Hello!
Last month I did a lecture in The Netherlands about video game economy design, and how the flow of resources around a system can create interesting gameplay and decisions. And I though...
2022-04-22 10:42:39 +0000 UTC
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Hey!
So, I'm still working hard on this magnetic puzzle game. Since we last spoke, I've been completely overhauling the character controller. Turning it from a floaty, imprecise mess - ...
2022-04-01 14:50:54 +0000 UTC
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Hey! So I’ve been travelling, giving multiple lectures, making video games, and running a YouTube channel. Not a lot of time for video games! But, here’s three things I have been playing since ...
2022-03-31 16:12:31 +0000 UTC
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Hey! I'm back with a new episode of Developing. This time: character controllers! Let's look at how I turned my floaty, rubbish robot into a fun, fluid hero.
The demo I mention in the v...
2022-03-31 14:17:37 +0000 UTC
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Greetings Tarnished. You would be wise to ponder this reading list, for the articles contained within offer a bounty of advice for your travels - *mysterious chuckle*.
Ah yes, it’s the rele...
2022-03-28 08:57:44 +0000 UTC
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Hey everyone!
Back in December last year, I said I would return in March of 2022 to talk about how ...
2022-03-23 10:14:38 +0000 UTC
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Hey, it's the new episode of Developing! This time I dissect the feedback on my Minimum Viable Product, and figure out what's next for Untitled Magnet Game!
Oh yeah, my series has also ...
2022-02-28 18:00:07 +0000 UTC
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Hey! Welcome back to the playlist video. I’m still working through my 2021 backlog - so no Pokemon, Horizon, or Elden Ring impressions yet. But here are three games from last year that I wanted t...
2022-02-28 15:08:32 +0000 UTC
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Hello!
New episode of Developing, where I go through all the feedback from my Minimum Viable Product and share what I learned, and what I'm going to do next! Will be released to the wor...
2022-02-26 11:12:01 +0000 UTC
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Hello! Welcome back to the reading list. This month I’ve got two special categories for you: one filled with articles about Deathloop, to coincide with 2022-02-22 11:00:05 +0000 UTC
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Hey!
First up, thanks for all your lovely comments, feedback, and playthrough videos regarding my Untitled Magnet Game MVP. They've been really valuable - I'll have a new episode of Dev...
2022-02-11 18:43:51 +0000 UTC
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Hey!
So, new episode of GMTK is here. This is part of my semi-official "deep dive" series where I review a game through a game design lens. This time, I'm looking at Arkane's latest game - De...
2022-02-08 16:26:31 +0000 UTC
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Hey! Welcome to your first playlist of 2022.
It’s January so there’s not much in the way of brand new games to play - so for the time being I’ll be talking about some of the stuff I fin...
2022-01-31 09:13:25 +0000 UTC
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Hello!
First things first - thank you to everyone who has taken the time to play the demo for Untitled Magnet Game. I really appreciate all the feedback, videos, and comments - positive and n...
2022-01-29 11:24:28 +0000 UTC
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Hey! Your new video is available right now. It's the latest instalment in my game-making series, Developing.
There is now a playable build, available to all GMTK Patrons. You can
2022-01-26 17:55:59 +0000 UTC
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Update: If the video is unavailable, while it's in Premiere mode, a sliiiightly earlier version is visible here.
My game making jou...
2022-01-25 17:23:01 +0000 UTC
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Hey everyone. A couple quick things.
First - I joined Nebula! Thanks for your feedback and thoughts in the previous post.
Based on your feedback, I'm going to keep it subtle - so don't ...
2022-01-20 20:28:16 +0000 UTC
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Hey everyone!
So, last week I had a big chat with the team over at Nebula.
Nebula is a Netflix-like streaming platform where a...
2022-01-17 07:43:41 +0000 UTC
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Hello!
Time for the first video of 2022 - it's all about "invisible choices". Hope you dig it!
Next up - a return to...
2022-01-13 17:02:12 +0000 UTC
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Hello! Welcome to the first reading list of 2022! This time we’ve got awesome accessibility, annoying auteurs, and anxiously anticipated art.
If you read or watch something online and recko...
2022-01-13 14:01:02 +0000 UTC
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Hello! It's time for the first video for 2022. It's about how players make choices in games - and the advantage of doing it subtly, silently, and secretly.
Any and all feedback would be appre...
2022-01-11 16:18:20 +0000 UTC
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Hello everyone!
It’s time for the annual “year in review” post, where I take an analytical look at my last 12 months’ worth of work, and see what worked, what didn’t, and what could...
2021-12-30 08:55:15 +0000 UTC
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Hello!
As is customary on the Patreon, your Playlist for December is a Game of the Year round-up of my ten favourites from the last 12 months. So we’ll do that, and then get into some honou...
2021-12-27 16:00:01 +0000 UTC
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Santa Claus is here, and he’s got a gift for you: articles! And videos! And also a DVD of the Minions movie for some reason.
Now, sometimes I do a end-of-year round-up for the reading list...
2021-12-24 11:00:00 +0000 UTC
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Hello Patrons!
This is my last video of 2021 - a deep dive breakdown into the design of The Forgotten City - an excellent time-travelling, day-looping, crime-solving, remake of a Skyrim mod.<...
2021-12-21 16:51:22 +0000 UTC
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Hello! As usual, my last video of the year is a deep dive into one innovative game that deserves a closer look.
For 2021, I picked the time-travelling, time-looping, non-linear detective adve...
2021-12-20 14:48:03 +0000 UTC
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Hello!
So my new series, Developing, is quite different from traditional GMTK episodes. It’s more of a personal story than a richly researched analysis piece. And also - you can see my face...
2021-12-14 12:00:00 +0000 UTC
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Every year, I like to take a moment to check in with the games biz, and see how things are going in terms of accessibility. So, how did the games of 2021 fare in this regard?
Thanks! Speak so...
2021-12-10 16:53:38 +0000 UTC
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Hey! Here's an early preview of the next video, which is my annual wrap up of the year's accessibility options. Lemme know what you think!
2021-12-09 17:04:22 +0000 UTC
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Hello!
So I sometimes give talks at universities and game studios around the globe. Last week I was invited to talk (virtually) at a game studio here in the UK - they're running an internal g...
2021-12-08 20:20:26 +0000 UTC
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