•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Swords (Click armature -> item ->...
2024-09-07 00:41:59 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Swords (Click armature -> item -> properties)
2024-09-07 00:41:54 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - F...
2024-09-05 02:38:40 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-05 02:38:35 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed bone axis
...
2024-09-05 02:35:32 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-05 02:35:27 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - F...
2024-09-05 02:34:11 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-05 02:34:06 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Gauntlet (...
2024-09-05 02:27:30 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Gauntlet (Click armature -> item -> properties)...
2024-09-05 02:27:24 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-02 02:22:18 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Facial Mechanism
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable v...
2024-09-02 02:22:13 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Full...
2024-09-02 02:18:09 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-02 02:18:03 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-02 02:14:48 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Cape (Click armature -> item -> properties)
2024-09-02 02:14:43 +0000 UTC
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Errr, I kind of went MIA for this past days, many people has asked me since the beginning (and more nowdays) if I'm willing to make mods or kitbashes for certain characters, I've always thought of ...
2024-09-01 03:54:41 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-08-29 01:58:11 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-08-29 01:58:01 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - F...
2024-08-29 01:52:56 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-08-29 01:52:52 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-08-27 04:14:00 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-08-27 04:13:53 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed Cloth
•O...
2024-08-27 04:03:21 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed Cloth
•Optional Masks, Colors and Armor (Click ar...
2024-08-27 04:03:12 +0000 UTC
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We're 34 models on the month! However, probably you have noticed that I take a few days (no more than 2) to upload due to being back to my irl activities, tho I was wondering if you all would like ...
2024-08-24 02:36:58 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-08-24 02:04:38 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-08-24 02:04:33 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - F...
2024-08-24 02:02:09 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-08-24 02:02:03 +0000 UTC
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