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gamedevexperiments

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Make A Game Like Pokemon in Unity | #145 - Abilities 6

Hey everyone, in this video, we'll implement abilities can boost the power of certain types of moves. We'll implement abilities like Tough Claws, Strong Jaw, Iron First, etc.

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Make A Game Like Pokemon in Unity | #145 - Abilities 5

Hey everyone, in this video, we'll implement abilities that inflict status conditions when a Pokemon is hit with a move that makes contact. We'll implement abilities like Static, Poison Point, Flam...

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Make A Game Like Pokemon in Unity | #144 - Abilities 4

Hey everyone, in this video we'll continue the implementation of abilities and implement abilities that can prevent the pokemon from inflicting certain status conditions. We'll implement abilities ...

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Make A Game Like Pokemon in Unity | #143 - Abilities 3

In this video, we'll implement that prevent stat loss. We'll be implementing abilities like Keen eye, Hyper cutter, Clear body, White smoke, etc.

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Make A Game Like Pokemon in Unity | #142 - Abilities 2

In this video, we’ll add abilities like Guts, Marvel Scale, Quick Feet, and Compound Eyes that boost stats such as Defense, Speed, and Accuracy.

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Make A Game Like Pokemon in Unity | #141 - Abilities

Hey everyone, in this video, we'll start the implementation of abilities and we'll implement abilities like blaze, overgrow, torrent, etc. that can modify the attack stat of the pokemon.

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Make A Game Like Pokemon in Unity | #140 - Double Battle Fixes 2

Hey everyone, in this video we'll fix the following edge cases in double battles:

  • Weather conditions causes issue if there is only a single Pokemon a double battle

  • Trai...

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Make A Game Like Pokemon in Unity | #139 - Double Battle Fixes

Hey everyone! In this video, we’ll address some edge cases in Double Battles. Currently, if we start a double battle with only one Pokémon, or if one of our Pokémon faints during the battle, it...

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Make A Game Like Pokemon in Unity | #138 - Editor Tools to Improve Level Design & Testing Workflow

Hey everyone, in this video, we'll create editor tools to improve the Level Design & Testing Workflow

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Make A Game Like Pokemon in Unity | #137 - Multi-Hit Moves

Hey everyone, in this video, we'll implement Multi-Hit Moves. So this will allow us to create moves like Fury Swipes, Double Kick, etc that hits the opponent multiple times.

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Make A Game Like Pokemon in Unity | #136 - Weather Conditions 2

In this video, we'll continue the implementation of weather conditions and add effects like Rain, Harsh Sunlight, etc., which can increase the damage of certain types of moves. We'll also implement...

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How to open and test project files

Since some of you were having trouble testing the project files, I’ve put together a short video to help you out.

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Make A Game Like Pokemon in Unity | #135 - Weather Conditions

In this video, we'll implement weather conditions. We'll implement it so that we'll be able to assign different weather to different map areas, and when a battle starts from an area, it will have t...

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Make A Game Like Pokemon in Unity | #134 - Improving Status Conditions

In this video, we'll improve the implementation of Status Conditions. Right now, when a pokemon takes damage from a status condition, we won't be able to play animation or sound effects since we ca...

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Make A Game Like Pokemon in Unity | #133 - Completing Double Battles

Hey everyone, In this video, we'll complete the implementation of double battles. We'll fix all the edge cases in double battles and we'll modify the trainer script so that some trainers can have s...

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Make A Game Like Pokemon in Unity | #132 - Double Battles 4

Hey everyone, In this video, we'll fix few edge cases that we have in the double battles. We'll complete most of the functionalities in double battles by the end of this video.

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Make A Game Like Pokemon in Unity | #131 - Double Battles 3

Hey everyone! In this video, we’ll be implementing target selection state that enable players to choose and attack different targets during double battles

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Make A Game Like Pokemon in Unity | #130 - Double Battles 2

Hey everyone, in the previous video, we changed the architecture of our battle system so that it can support multiple units. In the video, we'll start implementing double battle using our new archi...

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Make A Game Like Pokemon in Unity | #129 - Double Battles I

Hey everyone, In this video, we'll refactor the architecture of our battle system to support battles with multiple units, and in the next video, we'll implement Double Battles using our new archite...

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Make a 3D RPG like Pokemon in Unity Course #31 - Adding NPCs

Hey everyone, in this video we'll look at how NPCs to our game and how to make them walk around the scene using waypoints.

You can get the complete project files of this course here: <...

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Complete Project Files for the 3D RPG like Pokemon Course

Attached below are the complete project files for my 3D Pokemon like RPG in Unity course. You can Download the "RPG 3D Project Files.zip file" attached below,...

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Make a 3D RPG like Pokemon in Unity Course #30 - Move Effects

Hey everyone, in this video we'll look at how to add effects to the moves of the pokemon. I'll also show you can get lots of effects for free and how to make them URP compatible.

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Make a 3D RPG like Pokemon in Unity Course #29 - Make Pokemon follow the player

Hey everyone, in this video we'll make pokemon follow the player. We'll use NavMesh to make the pokemon traverse the environment without bumping into obstacles.

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Make a 3D RPG like Pokemon in Unity Course #28 - Pokemon Animations

Hey everyone, in this video we'll look at how to add animations to our pokemon. We'll make the battle much more interesting visually by using animations.

If you want to dump the models...

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Make a 3D RPG like Pokemon in Unity Course #27 - Fainting & Ending Battles

Hey everyone, in this video, we'll look at how to make the pokemon faint when the HP becomes zero and how to end battles.

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Make a 3D RPG like Pokemon in Unity Course #26 - Performing Moves 2

Hey everyone, In the previous video, we made our Pokemon perform moves in battle, in this video we'll improve upon that. We'll make the enemy pokemon attack us back, we'll show dialogues when perfo...

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Make a 3D RPG like Pokemon in Unity Course #25 - Performing Move

Hey everyone, In the previous video, we implemented the move selection state that will allow the player to select a move to perform. In this video, we'll make the player pokemon perform the move se...

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Make a 3D RPG like Pokemon in Unity Course #24 - Move Selection

Hey everyone, in the previous video, we created a Generic Selector with which we can handle all the selections in our game. So in the video, we'll use it to handle move selection.

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Make a 3D RPG like Pokemon in Unity Course #23 - Generic Selection System

Hey everyone, in this video, we'll implement a Generic Selection System that will allow us to handle all sorts of selection in our game, and we'll use this system to implement move selection in the...

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Make a 3D RPG like Pokemon in Unity Course #22 - Battle Setup 3

Hey everyone, in this video, we'll create the Battle UI for selecting action and moves from the battle. We'll also create a separate State Machine for handling the states inside the battle.

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