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building a music production pc

first i totally apologize for writing this during the whole ai bullshit market that's happening right now. but just wanted to share my experience building a computer strictly for music production during this time, hoping it gives some insight for those who are wondering what's needed out of a production machine.

i like to upgrade my computer every 10ish years, and this month was about that time. technology improves very fast, even if my computer 10 years ago still holds up. honestly i could have kept the same one and continued about my business, but there were a few reasons why i wanted to upgrade.

for those deciding: macOS vs Windows

the biggest advantage i find in apple computers is the plug-and-play quality of both hardware and software. no need for installing drivers before you use an audio interface, and bringing a macbook is a lot more convenient as opposed to carrying a large PC to a session, let alone a tour. 

it's also much easier to use in every-day situations, such as iMessage, apple devices continuity, and their mail app is leagues better than using Outlook/Office.

i also prefer the OS and its programs/UI a lot more than Windows. each piece of the OS feels more cohesive and seamless with each other, while Windows programs tend to feel like a web of cheaply underdeveloped apps that feel like they need to force data farming off its users (for example, i couldn't fully install Windows without WiFi or a Microsoft account - an account which feels useless in any other point of my life). the quality in user experience of macOS definitely feels more up to date while Windows can feel like a main character's crash-out arc.

there are ways around Window's operating system cons, however. since it's more customizable in a programmable kind of way, you can find ways to pretty much mute or replace any if not most parts of Windows. and once you get over stabilizing everything in system settings / BIOS, getting all the right drivers and software, it's hard to beat the production experience on Windows than on a mac. a close analogy is like driving a manual car vs an automatic, whereas windows is equivalent to the manual and apple to automatic. in a manual car, there's more steps to driving the car but you have more control over when and what gear to switch to, and the nuances of that transition. in an automatic car, it's easier to use since it removes the step of switching gears but you're limited to the system's decisions on when to switch gears. the analogy feels especially true when discussing a pc's capability to configure separate components (clock speed, fan curves, etc), which you cannot do in macOS.

the biggest advantage of windows especially in regards to building PCs is the cost to performance ratio. apple is notoriously expensive, and when buying equivalent parts that performs the same benchmarks you're probably set out to spend up to 1.5x if not more for a mac. as a cherry on top (and from personal experience), apple products seem to not age well. i've felt more of a need to upgrade my macbook every 5 years, while i could keep a PC built for the same price for 10-15 years. honestly the only reason why i've upgraded this time around wasn't because my pc was slowing down, but because newer parts at the same price (even less) are leagues better than what was made when i built my previous pc. 

personally i have both. a macbook that isn't maxed out but is necessary for simple things - messaging, email, file management and rekordbox. easy to carry around while on tour, can do light projects. i currently have a 2020 version (unfortunately still on Intel), and have thought about switching to an entry level macbook air. whereas my pc is used for mostly studio work. this is where specs matter to me, and will reside in session studios instead of my backpack.

i've also decided to build in a small form factor case so that i am able to travel with it to sessions. temperature was also a concern (especially in sff) so choosing low TDP parts was important as well so fans aren't working too hard in sound sensitive scenarios. i might even switch to AIO since i've had quiet experiences with those as well (apart from reservoir noise).

parts, recommended vs minimum for production (and maybe some maximums)

these are parts i've used for my PC, but i'll also try and make some recommendations for minimum or apple specs. my budget was about $1,300 which doesn't include the case, increased RAM prices and storage (which i already had).

CPU (i used: AMD Ryzen 9 7900)

GPU (i used: Nvidia RTX 4060)

RAM (i used: 96gb 6000 mt/s, 36C)

PSU (i used: 850w platinum)

Main Storage (gen 4 NVME m.2 1TB)

Motherboard (i used: Gigabyte Aorus b650i)

• ⁃ motherboards usually don't have any direct impact on performance (so i can't recommend a minimum), just mainly compatibility. For example, i wanted a motherboard that can hold my cpu, compatible with ddr5 ram, has the right generation pcie slots and just enough sata connections for my drives.

building a music production pc

Comments

Great write up! I'm sure you already know but if you end up upgrading your Macbook to Apple's silicon the difference is insane. I had a Windows laptop on paper that outperformed it but the real life results were incredible. As someone that rarely buys modern tech, i've completely seen the light and fully switched just because of the hardware I once criticized for being fragile/overpriced. Still true but, worth imo. A fanless computer you can charge with a cell phone charger that's this powerful still blows my mind. consider this peer pressure haha <3 Congrats on the new build!

smith

Bro can you read minds?😭 Thats literally been my topic of thought the last weeks aswell

Pixel 3184


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