Hey everyone, in this video, we'll continue working on the battle setup and we'll look at how to spawn the battle HUD on top of the pokemon dynamically at the start of the battle and show the detai...
2023-08-21 07:58:12 +0000 UTC
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Hey everyone, in this video, we'll start the implementation of battles. We'll create the battle state and the HUD UI for showing the Name, Level and HP of the Pokemon.
I hope you like t...
2023-07-23 14:51:20 +0000 UTC
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Hey everyone, in this video, we'll do the implementation of the dialogue and free roam state.
I hope you like the video :)
2023-06-28 11:46:20 +0000 UTC
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Hey everyone, in this video, we'll implement a StateStack (State Machine) that will allow us to handle different states in our game. We'll need the StateStack for implementing the Battle System.
2023-05-28 18:34:03 +0000 UTC
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Hey everyone, welcome to part 17 of the my 3D Pokemon RPG in Unity course. In this video, add wild pokemon in our game and when we throw a pokeball at the wild pokemon, we'll spawn our player pokem...
2023-04-30 15:59:52 +0000 UTC
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Hey everyone, welcome to part 16 of the my 3D Pokemon RPG in Unity course. In this video, we'll implement the script for creating Pokemon and storing their data as Scriptable Objects.
I hope ...
2023-04-11 18:21:13 +0000 UTC
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Hey everyone, welcome to part 15 of the my 3D Pokemon RPG in Unity course. In this video, we'll create a visual effect for spawning pokemon using Unity's particle system.
I hope you like the ...
2023-03-14 17:53:41 +0000 UTC
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Hey everyone, welcome to part 14 of the my 3D Pokemon RPG in unity course. In this video, we'll look at how to spawn a pokemon when the player throws a pokeball.
I hope you like the video :)<...
2023-01-16 18:50:46 +0000 UTC
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Hey everyone, welcome to part 13 of the my 3D Pokemon RPG in unity course. In this video we'll implement pokeball throw. We'll use a raycast to find the target position to throw the pokeball, and t...
2022-11-08 17:23:18 +0000 UTC
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Hey everyone, welcome to part 12 of the my 3D Pokemon RPG in unity course. In the previous video, we started the implementation of aiming and we've made a separate camera for aiming. But right now,...
2022-10-11 17:05:32 +0000 UTC
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Hey everyone, welcome to part 11 of the my 3D Pokemon RPG in unity course. In this video, we'll add a separate camera for aiming and we'll transition to that camera when the player starts aiming.
2022-09-24 14:51:50 +0000 UTC
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Hey everyone, welcome to part 10 of the my 3D Pokemon RPG in unity course. In this video, we'll implement the pokeball throwing action. We'll look at how use layered animations to make the animatio...
2022-09-11 17:30:14 +0000 UTC
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Hey everyone, welcome to part 9 of the my 3D Pokemon RPG in unity course. In this video, we'll add trees and grasses to our level using the terrain tools.
I hope you like the video :)
N...
2022-08-09 14:11:38 +0000 UTC
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Hey everyone, welcome to part 8 of the my 3D Pokemon RPG in unity course. In this video, we'll start creating a level for our game. You'll learn how to use the terrain tool and create landscapes fo...
2022-07-29 13:39:30 +0000 UTC
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Hey everyone, welcome to part 7 of the my 3D Pokemon RPG in unity course. In this video, we'll import and setup an asset pack for creating the environment. We'll also test our player character in l...
2022-07-18 17:52:01 +0000 UTC
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Hey everyone, welcome to part 6 of the my 3D Pokemon RPG in unity course. In this video, we'll make some improvements to the Dive action implemented in the previous video.
I've attached the s...
2022-06-28 15:02:39 +0000 UTC
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Hey everyone, welcome to part 5 of the my 3D Pokemon RPG in unity course. In this video, we'll implement the dive action from Legends Arceus.
I've attached the scripts files below so you can ...
2022-06-17 16:17:24 +0000 UTC
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Next video - https://www.patreon.com/posts/67902268
Hey everyone, welcome to part 4 of the my 3D Pokemon RPG in ...
2022-05-30 20:31:50 +0000 UTC
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Next video - https://www.patreon.com/posts/67100170
Hey everyone, welcome to part 3 of the my 3D Pokemon RPG in ...
2022-05-17 15:26:32 +0000 UTC
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Next video - https://www.patreon.com/posts/66542364
Hey everyone, welcome to part 2 of the my 3D Pokemon RPG in ...
2022-05-10 17:08:41 +0000 UTC
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Next video - https://www.patreon.com/posts/66251806
Hey everyone, welcome to part 1 of the my 3D Pokemon RPG in ...
2022-04-30 18:14:43 +0000 UTC
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Next video - https://www.patreon.com/posts/65815010
Hey everyone, in this course, we'll create a 3D RPG like Pok...
2022-04-30 18:13:52 +0000 UTC
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Hey everyone, welcome to part 4 of the Double Battles tutorial. In this video, I've added an option to make the trainer battle single or double and fixed some bugs in double battles
I've atta...
2022-04-11 16:32:11 +0000 UTC
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I'll be starting a new course for Patrons since we reached 1000$ per month goal. Vote for the topic of the course.
2022-03-31 13:51:37 +0000 UTC
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Hey everyone, welcome to part 3 of the Double Battles tutorial. In this video, we'll complete the implementation of double battles. We'll fix an issue and handle some edge cases that we currently h...
2021-12-19 16:24:13 +0000 UTC
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Hey everyone, welcome to part 2 of the Double Battles tutorial. In this video, we'll implement double battles using the new battle architecture that we implemented in the previous video. Here is th...
2021-12-12 16:50:48 +0000 UTC
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Hey everyone, In this tutorial, we'll change the architecture of our battles system so that it can support multiple units, and in the next tutorial, we'll implement double battles using our new arc...
2021-11-29 17:03:47 +0000 UTC
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Hey everyone, here is a tutorial that covers the implementation of Multi-Hit moves. Be sure to watch up to part 24 on youtube before you attempt to implement multi-hit moves.
I've attached th...
2021-06-29 16:55:18 +0000 UTC
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Hey everyone, I've launched a discord server for patrons. You can post all your questions about this series or game dev in general in there. You'll be added to the server automatically once y...
2021-02-16 18:11:27 +0000 UTC
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Hey everyone, In this tutorial we'll look at how to implement weather conditions. In my pokemon tutorial series on youtube, I was planning to cover the core features first before we moving onto mor...
2020-10-10 08:22:09 +0000 UTC
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