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So here's the blend file for latest render.
I had to change a few things because some stuff came from paid addons, namely Cell Fluids and Physical Starlight Atmosphere. As a result the w...
2024-09-06 15:41:38 +0000 UTC View PostThis is the video version of the renders released earlier.
It took 11 complete hours of rendering despite limiting to 1 min per frame. Not even counting post process.
For full res and a...
2024-09-05 17:11:30 +0000 UTC View PostWhat kind of items would you like to see more of in the outfit library ? Outfits from existing characters ? Casual outfits ? Shoes ? Tops ? Pants ?
2024-09-04 16:55:16 +0000 UTC View Post
Alright, here are the stills first.
Two variants with Arthur/Sadie & John/Bonnie, and also a Black&White version because it kinda makes sense.
I noticed too late the render res...
2024-09-01 22:02:39 +0000 UTC View Post
I've updated all RDR2 models with various fixes detected while working on the render.
Also here's a final preview before I start the render process.
2024-08-31 13:47:39 +0000 UTC View PostQuick news to say that going forward I'm switching to blender 4.2 (4.2.1 precisely), so Bonnie is gonna be the last model done in blender 4.1.
What's next : first I need to finish the rdr 2 r...
2024-08-28 09:58:44 +0000 UTC View Post
Edit v1.3 : various fixes inclunding RDR1 outfit textures & RDR1 hair not moving
Last of the RDR models for now.
She comes with 2 outfits, 2 hairstyles.
He comes with one outfit and one hairstyle.
There's a custom property in the UI to fit the hair under the hat.
He comes with one outfit and one hairstyle.
There are a few custom properties in the UI to : fit the hair under the hat, fit the satchel with the vest and hide some parts of the shirt ...
2024-08-19 16:36:54 +0000 UTC View PostUpdate for upcoming models, both males and females.
This is mainly to add some clothing normal maps and male body hair.
I am finally done with the models and started working on the Red Dead Redemption render.
Here's a little preview to show the overall mood I'm going for. Try to imagine the sound of flowing w...
2024-08-18 00:42:05 +0000 UTC View Post
Quick progress report : Bonnie is done, Arthur is done.
John is ~40% done I'd say. Body/outfit textures and materials are done. Now remains making the custom body morph, fitting the outfit an...
2024-08-05 17:29:41 +0000 UTC View Post
First release of 4 for RDR2, the others will come later.
The model, outfits and textures have been redone from scratch.
She has 4 outfits, 3 hairstyles, 2 body textures.
Th...
2024-07-28 08:19:56 +0000 UTC View Post
Ultra early wip test for fun, not sure if I'll see it through but thought I'd share.
Nothing's final at all, especially head and hair that are just proxys for the test.
2024-07-27 12:19:38 +0000 UTC View Post
Arthur is coming around just fine ! This particular game model has a single material shared by all meshes, hence the horror show when I put the diffuse face texture.
Joke aside, I'm ...
2024-07-22 17:58:07 +0000 UTC View Post
As you may know, blender 4.2 comes with a brand new EEVEE engine that supports "ray tracing", or rather screen space ray tracing which means it will calculate global illumination and reflections fo...
2024-07-21 09:00:10 +0000 UTC View PostWith the release of blender 4.2, I've updated the UI to support the new addon format that will be required from now on. Do not use 4.2 version of the UI on lower blender versions.
It includes...
2024-07-20 07:34:16 +0000 UTC View Post
As teased earlier, I've added a new outfit to the outfit library (part 2).
It has 3 colors + a toggle for the stockings (fishnet or not fishnet, that is the question).
The pasties are v...
2024-07-12 14:46:26 +0000 UTC View Post
Hi there,
RDR2 will be my next target with at least Sadie and Arthur. I've had a render in mind for a long while with them that I really hope I can achieve as I imagine it.
For now I'm ...
2024-07-06 14:02:31 +0000 UTC View Post
Finally done with her, she has 4 outfits and 1 hairstyle.
Body textures baked from the game model. I just added some 3d eyebrows on top.
Hi everyone,
Sorry for the lack of news, just wanted to keep you updated a little bit.
_Progress & upcoming stuff
I am nearly done with the Jaheira model whic...
2024-06-22 08:36:47 +0000 UTC View Post
Last release for the day (and for a while), which makes 3 models, an UI update, a pose library update and assets.
Latest blend file is available for Tier 4.
Everything is packed in the ...
2024-06-02 12:31:46 +0000 UTC View Post
Around 860 new poses, 1720 counting mirrors.
[See stickied post for tiers links & requirements]
2024-06-02 12:25:05 +0000 UTC View Post
Third and last model for today, but I'm not done with content yet.
I don't really plan to use that one. It was made with a specific patron in mind which has been silently sticking around for ...
2024-06-02 12:14:41 +0000 UTC View Post
From the first game.
He's got 1 hair, 2 outfits.
If you use the mask, there's a custom property accessible in the UI to hide the face. It avoids ears sticking out.
On both pants t...
2024-06-02 12:10:53 +0000 UTC View Post
She's got 1 outfit, 1 hairstyle.
That's about all I have to say.
[See stickied post for tiers links & requ...
2024-06-02 12:09:16 +0000 UTC View PostThis update allows for the UI to recognize the new boolean node group inputs introduced recently and will be required for upcoming models.
Version is 2.1.38
1) Billiing evolution
The new tiers allowed me to enable subscription billing, meaning if you subscribe on the 25th of a month, you won't be charged again until 25th of the next month.
Unmoving 8K versions.
The foam in the bath was a bit of a headache to get to look right. The lingerie on the faucet or the coat as well although they're barely visible in the end :(.
La...
2024-06-01 15:27:53 +0000 UTC View Post