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top-down mixing (and why i hate it)

this is something that i hear about all the time around the internet - forums, youtube influencers as well. a lot of them swear by it actually. for myself, i actually had no idea what it was until last week. while i never really put a name  to my own personal workflow (i am by no means not very book-smart i.e. being familiar with terminology), top-down was something i immediately disagreed with as soon as i read upon the definition. so what is it?

top down mixing is the process of mixing with the master first, then grouped/bussed tracks, then the tracks themselves. basically, you would try and make something sound as good as it is in the master (do all your eq, compression and saturation and whatnot), then do the same thing in grouped/bussed stems, then the stems themselves; essentially working down the hierarchy of the project from most consolidated to granular. 

here are its pros:

so now you understand the hype. is there another method?

bottom-up on the other hand, is the opposite process where you would begin with mixing the individual tracks. you would then go on to process the grouped/bus tracks, then finally the master. now, if done right, you probably wouldn’t even have to worry about processing grouped tracks - unless you intend to make multiple tracks sound like a singular instrument (such as guitar doubles, or stacked supersaw chords).

the pros:

so why do i hate the former?

in production or sound engineering, it’s typically best practice to work as incrementally as possible. what i mean by that is, you want to make sure your electric guitar tone sounds as good as possible right out the guitar. then as soon as that happens, you want to make sure the amp’s parameters sound as good as possible. then you process it through your mic, preamp, any outboard gear, then in-daw processing, group/bus, then finally, master. here’s another case - if you’re making a patch on serum, i suggest you make it sound as good as possible within the plugin before adding effects afterwards. you can of course, jump plus or minus a few steps in the chain back and forth especially if you are trying to experiment and your ears already understand how the signal is affected with each effect iteration.

in context of mixing, top-down is the complete opposite. you begin with the final processing without first fixing or addressing what’s problematic in the mix. if a kick is absurdly loud, in top down mixing you might mask it with a limiter first. once you hit the ‘bottom’ part of the process, you might totally forget about how loud that kick is which may warrant other problems - other instruments being ducked or distorted by it. in some cases, you might think this problem is coming from anywhere but the kick, hence the problem festers. without the chain (which i would call a crutch at this point), you have a flawed mixdown which you cannot have in a perfect master. 

in light of all this, i shouldn’t try and blow any method out of the water. like anything with music, there aren’t any rules. there are times where i do catch myself mixing into something, but i find it completely irresponsible to mix into something during the majority of the process of mixing or even while creating the music. the only time i find top-down mixing acceptable is when the bottom-up method has already been applied before the stage of using reference music to compare the mix/master. at that point, i am getting the overall tone to match my references, and that’s where i’ll begin to process the master and groups to shape the tone of the mix as a whole. bottom-up then top-down (if necessary), like a triangle. konami code. peak nerd performance. thanks for coming to my ted talk.

Comments

i can't say i am following - my initial response would be that there's no wrong way to do it and if it's something that gets you results i'm all for it. but i would say my general rule of thumb is to focus on (or at the very least understand) a particular sound before it reaches the next stage, effect, plugin, chain, or what have you, in the signal flow. it is very difficult to do that when working top down which i would consider backwards, unless ofc given certain circumstances (i.e. already mixed well or having gone through the bottom-up process).

Jordan

Quick question, is it better to build your own "mastering process" like pick when to start adding chains and focus on the overall sound? Or to follow a set time in which "okay I've made this much progress now I can start messing with chains."? (I'm still semi new to mastering, so I'm open to hear any options.) thx

Warz


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