Bahamut (FFXIV) Premium for Blender 3
•Shaders
•Renamed bones
•IK/FK Mechanisms for extras
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-09-14 02:30:03 +0000 UTC View Post
•Shaders
•Renamed bones
•IK/FK Mechanisms for extras
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-09-14 02:30:03 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-09-14 02:29:59 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•IK/FK Mechanisms for extras
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-09-14 02:28:28 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-09-14 02:28:23 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•Rigged Cloth, Hair & Acc.
•Fixed meshes
•Fixed normals
•Fixed bone axis
•You c...
2023-09-12 02:32:43 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Rigged Cloth, Hair & Acc.
•You can control and modi...
2023-09-12 02:32:38 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•IK/FK Mechanisms for ...
2023-09-10 02:00:40 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapons in a separate folder
â...
2023-09-10 02:00:32 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedur...
2023-09-09 00:47:32 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-09-09 00:47:26 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedur...
2023-09-07 02:41:49 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-09-07 02:41:43 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-09-05 05:12:41 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2023-09-05 05:12:37 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shiny version in a separate folder
•IK/F...
2023-09-05 05:08:33 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shiny version in a separate folder
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-09-04 01:20:55 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2023-09-04 01:20:54 +0000 UTC View PostHello again! Thanks for sticking and welcome to all the new people! :D
Don't forget that you can send me your suggestions for models starting today, I'm falling a bit behind but I still work ...
2023-09-02 02:30:45 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional...
2023-09-02 02:23:30 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Hat
•Rigged Cloth, Hair & Acc.
•Pr...
2023-09-02 02:23:24 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•IK/FK Mechanisms for extras (Wings, Tail, etc.)
•Fixed meshes
•Fixed normals
•Fixed bone axis<...
2023-09-01 01:43:12 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-09-01 01:43:06 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shiny Ver. in a separate folder
2023-09-01 01:38:50 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•IK/FK Mechanism for extras
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shiny Ver. i...
2023-09-01 01:38:47 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-08-30 01:24:22 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2023-08-30 01:24:19 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-08-30 01:19:59 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2023-08-30 01:19:54 +0000 UTC View Post
•Shaders
•Differnet Lighting Sets for each room.
•Switchable areas via the outliner.
•Toogable lighting sets (in case you want to make your own)
•The Map is a bit ...
2023-08-27 23:52:15 +0000 UTC View Post