NokiMo
Gojulas
Gojulas

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Weekly Update 22: Bugchasing and Demo release date

I been having a lot of fun lately. Recent progress has been going pretty smooth. From working on the Live2d Models to drawing some random backgrounds to revamping a bit the battle system

For now I need to report what I been up to last month since I haven't updated here in long. 

For current version 0.1.0 

-Battle-Minigame information handling improved

-Battle-Minigame user interface improved

-Battle-Minigame Ahiru sprites improved

-Battle-Minigame new sprites added

-Added 2 1520x720 pixel art backgrounds to allow background pan on the 1280x720 resolution

-A known issue of the Android branch not playing/stopping music correctly has been addressed and a partial fix has been implemented were music on that branch will run uninterrupted during the entire scene and even in the battle-minigame. 

-A disclaimer of this issue has been implemented during the second scene of the game due this previous point of this list


And for the main announcement of the notes

We get the demo in 3 more days! Only for Patreon supporters this time. Public free release will happen the 27th

(*) Public release is on Sat. 27

Unless I discover some really big game-breaking issue. I'm releasing the game on these dates. Else, I feel like I'll enter the endless "add-more-features" rabbithole 


Weekly Update 22: Bugchasing and Demo release date

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