Recently, I've been making animations and poses. I've been practicing and making animations that will be used in the game. I'm also planning to approach the reward scene in a slightly different way...
2024-09-06 14:59:12 +0000 UTC
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This time, I tried something a little different, so it was a little tricky to get the timing of the animation right. There are some awkward parts, but for now, I'll skip it because the important th...
2024-09-02 10:32:41 +0000 UTC
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I'm still practicing. Do you see any improvement? I think the results are pretty good compared to the beginning. Rendering takes a lot of time and a lot of work goes into the details, so game produ...
2024-08-28 12:37:40 +0000 UTC
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These are high-resolution images of files that have been rendered recently. I think I'm a bit attracted to this kind of lighting.😋
2024-08-24 10:14:03 +0000 UTC
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Ah.. I'm fighting with animation. 😥 This is the biggest challenge to overcome. I'm trying and learning a lot of different ways to do it properly using key poses, timing, and graphs. The frame on...
2024-08-24 10:03:29 +0000 UTC
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From now on, if you want to receive version 1.0.1, please request access through this link. The Google email ID you request access to must be the same as the one here. That way, I can check and giv...
2024-08-19 11:47:16 +0000 UTC
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I'm working on some animations to use in the scenes. I did a simple rendering for those of you who might be bored.
I want to change the structure of the reward scene a bit, but I can't t...
2024-08-19 11:31:29 +0000 UTC
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I tried to proceed playtest through Steam, but the schedule continued to be postponed due to constant modifications required by Steam.. 😥 So, for now, I'll share it with you by allowing you...
2024-08-14 05:10:07 +0000 UTC
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Here's Kyra's first scene. The animation is being practiced. It looks okay when I check it with slow frames, but it looks very awkward when I fasten the frame. It would be nice to be able to check ...
2024-08-11 07:27:57 +0000 UTC
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I tried rendering it with a slightly different feel because the Blender renderer has changed. I also changed some settings. There's a short hair version and a ponytail version.
This month's...
2024-08-08 20:49:55 +0000 UTC
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I had to make an animation of a lying down pose, so while I was doing it, I took a few pictures of the lying down pose.
2024-08-06 17:25:29 +0000 UTC
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I'm currently working on Irina with the most my love, but originally I really like characters with brown skin. I really like the health they show and the glow of their skin. Nekhbet is also consta...
2024-08-03 17:38:04 +0000 UTC
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This time, I made poses for all three of them. I don't know what you'll think. I'm putting a lot of effort into game production, so I don't have much time. 😂
2024-08-02 16:31:14 +0000 UTC
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I am setting up their living space. Originally, they were living in temporary shelters, but now they will be living in proper facilities. 🤣 I plan to decorate this place a little more properly a...
2024-07-29 13:02:27 +0000 UTC
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I'm currently working on the Steam page and reviewing it for publication. I'll not be releasing it right away, but I will continue to update the content as I continue to develop the game. I think i...
2024-07-29 12:30:33 +0000 UTC
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These are some images I rendered while working recently. 😘
2024-07-24 19:32:26 +0000 UTC
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I created information windows for each character and changed the appearance of the suit according to suit durability. Currently, the application is the same due to the limitation of workload, ...
2024-07-21 14:42:22 +0000 UTC
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Because it appears that someone has upload the file to other sites without permission, I have disabled access to the link to the file that was beta tested. If you want, please let me know via DM an...
2024-07-16 14:42:01 +0000 UTC
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Now I started working on the reward scene. First of all, I made it possible to control the scene with just the mouse. That was an important part for me. And I set out how the man's body should loo...
2024-07-16 13:24:48 +0000 UTC
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I am doing it little by little. This time, I focused on game-related tasks such as collecting effects and items, subweapons, and boss battles.
The reason I focus on this part is because this wi...
2024-07-11 13:24:22 +0000 UTC
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Have you received and played the game? I think there were some disappointing parts and some areas that had potential for improvement. It's now been 3 months since I started making this game. For me...
2024-07-06 16:51:50 +0000 UTC
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Hi guys. This time, I've created a build so you can try the pre-alpha test version of the game. This is my first time making a game like this properly, so there will be a lot of errors. There are s...
2024-07-02 15:07:25 +0000 UTC
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This time, I'm mostly working on the engine functional work, so I don't have much to show you. First, I organized the main rules of the game. I organized the wave, time, and stamina aspects of the ...
2024-06-27 12:40:33 +0000 UTC
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This time, I worked on Kyra's tattoos, new suit variations, and materials for specific suits. And I created a system to purchase suits with in-game currency. If possible, I also plan to create a sy...
2024-06-22 02:45:42 +0000 UTC
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I'm trying to finish suit number 03 somehow. If a good idea comes up, I will add more details. And I'm going to work on Unreal again. I'm going to be working a little bit on item drops and gameplay...
2024-06-17 15:53:47 +0000 UTC
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Texturing of the suit and arms is in progress. I designed the nicknames of the people who left comments in my last post, created them as logos, and applied them to various parts. I once again felt ...
2024-06-12 12:05:46 +0000 UTC
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The tedious retopology is complete, and it's time to recruit sponsors! If you would like to add a nickname to the suit, please write your nickname in the comments. I will design your nickname and p...
2024-06-08 00:53:51 +0000 UTC
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This time, as I said before, I was busy with work to make a living, so I wasn't able to do much game production work. Plus, I'm doing tedious retopology work. This is a task that really requires AI...
2024-06-03 20:24:06 +0000 UTC
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I don't know if you'll like it, but I made it by rendering it while I was sleeping. 😴
2024-05-30 02:47:34 +0000 UTC
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It's been a while since I tried posing and rendering. The rigging setup for the knees is a little better, but it's still not perfect. There is too little work time. I need more work time... 😪
2024-05-29 14:16:22 +0000 UTC
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