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LeGuymelef

LeGuymelef

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LeGuymelef posts

Questions about models 2/?

More questions, 5 in 1 this time to avoid making too many posts :

1. Do you use the outfits packed with the models ?

2. Do you find it useful that the outfits adapt to the body shapes ?...

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Questions about models 1/?

I'd like to ask everyone a series of questions that will allow me to have a better understanding of what you do or don't do with the models.


Starting with body morphs : Do ...

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Piracy

To whoever decided to upload my entire patreon content to that pirate website starting with kem : 

I'm not all white so I won't blame you and obviously I can't stop you either.

Kno...

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Yennefer Update - Model Release

Edit v2.5 : fixed an issue with the UI script when using multiple models in a scene + materials updated


Updated to latest standard, same as Ciri.

I've added ...

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Shelling

I obviously couldn't reproduce the movie vfx but I think I got a decent result nonetheless.

Last pic is blender's output for reference, just some color grading and a bit of dust.

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Fix for hip bone movements

Hey everyone,

While working on my last render I discovered that the hip bone couldn't move on the Y axis because a driver somehow got there and locked it.

It will be fixed for all upcom...

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That time a squirrel ate in her hand

My original idea was for Joel and Tommy to grab her hands and make her "fly" by holding her up but then I realized she's way too old for that so I improvised something else. Still wholesome in a di...

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Rita Wheeler Model Release

This one required quite a bit of texture work to make her look similar to the game.

She has one outfit and one hairstyle

Since she has synthetic arms, the body arms are masked with a mo...

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Rey Remake Wip

Now that I know a lot more about model making, I thought it would be interesting to revisit my first "model" which was actually an update of a model made by someone else. Still got me started.

<...

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Ciri update - Model Release

Edit v3.4 : fixed an issue with the UI script when using multiple models in a scene + materials updated

Here's an update for Ciri with all the latest fixes and features. I to...

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Julia (Man of Medan) Model Release

Here's the lovely Julia from Man of Medan. I'm quite fond of supermassive games so you can expect more models from them.

She has 3 outfits and 2 hairstyles + some accessories

2022-08-01 18:00:15 +0000 UTC View Post

Kait Diaz Model Release

I thought she would be a quick one but I was wrong..so much stuff to fix.

Anyway, she has 2 outfits and 2 hairstyles, not much else to say.

2022-07-23 19:00:02 +0000 UTC View Post

Shani Model Release

Winner of the last poll

1 outfit with bottom variation, 1 hairstyle

Body freckles are a node overlay so if you don't like them or want more, you can customize it in the materials.

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Sneak peak of the outfit library update

Hi everyone,

As you may know, I'm currently rebuilding and growing the outfit library around the asset library feature so here's a little teaser. 

If you don't know what the outfit...

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Samara/Morinth teaches Jack about black holes

Or is it singularities ?

Quick one because I felt inspired

Lots of variations so I didn't spend too much time in post editing. Last one is blender's output for comparison as per usual.<...

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Samara/Morinth Model Release

Edit v1.1 : fix for some weight paint issues on main outfit, Morinth and armor

Samara is my favorite Asari by far and probably my favorite ME character. I'm really happy to h...

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Tommy Miller Model Release

Edit v1.1 : fix for eyebrows textures and hip bone

He has 2 outfits

Boots won't be parallel to the ground by default, just pose the foot bone to adjust if needed.

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Poll - Vote for a future model

These might not come right now as I have some projects to finish first (Tommy Miller, Samara and others).


I'm also slowly updating the outfit library to use the asset browser. I ca...

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Important update to fix IK issues

Hi everyone,

I'm confident that I finally figured out what was causing some of the IK issues some people were having lately like only the right hand not working.

This was actually cause...

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In need of your opinions

Hi all,

I wanna make some (sfw) renders of The Last Of Us and therefore I'm working on an Ellie model because the models you find out there have terrible armatures.

Since I've already b...

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Rikku Model Release

Edit v1.2 : fix for IK

She has 3 outfits, 3 hairstyles (one is actually a helmet)

Outfits aren't high poly so they probably won't deform too well.

I'm also trying...

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Rikku daring photoshoot

Couldn't help making a quick one with her.

Last pic is blender's output for reference as usual.

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Jack Model Release

Edit v1.2 : fix for IK (only part 1 has changed)

Pretty extensive model that took a lot of time. Rikku and her shared first place in last poll, Rikku will come later.

S...

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Pose Library Release (Part 1)

It relies on the "new" asset library. See below how to use.

I don't even know how many poses there are but a whole lot (1700+).

This will work for all my models (males or females)
...

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News - Pose library incoming

Hello all, 

I'm announcing a pose library with dozens of poses that should be coming soon (tier 2) and will be compatible with all models (males or females).

It's a lot of work ass...

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News - Face rig new feature

You might have seen this rig elsewhere already, I believe booperfooper was the first one to make it. 

In any case, that should make expressions much easier to achieve (the expression pre...

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Joel Miller Model Release

Edit v1.3 : fix for hips, fix for tlou1 beard with expressions, new tshirt & other stuff.

I'm gonna need him for a render so here you go

He's got 2 face textures (b...

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Elizabeth fights back

After months of nothingness, I finally managed to finish a render, two even.

The last pic is the blender's output for reference.

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Poll - Vote for a future model

Curious to see who you'll pick, so far I could never guess right

Edit : zero votes for Kasumi...unexpected

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Azula Model Release

Edit v1.1 : added facerig + fix for IK

Winner of the last poll

She has :

  • 2 body textures (with or without anime lines and shading), see top of the UI body s...

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