Mineru Construct Premium for Blender 3
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-22 02:41:31 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-22 02:41:31 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-21 06:44:29 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-21 06:43:11 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the Outliner
2023-06-21 06:41:10 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the Outliner
2023-06-21 06:40:05 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the Outliner
2023-06-19 21:54:10 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the Outliner
2023-06-19 21:53:05 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Control the Lighting via the sun included in the bl...
2023-06-17 02:05:11 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon i...
2023-06-15 03:42:25 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2023-06-15 03:40:20 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-06-15 03:39:14 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapon in a separate folder
2023-06-15 03:37:05 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional...
2023-06-13 01:22:13 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Rings & Wrist Acc via the outliner.
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-10 03:58:03 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-10 03:54:55 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-08 22:19:02 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-08 22:17:34 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch b...
2023-06-07 22:57:09 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between the helmet and face in the outliner
2023-06-07 22:54:29 +0000 UTC View Post