It's not just the clothing I'm going to update, I'm also going to redo blindfolds and gags. I've never been entirely happy with them. Tri count is too high in some relative to the amoun...
2022-03-03 23:29:47 +0000 UTC
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Well, my Dropbox is still down, although they may lift the ban early.
In the meantime, I've got a link set up on Google Drive:
2022-03-03 15:03:00 +0000 UTC
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I just finished speaking with Dropbox and the problem is you guys are too kinky for my account to handle. >: D
My account has been temporarily banned for exceeding daily bandwi...
2022-03-02 19:44:42 +0000 UTC
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Really sorry, but the Dropbox link is down. I've tried all the usual solutions but my account is refusing me permission to change anything.
I went to email tech support and got a messag...
2022-03-01 23:29:46 +0000 UTC
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Just finished the Bikini models yesterday. The change isn't as big as with other clothing, but there were some rope clipping issues. The bikini bottom is also used as the basis for unde...
2022-02-28 22:48:52 +0000 UTC
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After some fun work with Blender's sculpting tools, I've got Ashley's rope clipping issues under control. I'm pleased with how nice this looks, the ropes look tighter now.
The next cha...
2022-02-22 10:16:24 +0000 UTC
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Digging in to modifying clothing so it conforms to the ropes, starting with Ashley's crotch rope!
2022-02-16 00:20:39 +0000 UTC
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Tie Me Up 0.7.2 is now officially out!
This is the first of a series of major graphics updates to the game, which will bring the game’s visuals more in line with what I want when the game g...
2022-02-11 05:38:13 +0000 UTC
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I've got some pics of some of the new models I've been working on this week!
Akimoto's kimono, her school uniform and her PJs are ready to rock!
Although the pyjama version doesn't ap...
2022-02-10 05:01:41 +0000 UTC
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Great news! Tie Me Up 0.7.2 Patreon 2 is now out!
The version has some fixes in it, but mainly it has the new player model. I’ve also lowered the camera somewhat to give you a b...
2022-02-07 01:48:01 +0000 UTC
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Got the modelling work done, now to export her to Unity and set up the prefabs!
She's got Ashley's underwear on in the screenshots, but she'll have her proper clothes in-game. I'm just...
2022-02-04 00:18:51 +0000 UTC
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Good news! Version 0.7.2 Patreon 1 is now live!
Thanks to Pontikue, this update contains a number of bug fixes, but the biggest change is Ashley now has better body proportions. I...
2022-01-27 22:14:50 +0000 UTC
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I just finished rescaling Ashley's streetclothes outfit! Now I just have to get her imported into Maya so I can rig and skin her. After that, I should be able to get this working in-gam...
2022-01-24 23:41:00 +0000 UTC
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I've finished up resizing the ropes for the new body!
Now I just have to get the ropes prepped for export to Unity and get them working in-game.
2022-01-15 00:54:01 +0000 UTC
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Just about done. I've got one more loop around her torso and then I need to adjust the chest ropes.
Once that's done, I'm going to get the new ropes in-game. That means I'll buil...
2022-01-14 01:43:38 +0000 UTC
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I'm commissioning some clothing models from someone so we have more than just skirts in game.
This is an early version of some cargo pants. I'm also planning on having shorts and hot p...
2022-01-08 04:28:06 +0000 UTC
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(EDIT: Forgot to post the changelog here...)
Finally! It's been months since the last update!
New rope rope models are in as well as a completely new set of anima...
2021-11-21 00:48:42 +0000 UTC
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Animations are now done~!
Now that the hard part is over, I'm going to start preparing the update. I need to rig the models with the new ropes, set up LODs, make new prefabs and replace...
2021-11-18 06:35:36 +0000 UTC
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I'm very, very sorry about the long wait. It's been very busy since the last update, both with animation work and with my day job. It seems I just can't get a break.
That said, I'...
2021-11-10 08:11:07 +0000 UTC
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Most of the work needed is done, at least until the ground cools off enough to lay down anhydrous. Until then, I'm back up and running.
Level 1, 2, 3 and most of 6 animations are done. ...
2021-10-02 01:24:05 +0000 UTC
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I'm currently working my day job, which doesn't leave me with much time to work on TMU. We've only just started and taken off the first couple fields. There is much more to be done. &nb...
2021-09-08 07:07:27 +0000 UTC
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I have some time off tonight, so I'm currently working on animations.
In the meantime, I'm posting some pictures I took yesterday of work.
2021-08-20 02:32:37 +0000 UTC
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Farming is starting up tomorrow to the sounds of things, which means I'll be working long hours at my day job again. Development most certainly won't stop, I'll squeeze in time wherever I can...
2021-08-17 02:49:52 +0000 UTC
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Tie Me Up 0.7 hotfix 2 is out!
I fixed the items up... >_>
Download link here:
2021-08-07 18:16:08 +0000 UTC
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Tie Me Up 0.7 hotfix 1 is now out!
Just a few quick fixes in this release. The door bug where people get stuck has been fixed and pickups have been added to the street level. My b...
2021-08-06 06:31:40 +0000 UTC
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Good news everyone! Tie Me Up 0.7 has just been released!
I’m sorry for the long wait on this one. I hope you like it!
I’ve added a new level to the game. The old ...
2021-08-02 05:45:56 +0000 UTC
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I've released a new early access version, open to all my Patreon supporters!
This release includes a new option to add a bonus to your escape chances, a new in-game menu and some major change...
2021-07-12 07:23:34 +0000 UTC
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Level 2 weak struggle making-of video has just been uploaded.
You can find it here, in the Preview Videos folder:
2021-07-02 22:57:15 +0000 UTC
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I've just uploaded two new videos, Level 2 calling for help animation and Level 2 vibrator idle. I didn't have the vibrator model enabled when I made that last one.. sorry.
You can find...
2021-07-01 07:50:46 +0000 UTC
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I've just uploaded a new early access version!
In this release I've fixed the buggy escape chance formula and I've switched over to the one suggested by Capt Davy. This should be much m...
2021-06-10 05:33:34 +0000 UTC
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