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The Lobster Queen!

Careful, she might give you crabs... and you might like it!

Trying to release a closed pre-alpha build this week. Wish us luck!

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Nyssa the Water Mage

A wanted convict, Nyssa reluctantly turned to running with a band of pirates for survival. Strange when your only safe when everyone around you is also a criminal.

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Salty Skeltor the Cursed Captain

He was once a great pirate who was betrayed by his crew.   They say his desire for vengeance was so great a dark god granted him the power to exact his revenge. But at the cost of his hum...

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Diogon's New Animation

Accidentally found a way to create interesting lighting/glow FX on his idle animation. Happy accidents are the best! And of course had to give him a Ryu fireball pose!

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Pirate Brute

Sometimes you just want to scream! Would you want a light protruding out of your head that changed colors depending on your mood. Yes please!  

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Akumi Idle Pose Evolution

The left Akumi is the old idle pose and the right is the current idle pose. What you see above changed how I am approaching all new animations in Akumi Wars.  It seems small but figuring out h...

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Character - Molly

Molly's a pirate who's finesse with words is just as good as her finesse with blades.  Is she friend or foe? Maybe both...

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Demonkiss the Dark Witch

Demonkiss requires you to sacrifice your emails to the https://www.akumiwars.com/ gods!

A little taste of some of the front...

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Akumi Li - Ultimate

So in the beginning of the game, Akumi will be in the middle of her island vacation.  She'll be chilling by the pool when all heck breaks loose and her ship is stolen by pirates with all her g...

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Akumi Wars Update!

The past 2 weeks I've been on fire with character/animation development. I've found a way to animate the characters that will allow us to do almost anything we want!  I'll be posting a bunch o...

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New Art Inspiration for Starting Area!

Anytime I have a new revelation on the game, I like to post it here first because it's you who have believed in this project from the start.

The base engine of the game is done. There's prob...

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A little helping hand...

Wait a second... could it be?  Is that really an automated plasma turret they got on they're team?

Always useful for those fights through the Abyss.

Anyone here interested in playt...

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Diogon Character

This is a character for our new UI art designer Diogon. This only has idle and run animations but he gonna be cool when he's finished!

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The Hex Realms

There's a lot of places to explore in the Hex Realms but you'll need to unlock them!

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Vacation Island

This will be the first level of Akumi Wars. Time to populate it with details and quests!

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Lunch Time! - New Lounge Area

You're crew will soon have a lounging area where they will have relaxed idle animations. No one wants to be in battle mode all day long. This screen will allow you to look over your characters in a...

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Akumi War's Male Template?

Time sure does fly!
So I was trying to make new characters with my previous human male template when I realized the rig I made was way too complicated. It wasn't speeding up my process, it almo...

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Status Idle Animations

Something not needed but is cool! We're adding an injured idle animation when a character's health falls below 30%.  This will make it more evident what hero is in trouble and which enemy is a...

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Akumi X-mas Theme

Merry xmas all and a Happy New Year to you! Wishing you all happiness, health and wealth!

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Character Drop-in Animation

What's more dramatic than dropping in on your enemy from your auto-piloted ship?

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Ship Liftoff!

The "Chief" ship design will be the look to kick things off.  When going to different realms, you'll get to see Akumi's ship take flight transporting your motley crew!
Ships will be able to...

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Akumi Ship Concepts

Working on Akumi's ship design. I don't know how much you'll be able to customize it. For now, only the weapon will be customizable.  But I made  a couple different designs for her ship j...

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Diogon Character in Akumi Wars

Our new UI designer gets to have his character in Akumi Wars of course!

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Akumi War's Shop Progress!

We have a functional shop as well.  The items listed will be randomized. Right now you buy random gear and skills. You'll be able to pay to refresh the items in the shop if you don't see anyth...

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Akumi Wars: New Interface Design

Here we have a mockup of what the new battle interface will look like.  Just looking way more structured and clean! The second image shows we'll have a unique pointer. Here we have default poi...

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Creepy Fishman

Ahh yeah! I like making cool monsters but I also like making strange and creepy monsters!

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Enemies for the First Area

If you couldn't already tell, the 1st area will be a tropical theme! Been wanting to make a crab/lobster type monster for a while. Finally got one!

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Animated Background Objects

Working on the deployment background animated objects.  Weapon's cabinets will now have an opening animation

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Akumi Wars: Title Screen

We have a new UI artist on the team helping us really improve the whole Akumi Wars interface.  Here's the new title screen looking so much more sleek!

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Akumi Wars: Vacation Resort

Here I got the white clouds moving over the ocean and the palm trees swaying.  Dave Johnson (MurderHoboMusic) View Post