MERRY XMAS - DIMITRESCU X CLAIRE
Alcina Dimitrescu and Claire Redfield in behalf of Versus X Studio wishes you a Merry Christmas
I hope you like it.<...
2021-12-18 15:14:43 +0000 UTC View Post
Alcina Dimitrescu and Claire Redfield in behalf of Versus X Studio wishes you a Merry Christmas
I hope you like it.<...
2021-12-18 15:14:43 +0000 UTC View Post
Well, it's that time of the year, again... So here we go!
FNJ isn't a Versus X Studio project but in this time of the year (at least) it's important to...
2021-12-15 18:32:42 +0000 UTC View PostHello everyone!
Status update this time.
Since I’m still expanding on the AI for the Boss, there’s not much else to say. Except that
Hello everyone!
This report was meant for yesterday but ended up today due to some Bio-tasks taking my time to write xD.
Anyway, to the point. I’m finally bac...
2021-11-26 14:21:38 +0000 UTC View PostHello everyone!
Time for a new status report. You know, it’s a status report instead of the average dev report, when there’s been progress but all related to the same tas...
2021-11-11 14:23:48 +0000 UTC View PostHello everyone!
We’re finally back on business (well, we actually started getting back a few days after the past mini-report).
First thing I want to say is t...
2021-10-28 13:26:01 +0000 UTC View Post
Well, this is not UE4 / Blueprints
I never expected to end up "learning" about this node editor xD
This is just a minimal part of the work I'm doing on...
2021-10-23 13:53:40 +0000 UTC View PostHello everyone!
Sorry for the lack of communication lately. The reason? We’re sick.
After two years or so without even a single cold, getting a flu it’s been like almost ge...
2021-10-12 14:07:12 +0000 UTC View PostHello everyone!
Time for another report. Good news again!
So, the blocking layout it’s now complete, and the second step has now started, which is
Hello everyone!
Here once again. This time with a very short but with good news report.
The time has finally come for me to work totally focused on the Boss 2021-09-09 13:47:30 +0000 UTC View Post
Hello everyone!
I’m about to die due to this damn heat, but first I want to bring you a new update on the progress done… xD
So, first and foremost, the programming part for ...
2021-08-27 20:41:00 +0000 UTC View Post
Finally, after a long time (again), here is a new Screenshot Saturday ^
It may seen like you already seen this, but don't get confused, this is something new xD (it's not the average grab...
2021-08-14 14:01:11 +0000 UTC View PostHello everyone!
Time for another status update. Hopefully, soon, a real Dev Report will come, but in the meantime, I’ll keep updating you with the repetitive tasks progress xD.
Hello everyone!
Time for another status update.
Yeah, I’m tired too of short reports with not much to say, but that’s all I can get out when focusing on repeti...
2021-07-30 13:59:33 +0000 UTC View PostHi there!
Let’s go with a post with several topics to discuss:
NO MORE REFUNDS
During the latest months we’ve been suffering a ‘plague...
2021-07-28 15:54:12 +0000 UTC View PostHello everyone!
This gonna be a short report again.
I’m still working on animations for the crawling state. Oh man these animations are the hardest ones I’ve has to...
2021-07-15 13:42:10 +0000 UTC View PostHello everyone!
This gonna be a short but important report:
I’m still in the middle between step 3 and step 4 “Improve and modularize the code & Expand the code...
2021-07-01 18:52:51 +0000 UTC View PostHello everyone!
Time for another “status update”
Still on the step 3, but pretty advanced now:
1 Unify all the code into a single class
2 ...
2021-06-17 15:56:38 +0000 UTC View PostHello everyone!
Time for another report.
This time is more like a status update, basically, because I’m still on the same process, the step 3 of this ‘table’ (
We've been working a bit on Punished/Descent. These are the WIP eyes from the MC.

Hello everyone!
Time for another report.
Yeah, I forgot I mentioned the next report would be when I finished the step, I was in the latest one. A finished that a few days ago, but compl...
2021-05-06 16:02:17 +0000 UTC View PostHello everyone!
Time for another report.
Finally got to the interesting part for me, the coding, but it’s heavier than I thought xD. So yeah, finished the LOD...
2021-04-22 13:45:08 +0000 UTC View PostHello everyone!
Here again to report the progress. Remember what I said I was working on in the 2021-04-09 15:45:24 +0000 UTC View Post
Hey there!
Time for the first mini-report of Sexy Brawler.
It’s really mini, but just wanted to let you know that it’s progressing quite nicely. Character a...
2021-04-07 17:29:49 +0000 UTC View PostHi Mr. Versus X here!
Some days ago, we updated the project list to a new version and introduced it to you again. O...
2021-04-03 14:13:11 +0000 UTC View PostHello everyone!
It’s been quite some time since I wrote something here xD.
Anyway, here’s my first not-so-long report but this time, due to the nature of the progress made,...
2021-03-26 14:31:41 +0000 UTC View PostHello everyone Mr. Versus X here!
Let's continue talking about changes.
I think that the main change we've been planning during past vacations is the 're-organization' of our...
2021-03-23 21:39:20 +0000 UTC View PostHello everyone Mr. Versus X here!
This is a short post to inform you that we're getting back to work.
We're full of energy (more or less :P) and ready to introduc...
2021-03-16 17:28:44 +0000 UTC View PostHello everyone!
The time has finally come! Here’s the revision for 0.4.254.
So, we’ve made lots of fixes to bugs that’s been reported. But not only that we even made some tweaks.<...
2021-02-23 14:47:54 +0000 UTC View PostHello everyone!
This is just a status update on the revision for this new release, to try and fix the reported bugs.
Right now, such revision is almost done. I’m on the testing proces...
2021-02-18 18:06:45 +0000 UTC View Post