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Tooley1998

Tooley1998

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Tooley1998 posts

Lay of the Land 0.6.0 The Combat Update

Hey everyone,

The combat update is here. I've spent the last month overhauling the combat in the game as well as adding farming, more food, artifacts, armour, better visuals and more.

I...

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Ancient Artifacts

You can now find and use various artifacts in the game, each of which has a unique function that enhances your combat abilities.

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Farming and Food

I've added farming to the game. You can now plant different seeds that will grow (sped up for video) and produce food. Different foods now also give temporary buffs. E.g tomato increases max health...

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PBR Materials

Been working on adding full PBR texture maps to the materials in the game. Each material now has color, specular, metallic, roughness and normal. Still very WIP & some reflections are funky but...

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Swimming

Splish splash swimming is hereπŸŠπŸ’¦πŸŒŠπŸ«§

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Lay of the Land 0.5.3 Hotfix

Hey everyone,

Just a small update that addresses some more bugs/issues.

Your 0.5.x worlds will work fine. Please update when ready.

Changelog

  • Lowere...

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Lay of the Land 0.5.2 Hotfix

Hey everyone,

Just a small update that addresses a big oopsie.

Your 0.5.x worlds will work fine. Please update when ready.

Changelog

  • Fixed my big oo...

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Lay of the Land 0.5.1 Hotfix

Hey everyone,

Just a small update that addresses some more bugs/issues.

Your 0.5.x worlds will work fine. Please update when ready.

Changelog

  • Refact...

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Lay of the Land 0.5.0 The Ambience Update

G'day everyone. I'd just like to start off by apologizing for the long delay between major updates and the lack of content in this update. The huge boost in popularity the game received from the bu...

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There's a storm coming

I've added weather to the game. Each weather type can either be weak or strong. Also each biome can have unique weather e.g rain in Mystical Forest and dust storms in Outback Canyons.

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Procedural Ambience System

In my opinion sound is as important as visuals. I've made a procedural ambience system that places/adjusts ambient sounds depending on the surrounding environment/weather conditions. No more generi...

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Voxel Engine Speed Improvements

Been working on improving voxel data generation speed in Lay of the Land by using Intel's ISPC. Still working on it but the results are super promising. I've managed to get a 2-3x speedup depending...

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Lay of the Land 0.4.7 Hotfix

Update fixing my oopsie in 0.4.6. This bug would not have corrupted your world or anything. Or set you computer on fire 2024-05-21 06:41:12 +0000 UTC View Post

IMPORTANT: DO NOT USE 0.4.6

0.4.6 has a massive game breaking bug. Working on a fix now

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Lay of the Land 0.4.6 Hotfix

Hey everyone,

Just another small update that addresses some more bugs/issues.

Your 0.4.x worlds will work fine. Please update when ready.

Changelog

Lay of the Land 0.4.5 Hotfix

Hey everyone,

Just another small update that addresses some more bugs/issues.

I'm going to be moving to mostly working on new content now so unless a bug is game breaking/seriously effe...

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Lay of the Land 0.4.4 Hotfix

Hey everyone,

Just another small update that addresses some more bugs/issues.

Your 0.4.x worlds will work fine. Please update when ready.

Changelog

Lay of the Land 0.4.3 Hotfix

Hey everyone,

Just another small update that addresses some bugs/issues.

Your 0.4.x worlds will work fine. Please update when ready.

Changelog

  • Fixe...

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Lay of the Land 0.4.2 Hotfix

Hey everyone,

Just another small update that addresses some bugs/issues

Changelog

  • Fixed marble item icon

  • Cube prefab in detail mode is now ...

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Lay of the Land 0.4.1 Hotfix

Hey everyone,

Just a small update that addresses some bugs/issues

Changelog

  • Added bindable controls

  • Increased box dig area size for all too...

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Lay of the Land 0.4.0 The Building Update

Hey everyone. Its finally here. The Building Update. Finally. This was a huge update and I am pretty happy with how it turned out. I cant wait to see what you all build so please do post your build...

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A Word on the Next Update.

Hey everyone. Just thought I'd give an update on what's happening with the next update.

I hope to get it out next week or the week after. This update has been the most challenging thing I've...

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Path Tool Preview

You can now easily make paths with the path tool. They will blend seamlessly into the terrain and clear vegetation for you.

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Building Shapes Sneak Peak

I hope you like shapes cos we got shapes. Builds dont have to be boxes. With these shapes you can easily build a circular tower, a hexagonal house or even a spherical shelter. The limit is your ima...

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Flattening Terrain Preview

Here's a look at how terrain flattening will work. Use a mattock tool in flatten mode to lower terrain to the targeted height/use a voxel item in flatten mode to raise terrain to the targeted heigh...

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Resource Collection Preview

Quick preview of how resource collection will work in the game. Be sure you choose the right tool for the job. Use a Hammer break up and collect stone, use an axe to chop down trees etc.

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Building Sneak Peak

Here's a little sneak peak at building. Still got a lot to add/improve before its ready but I'm already excited to see what people build!! πŸ˜€πŸ—οΈπŸš§πŸ‘·.

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Lay of the Land 0.3.2 Hotfix

Hey everyone,

Just a small update that addresses some bugs/issues

Changelog

  • Fixed an oopsie I made in my voxel spatial locking system in yesterdays hotfix View Post

Lay of the Land 0.3.1 Hotfix

Hey everyone,

Just a small update that addresses some bugs/issues

Changelog

  • Fixed cliffs not generating underwater (only applies to new worlds)
  • Fix...

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Lay of the Land 0.3.0. The Outback Canyons Update Part II

Hey everyone. The new update is here and it's a big one. New enemies, structures, weapons and more have been added to the outback canyons biome. There are also new voxel simulations, new weapon typ...

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