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Jessika's Diary #4 - August Development Update

Hello everyone, and welcome to another edition of Jessika's Diary.

The good news is, with the release of the town prototype earlier this month, we are continuing to meet the deadlines we set during project planning. We'll be releasing the prototype so everyone can get a look at Venkmar later in the week, while we continue to work on getting the new release, the first proper demo, out on time next month.

The focus on that release is to take everything in the game now, and polish it as best as we can. Part of that is replacing everything that is currently using a placeholder (like most of the UI), and as you can see above, Sommy is currently working on skill icons for the girls. He'll also be polishing up animations, and other art in the game. On the design side, we'll be replacing all the dummy information with the correct stuff, implementing town functions, fiddling with dungeon navigation, balancing numbers, and adjusting combat.

Beyond that release, our focus on the short term is to produce another two demos, each with more content than the last. This will give us time to work on adding all four party members, more enemies, town locations, forest backgrounds, etc. before we move to backer releases only, and begin spending time adding narrative. The current plan is to put the two additional demos out at intervals of two months, which takes us to January 2019.

That's all for today, later in the month we'll be sharing more of what we are working on, including some early takes of vocals for each of the girls, and if you are lucky, maybe even a new adult animation. :)

- Lord A.

Jessika's Diary #4 - August Development Update

Comments

Cool icons :)

Robert Arctor


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