Hey everyone, welcome to part 12 of the my 3D Pokemon RPG in unity course. In the previous video, we started the implementation of aiming and we've made a separate camera for aiming. But right now, we can't control the direction in which we're aiming, so we'll implement that in this video.
I hope you like the video :)
Next video - https://www.patreon.com/posts/74397458