NokiMo
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Make A Game Like Pokemon in Unity | #140 - Double Battle Fixes 2

Hey everyone, in this video we'll fix the following edge cases in double battles:

Make A Game Like Pokemon in Unity | #140 - Double Battle Fixes 2

Comments

Hey, I don't remember seeing this issue. Have you completed the additive scene loading videos. Some issue get fixed in the later videos. You can also try downloading the scripts for your video and use a difference checker tool like diffnow to compare it with your code.

GameDev Experiments

I don't know if this is fixed later or I messed up somewhere. Basically my additive loading works great when freeroaming. when i goto teleport though to a house in the home town. route 1 stays loaded when its supposed to not be and when i go back to home town the home town map unloads. so im left in the darkness and can walk through the black up to route 1. any ideas? ive rewent over the code and everything looks right

rpgproto


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