NokiMo
fdnbgonds

fdnbgonds

patreon


fdnbgonds posts

New Level 1 Tape Gag

It's not just the clothing I'm going to update, I'm also going to redo blindfolds and gags.  I've never been entirely happy with them.  Tri count is too high in some relative to the amoun...

View Post

Google Drive Link Is Up

Well, my Dropbox is still down, although they may lift the ban early.

In the meantime, I've got a link set up on Google Drive:

2022-03-03 15:03:00 +0000 UTC View Post

Dropbox Link Update

I just finished speaking with Dropbox and the problem is you guys are too kinky for my account to handle.   >: D

My account has been temporarily banned for exceeding daily bandwi...

View Post

Dropbox Links Are Down

Really sorry, but the Dropbox link is down.  I've tried all the usual solutions but my account is refusing me permission to change anything.

I went to email tech support and got a messag...

View Post

New Bikini Rope Fix

Just finished the Bikini models yesterday.  The change isn't as big as with other clothing, but there were some rope clipping issues.  The bikini bottom is also used as the basis for unde...

View Post

Ashley Ropes

After some fun work with Blender's sculpting tools, I've got Ashley's rope clipping issues under control.  I'm pleased with how nice this looks, the ropes look tighter now.

The next cha...

View Post

Ashley Crotch Rope

Digging in to modifying clothing so it conforms to the ropes, starting with Ashley's crotch rope!

View Post

Tie Me Up 0.7.2 is now out!

Tie Me Up 0.7.2 is now officially out!

This is the first of a series of major graphics updates to the game, which will bring the game’s visuals more in line with what I want when the game g...

View Post

Akimoto New Models

I've got some pics of some of the new models I've been working on this week!

Akimoto's kimono, her school uniform and her PJs are ready to rock!

Although the pyjama version doesn't ap...

View Post

Tie Me Up 0.7.2 Patreon 2

Great news!  Tie Me Up 0.7.2 Patreon 2 is now out!

The version has some fixes in it, but mainly it has the new player model.  I’ve also lowered the camera somewhat to give you a b...

View Post

Riko player model

Got the modelling work done, now to export her to Unity and set up the prefabs!

She's got Ashley's underwear on in the screenshots, but she'll have her proper clothes in-game.  I'm just...

View Post

Tie Me Up 0.7.2 Patreon 1 Released!

Good news!  Version 0.7.2 Patreon 1 is now live!

Thanks to Pontikue, this update contains a number of bug fixes, but the biggest change is Ashley now has better body proportions.  I...

View Post

Ashley Update

I just finished rescaling Ashley's streetclothes outfit!  Now I just have to get her imported into Maya so I can rig and skin her.  After that, I should be able to get this working in-gam...

View Post

Ropes finished!

I've finished up resizing the ropes for the new body!

Now I just have to get the ropes prepped for export to Unity and get them working in-game.

View Post

Almost finished re-adjusting the ropes

Just about done.  I've got one more loop around her torso and then I need to adjust the chest ropes.

Once that's done, I'm going to get the new ropes in-game.  That means I'll buil...

View Post

New clothing models for the future!

I'm commissioning some clothing models from someone so we have more than just skirts in game.

This is an early version of some cargo pants.  I'm also planning on having shorts and hot p...

View Post

Tie Me Up 0.7.1 Rope & Animation Update Released!

(EDIT:  Forgot to post the changelog here...)


Finally!  It's been months since the last update!

New rope rope models are in as well as a completely new set of anima...

View Post

Great News! The New Animations Are Done!!

Animations are now done~!

Now that the hard part is over, I'm going to start preparing the update.  I need to rig the models with the new ropes, set up LODs, make new prefabs and replace...

View Post

Canadian Apology Intensifies!

I'm very, very sorry about the long wait.  It's been very busy since the last update, both with animation work and with my day job.  It seems I just can't get a break.

That said, I'...

View Post

Back up and running again!

Most of the work needed is done, at least until the ground cools off enough to lay down anhydrous.  Until then, I'm back up and running.

Level 1, 2, 3 and most of 6 animations are done. ...

View Post

Work, work

I'm currently working my day job, which doesn't leave me with much time to work on TMU.  We've only just started and taken off the first couple fields.  There is much more to be done. &nb...

View Post

Got time off tonight.

I have some time off tonight, so I'm currently working on animations.

In the meantime, I'm posting some pictures I took yesterday of work.

View Post

Farming again!

Farming is starting up tomorrow to the sounds of things, which means I'll be working long hours at my day job again.  Development most certainly won't stop, I'll squeeze in time wherever I can...

View Post

Tie Me Up 0.7 hotfix 2 is out!

Tie Me Up 0.7 hotfix 2 is out!


I fixed the items up...   >_>


Download link here:

2021-08-07 18:16:08 +0000 UTC View Post

Tie Me Up 0.7 hotfix 1 released!

Tie Me Up 0.7 hotfix 1 is now out!

Just a few quick fixes in this release.  The door bug where people get stuck has been fixed and pickups have been added to the street level.  My b...

View Post

Tie Me Up 0.7 Released!

Good news everyone!  Tie Me Up 0.7 has just been released!

I’m sorry for the long wait on this one.  I hope you like it!

I’ve added a new level to the game.  The old ...

View Post

New early access released!

I've released a new early access version, open to all my Patreon supporters!

This release includes a new option to add a bonus to your escape chances, a new in-game menu and some major change...

View Post

New Video Posted!

Level 2 weak struggle making-of video has just been uploaded.


You can find it here, in the Preview Videos folder:

2021-07-02 22:57:15 +0000 UTC View Post

Two New Making-Of Videos Posted!

I've just uploaded two new videos, Level 2 calling for help animation and Level 2 vibrator idle.  I didn't have the vibrator model enabled when I made that last one.. sorry.

You can find...

View Post

New Tie Me Up Early Access Released!

I've just uploaded a new early access version!

In this release I've fixed the buggy escape chance formula and I've switched over to the one suggested by Capt Davy.  This should be much m...

View Post