundown of my 10 favourite games of the last 12 months. Some will be obvious, some might be surprising, some obvious game...

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GMTK Year in Review - 2018

Hello!

The year is coming to a close, which can only mean one thing: an obsessively detailed, brutally honest, statistically overloaded look at my last year’s worth of work. 

Let’s ju...

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New video, 2019 video, and Patreon reward updates

Hello! Three things for you today.

One! The final episode of GMTK is here. It's about the most interesting game of the year: Return of the Obra Dinn. I really like having thi...

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Early Access - How Return of the Obra Dinn works

Hello! 

Every year, I make a video about the most interesting game of the last 12 months. 2018 is no different. I thought about lots of different games, but ultimately landed on Lucas Pope's aw...

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GMTK Patreon changes - your opinions requested!

Hello everybody!

So, I feel like 2019 would be a good opportunity to mix up the Patreon a little bit. But I wouldn’t do anything without asking for some feedback and opinions from you lot!

A...

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The Games That Could Have Been GMTK GOTY 2018 (Insider)

Hey everyone!

So, every year I make a video where I talk about the design of that year’s most innovative, well designed, or interesting game. I’ve chatted about 2018-12-09 08:14:40 +0000 UTC View Post

Objectivity and Education (Insider, November 2018)

Hello!

So, there’s something I routinely get wrong. And it’s high time I figure out a problem to the solution and avoid making the same mistake over and over again in 2019!

(I feel like Iâ...

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Playlist (November 2018)

Hey everyone!

This will probably be the last Playlist video of this kind for 2018.

I’ll likely do the December episode as a game of the year wrap-up for y’all. And then in 2019, I want to ...

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Building Better Skill Trees | Game Maker's Toolkit

Skill trees, upgrade systems, ability trees - call them what you will, they've become an integral part of AAA game design, showing up in Spider-Man, Doom, Watch Dogs, God of War, and more. 

And...

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Reading List (November 2018)

(Sorry! I accidentally set this to $3 and $5 Patrons. Now all backers have access to it, as promised!)

Hello everybody! Got some more articles and videos for you to check out! As ever, feel...

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Brain Dump: The rise of context sensitive actions

Hey! 

I’ve been thinking about something recently. Thoughts have been swirling around my head. And maybe they’ll develop into a full GMTK episode - but right now I just want to get my thoug...

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Boss Keys Mini - Castlevania: Circle of the Moon

Hello!

So, after finishing Symphony of the Night for Boss Keys, I was left pretty curious about the other Metroidvania games in the franchise - like the three on GBA and three on DS. I’ve dipped i...

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Maps and Graphs - Castlevania: Symphony of the Night

Hello! I received a number of comments on my latest video, which is about the world design of Castlevania: Symphony of the Night, l...

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24 hour exclusive - The World Design of Castlevania: Symphony of the Night

Hello!

Sorry for the delay on this one. 

I actually took a week off work. My first full week off  since starting GMTK full time in 2017! I played Red Dead Redemption 2 and Return of ...

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Thoughts on Red Dead Redemption 2 (No spoilers)

Hey there! So, I finally finished Red Dead Redemption 2. Or, there about. There’s a huge great epilogue but I think I’ve had my fill on this one. Instead, I wanted to offer up some spoiler free th...

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GMTK Turns 4!

Hello! On November 4th, 2014, I posted the first ever episode of Game Maker's Toolkit. 

It was about adaptive soundtracks. I wanted to tweet about the cool musical trick in Skyward Sword's baza...

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Playlist (October 2018)

Hello Patreon peoples! I’ve got a rapid fire selection of games to talk about this month, so without further ado let’s jump straight into it and get chatting.

ELOH

ELOH is...

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GMTK Insider (October 2018)

Hello! Here’s what I’ve been up to since we last spoke.

Videos in review

Does Spidey's Web-...

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How Mega Man 11's Levels Do More With Less | Game Maker's Toolkit

Hello! A new video, this time looking at the level design in Mega Man 11. Went a bit nuts with some of the editing in this one - hope you like it!

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