Hey everyone, welcome to part 13 of the my 3D Pokemon RPG in unity course. In this video we'll implement pokeball throw. We'll use a raycast to find the target position to throw the pokeball, and then we'll throw it by using a physics equation to calculate the velocity.
I hope you like the video :)
Next video - https://www.patreon.com/posts/77323623
Alguém Bonitinho
2022-12-28 18:55:53 +0000 UTCzaid
2022-12-22 22:38:30 +0000 UTC