•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cl...
2023-04-22 06:49:20 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Optional Wings via the Outliner
<...
2023-04-22 06:47:15 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch b...
2023-04-21 03:25:29 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
...
2023-04-21 03:23:30 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Improved...
2023-04-20 07:13:39 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Improved Mesh Quality
•Custom textures to improve model...
2023-04-20 07:10:19 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the Outliner
2023-04-19 03:15:34 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the Outliner
2023-04-19 03:14:07 +0000 UTC
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•Shaders
•Renamed bones
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•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapons ...
2023-04-18 00:04:32 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Switch between normal and ...
2023-04-18 00:01:04 +0000 UTC
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•Shaders
•Renamed bones
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•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon i...
2023-04-16 01:41:05 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Improved Mesh Quality
<...
2023-04-16 01:39:29 +0000 UTC
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•Shaders
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•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-04-16 01:37:56 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2023-04-16 01:36:57 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon i...
2023-04-14 02:46:23 +0000 UTC
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•Shaders
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•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2023-04-14 02:43:46 +0000 UTC
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•Shaders
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•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Each col...
2023-04-12 23:36:49 +0000 UTC
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•Shaders
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•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Each color in a separate folder
2023-04-12 23:35:00 +0000 UTC
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•Shaders
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•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken turrets via t...
2023-04-12 23:33:44 +0000 UTC
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•Shaders
•Renamed bones
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-04-12 23:31:43 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapons in a separate folder
2023-04-10 01:35:21 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapons in a separate folder
2023-04-10 01:32:51 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Custom textures to improve model quality
â...
2023-04-10 01:29:38 +0000 UTC
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•Shaders
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•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Custom textures to improve model quality
2023-04-10 01:28:38 +0000 UTC
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•Shaders
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•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the ...
2023-04-07 22:06:20 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
...
2023-04-07 22:05:00 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
UPD...
2023-04-07 22:03:25 +0000 UTC
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•Shaders
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-04-07 22:02:32 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional...
2023-04-07 04:42:36 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Glasses via the Outliner
2023-04-07 04:41:18 +0000 UTC
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