The Park - Shot 10 (Straight) ๐๏ธ
Shot #10 of the Park ๐ฅ
2024-05-05 19:46:49 +0000 UTC View Post
Shot #10 of the Park ๐ฅ
2024-05-05 19:46:49 +0000 UTC View Post
Shot #10 of the Park ๐ฅ
A bit reminiscent of the first shot. The straight version will be ready tomorrow!
2024-05-05 00:05:24 +0000 UTC View Post
And here is the Straight version of shot #9!
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โ ๏ธ The video player only works in the web version, not the app. โ ๏ธ
Y...
2024-05-01 19:13:20 +0000 UTC View Post
Phew๐ฎโ๐จ!
Sorry for the delay; this shot is longer than all the others but it still took more time to complete than it should have.
The next one won't t...
2024-04-28 21:49:45 +0000 UTC View Post
First shot of Part 2!
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โ ๏ธ The video player only works in the web version, not the app. โ ๏ธ
You can download the vid...
2024-04-14 15:46:36 +0000 UTC View Post
First shot of Part 2!
The straight version of this shot will be out in a few days.
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โ ๏ธ The video player only works in the web v...
2024-04-12 22:15:11 +0000 UTC View Post
A rough "playblast" of the intro sequence!
I don't usually bother blocking animations like this, but it felt justified here - at least for the walk from the lampost to the be...
2024-04-08 20:02:00 +0000 UTC View Post
A few renders of the second position!
I want to get most shots of Part 2 ready this month and then release a first version of the animation, but without the intro and transit...
2024-04-08 20:02:00 +0000 UTC View Post
Not animated yet, but I did make some progress on clothes simulation and how to prevent clipping more efficiently. ๐ซ
What I do is only simulate the longest hairs, s...
2024-04-08 20:02:00 +0000 UTC View Post
An animated YCH I've been working on, using the scene from "The Park".
Clothed characters is something I've wanted to do more regularly for some time, and I've made a lot of ...
2024-04-02 20:00:22 +0000 UTC View Post
Here is part 1 of the animation!
Although I call it Part 1, the final version will be a bit different (and will include 2024-04-01 11:25:15 +0000 UTC View Post
Here is part 1 of the animation!
Although I call it Part 1, the final version will be a bit different (and will include 2024-04-01 11:13:34 +0000 UTC View Post
Final shot for Part 1 of The Park! ๐ฅ
Well I planned an additionnal shot in this position, but I am not sure it will be ready before the end of the month. I will take the c...
2024-03-26 10:16:05 +0000 UTC View Post
Final shot for Part 1 of The Park! ๐ฅ
Well I planned an additionnal shot in this position, but I am not sure it will be ready before the end of the month. I will take the c...
2024-03-26 10:15:28 +0000 UTC View Post
Not much to say here, a simple shot focusing on the action ๐
There is an issue with video integration on Patreon at the moment, making it behave like a link post instead of a video post. I...
2024-03-19 22:05:27 +0000 UTC View Post
Not much to say here, a simple shot focusing on the action ๐
There is an issue with video integration on Patreon at the moment, making it behave like a link post instead of a video post. I...
2024-03-19 22:03:59 +0000 UTC View Post
Close up view! ๐ฅ
This shot was a bit difficult to light, and I had to increase the number of samples since the light wouldn't reach some areas easily - ma...
2024-03-17 17:19:58 +0000 UTC View Post
Close up view! ๐ฅ
This shot was a bit difficult to light, and I had to increase the number of samples since the light wouldn't reach some areas easily - ma...
2024-03-13 23:54:38 +0000 UTC View Post
And here is the Straight version of shot #4 ๐ฅ
Although for this shot it doesn't make much of a difference ๐
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โ ๏ธ The...
2024-03-07 10:43:28 +0000 UTC View PostHere is shot #4 ๐ฅ
I experimented a bit by making Owen's eyebrows white, since the black ones weren't very visible on the grey fur.
I'll probably make the fog a littl...
2024-03-06 22:22:56 +0000 UTC View Post
Sorry this took so long!
The fur came out really grainy at first, and simply increasing the rendering quality made the render times jump to 12 minutes per frame, wich is waaa...
2024-03-04 20:38:12 +0000 UTC View Post
Sorry this took so long!
The fur came out really grainy at first, and simply increasing the rendering quality made the render times jump to 12 minutes per frame, wich is waaa...
2024-03-04 20:35:20 +0000 UTC View Post
A more expressive shot
It's been a while since I made an elaborate animation like this. It turned out pretty good I think ๐. I'll probably change the camera movement so th...
2024-02-21 22:02:45 +0000 UTC View Post
Second shot ๐ฅ
I think I'll have to re-render this one with more samples for the final version, there is too much noise in the center.
The next shot will be a wider v...
2024-02-14 22:43:10 +0000 UTC View Post
Second shot ๐ฅ
I think I'll have to re-render this one with more samples for the final version, there is too much noise in the center.
The next shot will be a wider v...
2024-02-14 22:41:54 +0000 UTC View Post
First shot of the animation!
I had to optimize things further, the original render time for this shot was about 7 minutes per frame; now it's around 2 minutes.
The new ...
2024-02-09 21:04:10 +0000 UTC View Post
First shot of the animation!
I had to optimize things further, the original render time for this shot was about 7 minutes per frame; now it's around 2 minutes.
The new ...
2024-02-09 21:01:50 +0000 UTC View Post
Here are the first few renders from "The park"!
I have been using a new rendering engine since working on the park and updated characters, and configuring/optimizing everythi...
2024-01-29 00:53:16 +0000 UTC View Post
Early renders of Amelia new body and fur ๐ฆ
Transfering the fur from Owen to Amelia's new model resulted in all sorts of technical issues - (like holes in the fur that coul...
2024-01-19 23:38:26 +0000 UTC View Post
Another look at the public park scene, this time with leaves ๐ and trees ๐ณ
2024-01-09 00:53:14 +0000 UTC View Post