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Ariestra

Ariestra

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Ariestra posts

Status Report

Well, this is the last status report for v0.2, which I will release on Sunday. Here's the deadline countdown if you want to tell your Assistants/Alexas/Siris. I will probably release it a few hours...

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Status report

This week I couldn't dedicate as much time as I wanted, but still, it's been quite profitable. Half of this weekend I'll also be unavailable, so the progress will slow down just a bit. Here's the c...

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Status report

Ah! Finally a weekend for myself! I couldn't do much progress during the week but this weekend I expect to catch up. I've been working on the cutscenes and dialogs. Right now the status of the next...

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Status report

Hello everyone!

The next update is still cooking, here's the first status report, the numbers are an approximation, but I'll write them as honestly as I can:

- Script: 40%

- Map d...

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v0.1.5 (hotfix)

Fixed Cassandra's dialog stuck when you refuse to fight her right away.

You shouldn't be able to go through walls after Cassandra's fight anymore.

Fixed the error message on Isabel figh...

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Quick hotfix

By popular demand, I've made the intro less annoying.

Added alt scenes in case you don't fight Isabel.

Added clues to lab, removed path selection, since there is no slave path YET.

<...

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First release!

I'm glad to announce the very first release of my very first game. I really wish I could have added more content, but I think this is okay for an initial release, and I would also love to get some ...

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