Next I will make the different color palettes for the city so there can be a night and day cycle.
I already made some background characters that will walk around the city and sometimes interact ...
2024-03-16 17:51:28 +0000 UTC
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They were planned from the start, but I just did all female since it was easier and more fun.
But w...
2024-03-11 03:50:25 +0000 UTC
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I came up with the idea of her when I was checking the factions and enemy types
She could be an enemy spawner from the wilderness faction, since elephants can suck water with their trunks, but t...
2024-03-09 04:40:23 +0000 UTC
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The girl is a background character that will roam the city, they are used to their town heros being merciless monsters
Stay tuned for more new content coming soon
2024-03-05 01:33:02 +0000 UTC
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We are about to finish a small comic like the beach one, while the illustrator does that im making advances with the pirate faction, for animations and for them to be included in the game
The pi...
2024-03-03 03:41:11 +0000 UTC
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I might end up using that faction since I noticed I can use many of those without derailing the main plot if they are hidden in side or secret missions
Here there is the common enemy, the cr...
2024-02-26 06:18:48 +0000 UTC
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My hands hurt from manually animating parallax again
Here we can see a bit of the semi-digested enemies gimmick and a bunch of new animations
Soon we will see a similar animation to this ...
2024-02-22 06:11:21 +0000 UTC
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Many comissioners wanted them in their animations, so I can combine what they wanted in a big animation with sound effects and music
2024-02-19 13:51:24 +0000 UTC
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My hands hurt from manually having to animate that parallax
2024-02-16 04:20:47 +0000 UTC
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Almost every single asset for the new animation has been done, I just need to finish the rest and animate it now.
This truck will appear in the next animation for a chase scene
Aside from tha...
2024-02-12 08:54:18 +0000 UTC
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First of all I want to clarify that accepting comissions will not alter the time I take to make the game, for the following reasons:
Since I created this patreon I was Already working by comissi...
2024-02-09 15:13:02 +0000 UTC
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I want to apology for being so slow
it is hard making assets when I dont know what is my programmer is doing, I assume he is busy with something, but it looks like too personal to ask
But don...
2024-02-04 04:43:13 +0000 UTC
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Yes, I created this patreon in my birthday, don't ask why
I've got a microphone to record sound effects for the game
Do you have ideas of props I could use for that?
For the vore sound...
2024-01-30 02:53:04 +0000 UTC
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Still not as good as I would like it, but it is better than last time
I already had some new ideas for my next attempt, and the stickers still need some editing
When I finish them I will post...
2024-01-26 21:30:13 +0000 UTC
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I finished all the necessary assets for Pherl's digestion gimmick, now we just have to wait until it gets implemented by the programmer
That new gimmick includes:
If Pherl gets damaged when t...
2024-01-24 19:36:08 +0000 UTC
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Depending on how much time has been passed this are the 3 possible results, excluding Nothing happening
Most assets for this feature have been already made, to implement them I only need:
An ...
2024-01-21 20:14:05 +0000 UTC
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I have been thinking hard in how to make the game more fun to play
And I liked the idea of the soldiers throwing a dynamite to the player if he camps for too long.
I also thought that could i...
2024-01-20 10:13:35 +0000 UTC
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The air attack call
After the phone call a crosshair would mark the player current location, and seconds later a missile would fall in there
I finally found out why was it so hard planning at...
2024-01-17 22:30:29 +0000 UTC
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On my way to implement her
Here a reminder of her role in the game:
Since the game is designed for the player to stun then eat enemies the role of the nurse would be un-stunning the enemi...
2024-01-16 04:05:16 +0000 UTC
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At the day 14# actually
The main illustrator did this for us
About me, im still working in the city background
The musician is making a song for the pirate faction
The programmer is add...
2024-01-15 04:18:08 +0000 UTC
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Get ready for her new animation coming soon, and sorry for the waiting
I decided to attach her vacuum cleaners to her belly, otherwise it looks like the cleaners are the one that do the vore...
2024-01-11 19:16:31 +0000 UTC
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Finally back at home! with normal internet and no one peeking over my shoulder.
Soon we will have more things to see, thanks a lot for your patience and your support
2024-01-06 23:42:15 +0000 UTC
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For Pherl's hot pepper effect
I made this one by recycling some old animations,but I do like the end result
Still this is just a practice to see how I would do it at the end.
Maybe I could...
2024-01-05 01:23:22 +0000 UTC
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Thanks a lot for your patience guys, I wish I could had provided way more content this month, but me and the rest of the team were a bit busy cause the holydays, and me myself got a bit tangled up ...
2023-12-30 03:16:42 +0000 UTC
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Took a lot of study to finally get something im satisfied with.
I didn't wanted just floating boxes with text
What do you think of my idea? The stickers would symbolize the different game...
2023-12-28 11:58:19 +0000 UTC
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Just a little study and practice, since making the new backgrounds good enough is becoming hard
2023-12-26 07:23:06 +0000 UTC
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Why there are pirates?
Ah well I was thinking in how to add some variety without the game feeling random or aimless, then many of the aspects I already designed pointed to them.
This ones are...
2023-12-23 02:22:40 +0000 UTC
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Exclusive enemies for Chlodie's exclusive levels, focused in absorption vore.
I've been working on that a lot recently, aside from the boxes to check in the demo checklist.
This ones are ...
2023-12-20 08:06:41 +0000 UTC
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initially I did not wanted to make a jumping animation for her, since she would be a patrol enemy and would turn around at edges. Still she would be able to be combo-ed in the air, so if she recove...
2023-12-17 06:15:35 +0000 UTC
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What do you think? it has been quite hard feeling confortable with the results after many attempts
2023-12-13 04:44:32 +0000 UTC
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