•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-12-12 00:03:14 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedur...
2023-12-10 23:17:42 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-12-10 23:17:35 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
...
2023-12-10 05:40:00 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2023-12-10 05:39:58 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch b...
2023-12-10 05:37:03 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
...
2023-12-10 05:36:58 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-12-07 00:39:25 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2023-12-07 00:39:23 +0000 UTC
View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-12-07 00:35:58 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-12-07 00:35:41 +0000 UTC
View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-12-07 00:34:15 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-12-07 00:34:07 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Rigged C...
2023-12-05 01:27:04 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Rigged Cloth, Hair & Acc.
•Procedural Eyes - Fully ...
2023-12-05 01:27:00 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedur...
2023-12-03 00:36:57 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-12-03 00:36:51 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-12-03 00:33:41 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapon in a separate folder
2023-12-03 00:32:58 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-12-02 02:16:07 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2023-12-02 02:16:04 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional...
2023-12-02 02:11:01 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Rigged Cloth, Hair & Acc.
•Optional Mask.
•...
2023-12-02 02:10:56 +0000 UTC
View Post
Hello everyone, starting this month, I'll make a sheet available so you all can put your suggested models:
2023-12-01 17:33:20 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedur...
2023-12-01 01:29:21 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-12-01 01:29:19 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedur...
2023-12-01 01:27:01 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-12-01 01:26:57 +0000 UTC
View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapons in a separate...
2023-11-28 22:55:56 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapons in a separate folder
2023-11-28 22:55:54 +0000 UTC
View Post