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ARCADIA 26

Hello folks! It is I, Hannah Rose. I have once again liberated my office chair from the cat (for now, anyway) and I’m here to present this month’s fantastic issue of ARCADIA. Here’s ...

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ARCADIA 26 Table of Contents

Hello folks! It is I, Hannah Rose, here on a beautiful spring day with a beautiful table of contents for your perusal. Here’s what’s coming in ARCADIA 26:

The Nocturne Ma...

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Classes

Hey folks! As I said in the last update, there’s not a lot to talk about right now, everyone’s working on Flee, Mortals! and ARCADIA, but I thought it would be fun to pitch yo...

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Decisions and Revisions Which a Minute Will Reverse

Another playtest and a whole new set of problems and ideas! But first, a story…

I was working on a video game years ago and the artist I was sitting next to suggested we should implement a ...

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Playtest Report: Against All Kobolds!

We ran another playtest last Friday. I don’t think every playtest will automatically cause an after-action report like this, at some point we’ll be testing too often for that, and some...

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Welcome New Patrons!

We just released the announcement video for our new RPG, really just announcing that we’re working on it, so we thought it’d be a good idea to write something up welcoming folks and sort of set...

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ARCADIA 25

Hello folks! It is I, Hannah Rose, here with the TWENTY-FIFTH issue of ARCADIA! And it is, if I may say so myself, a total banger. Here’s what’s inside:

Cover Art View Post

ARCADIA 25 Table of Contents

Hello folks! It is I, Hannah Rose, here with the table of contents for a very cool issue of ARCADIA. This month is all about leaning into things that are epic, weird, and delightf...

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"I felt like a real hero."

Hello Incredible Patrons,

It’s me, your James Introcaso. We had another playtest of the new MCDM RPG on Friday last week. This time I was the GM, and we had two players new to the RPG, Nick...

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Grayboxing

We’re doing a weekly test on Fridays (alas, not every Friday, Flee, Mortals! and ARCADIA still come first) and tinkering with the rules for our new game and I want to make sure ...

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The Delian Test

Matt ran the Delian Tomb for a few of us in the office last week. But we weren’t playing fifth edition. We were playing our new RPG.

James Introcaso, MCDM’s Lead Game Designer, here. I kn...

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Valok

There's not a lot of fun mechanical stuff to talk about right now, and probably won't be for a little while as we iterate on the core die mechanic and dial in something fun that we like. View Post

ARCADIA 24

Hello folks! It is I, Hannah Rose, here with the year’s first issue of ARCADIA—and a little something extra! Here’s what’s inside:

Cover Art by Grace Cheung<...

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ARCADIA 24 Releasing Friday

Hello, all! It is I, Hannah Rose, here soaking up some SoCal sun before I return to my beloved but damp Pacific Northwest tower.

tl;dr ARCADIA 24 is coming out this ...

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Armor

This is a real design doc written by the design director and shared with the team. This was not originally intended to be a patreon post. It has been lightly edited to reflect...

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End of the First Week

This is probably the last update for a little while. We all got other stuff to do. But actually, we’re so enthusiastic about the current direction, I suspect we’ll be noodling on it and tinkeri...

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End of the Fourth Day

What If It Just Worked?

Armed with a dice mechanic and some newly minted Goblins, a Tactician and a Beastheart with their pet Fungus Dude (Mot!) we played a combat.

It went ok View Post

End of Day Three

Folks Need To See It

MCDM is almost 5 years old (!) and so far, we have been an explicitly design-driven company. Matt’s a game designer, so that makes sense, but also the company’s pro...

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For members of our Discord server

The other day we discovered Patreon may randomly get unlinked from users Discord accounts, and users may not properly have their roles updated when swapping patreon tiers. This resulted in a sizabl...

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ARCADIA 24 Table of Contents

Hello folks! It is I, Hannah Rose—and I’m writing this in the airport because I’m on my way to the MCDM offices for a week of design jams, brainstorming, and rolling some dice with the team! ...

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End of the Second Day

So What’s It All About?

We don’t necessarily want to make a generic fantasy game. We sorta got one of those already, don’t we?

Well what’s the alternative? Probably t...

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End of the First Day

It is the end of the first day of design on the MCDM RPG and I’m thinking about two things. Flow, and the Null Result.

Flow

There was a point in our prototype combat between Jamesâ€...

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The Future of the MCDM Patreon

Hello Patrons! It is I, the Baron Vladimir Harko…wait, no. It is I, Matt Colville! Come back to tell you all, I shall tell you all….

Anyway enough with the literary allusions, there’s a...

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ARCADIA 23

Hello folks! It is I, Hannah Rose, closing out the year by brining you the most excellent ARCADIA 23!

Cover Art by 2022-12-21 18:30:01 +0000 UTC View Post

ARCADIA 23 Table of Contents

Hello folks! It is I, Hannah Rose, here with a snoozing voidcat, a big pile of dice, and the table of contents for ARCADIA 23!

Gemstone Arcana by 2022-12-14 19:36:53 +0000 UTC View Post

Best of ARCADIA Survey

Hello Folks,

It is I, your James Introcaso! We are currently exploring the possibility of making a Best of ARCADIA compilation that compiles beloved articles from the magazine's firs...

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ARCADIA 22

Hello folks! It is I, Hannah Rose, here with the newest awesome-stuffed issue of ARCADIA.

Cover Art by Martin Sobr

This cover evokes a classic dungeon crawl wi...

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ARCADIA 22 Table of Contents

Hello folks! It is I, Hannah Rose (as well as the cat squeezed between me and my laptop), here with the table of contents for ARCADIA 22.

Heroic Champions by View Post

ARCADIA 6 Now on Roll20

Hey Snazzy Patrons,

James Introcaso here with just a quick update. ARCADIA 6...

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ARCADIA 21

Hello, folks! It is I, Hannah Rose, here with the latest issue of ARCADIA just in time for All Hallows’ Eve. Here’s what’s inside:

Cover Art by 2022-10-26 17:30:01 +0000 UTC View Post