AssetRipper Premium 1.1.7
What's Changed
Bump Swashbuckle.AspNetCore from 6.8.1 to 6.9.0 by @dependabot in 2024-11-14 07:50:28 +0000 UTC View Post
Bump Swashbuckle.AspNetCore from 6.8.1 to 6.9.0 by @dependabot in 2024-11-14 07:50:28 +0000 UTC View Post
Hello everyone. I want to share details about how things have been going.
First, I want to address the elephant in the room. Issues in my personal life dampen...
2024-11-13 08:30:20 +0000 UTC View PostResolved a NativeAOT issue where exporting would not start
Bump System.Drawing.Common from 8.0.8 to 8.0.10 by 2024-10-09 14:48:34 +0000 UTC View Post
Bump AssetRipper.CIL from 1.1.1 to 1.1.2 by @dependabot in 2024-10-06 14:34:06 +0000 UTC View Post
Bump NUnit from 4.2.0 to 4.2.1 by @dependabot in 2024-09-06 14:26:17 +0000 UTC View Post
Bump System.Drawing.Common from 8.0.7 to 8.0.8 by @dependabot in 2024-08-23 15:21:10 +0000 UTC View Post
Bump AssetRipper.Primitives from 3.1.2 to 3.1.3 by @dependabot in 2024-08-12 04:18:12 +0000 UTC View Post
Although things might change, these are the dates I anticipate being able to do releases:
* August 11
* August 18
* September 1
Bump AssetRipper.CIL from 1.1.0 to 1.1.1 by @dependabot in 2024-07-30 08:03:48 +0000 UTC View Post
Monday is a company holiday, and I want to take advantage of the additional time, so the release will be that day instead of tomorrow.
2024-07-27 17:46:08 +0000 UTC View PostReassign BundleAssetsExportMode.DirectE...
2024-07-20 18:38:45 +0000 UTC View PostI am nearly done with the first iteration of Primary Content Extraction. I should have a release out in the next couple days.
For those who don't know, this is a new export mode for AssetRip...
Update Cpp2IL by @jleung-netizen in 2024-07-03 05:33:19 +0000 UTC View Post
Hello! I hope everyone had a good month.
Although I could make a release tonight, I want to squeeze in some additional improvements before I leave to visit family for Independe...
2024-07-01 06:16:33 +0000 UTC View PostTranslations update from Weblate by @Weblate-Samboy-Dev in 2024-06-24 07:53:45 +0000 UTC View Post
Hello everyone. I want to share what I've been working on the past 2 weeks and my plans for today and tomorrow.
Tomorrow's release will feature several improvements:
Last week, I wrote about the experimental features I've been working on, and I think you might appreciate ongoing updates about development progress.
Asset Deduplication Improvements<...
2024-06-10 05:30:12 +0000 UTC View PostAlthough things may change, this is when I currently anticipate being able to do releases:
June 16
June 23
June 30
July 14
...
2024-06-10 04:55:55 +0000 UTC View PostTranslations update from Weblate by @Weblate-Samboy-Dev in 2024-06-10 04:53:12 +0000 UTC View Post
Hello everyone. There's no release this week, but I've been investigating the implementation process for highly requested features, and I want to share some details with you.
Bump Microsoft.NET.Test.Sdk from 17.9.0 to 17.10.0 by @dependabot in 2024-05-28 06:26:19 +0000 UTC View Post
AnimationClipConverter Fixes by @FACS01-01 in 2024-05-20 00:13:25 +0000 UTC View Post
Although things may change, this is when I currently anticipate being able to do releases:
1.0.14 - Today
1.0.15 - Monday, May 27 (Memorial Day)
1.0.16 -...
2024-05-19 14:26:32 +0000 UTC View PostThank you all so much for your patience. I resolved the issues I was fighting with for 1.0.14. I am proud to say that I can now:
Build for Windows and Mac Arm64
Make cr...
2024-05-19 14:19:11 +0000 UTC View PostThank you all for supporting me these past few days. I am feeling much better and have been working on some major improvements, which are not quite done yet:
Reduced download size
... 2024-05-08 04:03:18 +0000 UTC View PostI've been sick and spent most of today in bed so far. Depending on how I'm feeling over the next 6 hours, I may do a release tonight. Otherwise, it'll be tomorrow or the day after.
2024-05-06 00:41:13 +0000 UTC View PostRemove AssetCollection dependency type ...
2024-05-03 16:11:44 +0000 UTC View PostI'm currently investigating issues in 1.0.13.
I already fixed one issue locally, which was caused by switching to the AssetWalker architecture. Mesh assets had a slightly incorrect format, ...
Bump AssetRipper.Primitives from 3.0.0 to 3.1.0 by @dependabot in 2024-05-01 15:55:46 +0000 UTC View Post
There's no release this evening because I'm still waiting on some animation bug fixes. I expect to do a release tomorrow or the day after.
2024-04-29 04:12:04 +0000 UTC View Post