Pocket Monster Sinnoh/Hisui Ideas Patreon Version
Added 2025-06-20 17:21:18 +0000 UTCM Characters: Aaron/Ryou (Bug Catcher/Gym Leader/Elite Four), Barry/Jun/Pearl (Rival), Diamond/Dia/Lucas, Buck “Flint’s Little Brother”, Flint (Gym Leader/Elite Four), Byron/Tougan “Roark’s Father” (Gym Leader), Roark/Hyouta (Gym Leader), Saturn (Team Galactic Commander), Lucian/Goyou (Gym Leader/Elite Four), Professor Rowan, Palmer/Kurotsugu “Barry’s Father” (Frontier Brain/Tower Tycoon), Riley/Gen, Volkner/Denzi (Gym Leader), Hareta, Paul/Shinji (Rival), Nando/Naoshi (Trainer/Coordinator), Conway/Kohei (Rival) Adaman, Professor Laventon, Colza/Nabana (Gardenia’s Father/Older Brother), Gaeric/Hamarenge (Wulfric’s Son), Ginter/Ginnan (Volkner’s Father), Lian/Kikui (Clay’s Son) Melli/Tsubaki (Poison Gym Leader) Thorton (Factory Head – Frontier Brain) Darach (Frontier Brain – Castle Valet) Khoury/Kazunari, Ryan/Bryan (Champ Twins)
F Characters: Dawn/Platinum (Coordinator), Candice (Gym Leader), Cheryl, Cynthia/Shirona (Champion), Fantina (Coordinator/Gym Leader), Diane (Ace Trainer), Gardenia/Natane (Gym Leader), Jasmine (Gym Leader), Johanna/Ayako “Dawn’s Mother” (Pokemon Coordinator), Lizabeth/Hiromi (Performer/Pokemon Coordinator), Maylene/Sumomo (Gym Leader), Irida/Kai (Time Traveler/Coordinator/Rival) Zisu (Flint and Buck’s Mother), Caitlyn (Battle Frontier Brain)
Antagonists: Team Galactic, Cyrus/Akagi, Dexter/Vick (Contest Judge) Jupiter, Mars, Jordan/Sasuke (Contest Judge), Keira/Mimmy (Contest Judge), Cogita (Cynthia/Volo’s Mother), Coin/Oume (Saturn’s Sister/Uranus) Clover (Candice’s Sister/Neptune) Charm (Bertha’s Daughter/Venus), Tao Hua/Tachua (Team Galactic Supplies) Volo (Cynthia’s Brother),
Crossover Options: Gao (Rival/Team Galactic Sun), Drum (Unbound Pokemon/Ultra Beast/Artificial Pokemon), Axia (Unbound Pokemon/Ultra Beast), Tetsuya (Coordinator), Baku (Pokemon Breeder), Rouga (Rival/Team Galactic Moon/Jupiter) Kyouya (Team Galactic Uranus), Shido (Mercury) Zanya (Pokemon Officer), Kiri (Rival/Neptune) Tasuku (Ultra Space Cop), Bolt (Team Galactic Jupiter)
Crossover Beyblade: Tyson (Rival/Coordinator), Ray (Rival), Kai (Rival/Team Demolition/Agent Sun), Max
Crossover: Monster Rancher
(Story Ideas Can be found in the usual places)
-Mons-
Blazing Kong – Infernape Paradox – Fire/Normal Ability will change the normal type to whatever primary type a defeated pokemon is works one time until switched out.
Due to the brutal era of the past instead of the twinkish speed body of Infernape it’s Bulky and like red gorrila. It’s said to feast on prey feasting on every bit and even melting the bones down with magma saliva.
Iron Teraforma – Torterra Paradox Steel/Normal Ability will change it’s normal typing to a type based on weather condition. Unique Move Seed Rain sets up a unique weather condition changing the normal to grass, and will seed any pokemon.
A futuristic sphere containing seeds and plants, has a drop opening that it can plant seeds, and a top opening to manipulate the weather the mon serves for teraforming planets and dying islands.
Iron Sled – Empoleon Paradox Steel/Ice
Looks like a luge sled, has four wing rudders to adjust turns and can propel itself if need be. Potentially a futuristic ride pokemon for winter it can tunnel through snow, sled, and handle ice like a dream.
Iron Bumper – Raichu Paradox Steel/Electric
Looks like a bumper car, uses it’s tail-like antennae to make turns and absorb electricity from the air. It’s used as a futuristic ride pokemon for younger people, protecting youths to and from points of destination. It can use magnetic power to travel on many terrains. Static Impact – Can induce paralysis from attacks, if it hits a pokemon with paralysis increases the chance of them being fully paralyzed.
Storming Horns – Luxray Paradox Electric/Dark
Has a storm cloud tail, that’s constantly brewing a thunder storm. It has two long golden horns that help charge it’s wild lightning powers.
Wild Roses – Roserade Paradox Grass/Fairy
This Pokemon is Stationary, with deep thorny rooys, it has four arms and a head with its own mental focus, Red – Angry, Blue Sad, White Calm, Purple – Joy, Orange – Sleepy.
Iron Trainer – Machamp Paradox Steel/Fighting
This pokemon was created to help train black belts, it’s abs are replaced with a punching bag, it’s hands are gloves for punches and kicks. It’s said it’s pecs are filled with refreshing fluids to keep the trainers well hydrated.
Iron Steamroller – Golem Paradox Steel/Ground
This pokemon was built for paving ways, it has its arms floating through Geo technology and a wide roller wheel. It’ll charge and pave over anyone that gets in his way.
Swimmy Quacks – Golduck Paradox Water/Dark
Has two heads, the top head has three eyes and fangs, the second head is on it’s long tail and it looks like a psyduck head, it lets out a duck call to lure in prey, when it floats in water the tail floats like a rubber duck on the top of the water to lure in flying prey.
Mystic Moth – Mothim Paradox Bug/Fairy
Has six legs and horns, uses it’s mighty wings to spread spores. If he faints he’ll immediately recover half it’s HP.
Iron Butterfly – Beautifly Paradox Steel/Bug
Has a vacuum nose, this mechanical butterfly works to clean, it’s cute design is a big seller. It also functions as security pokemon, his ability can negate status moves and conditions.
Honey Swarm – Combee Paradox
Three separate bee pokemon, they fight without a queen, uses Honey Shot to hit three times, can leave a target Confused and Infatuated. One bee is chubby, one bee is happy, one bee is tough.
Hungry Cherry – Cherrim Paradox
Has a pink tree body and a man eating purple flower head, with rows of teeth. It likes to lure in prey with it’s sweet aroma before chomping down. Has unique Move Flora Fang, when it hits it can leave a pokemon Seeded so even if the prey gets away Hungry Cherry can still feed on their energy.
Iron Charger – Pachirisu Paradox
Has an outlet tail and it’s claws are like three prong plug ins. In the wild it likes to run around and zap pokemon it finds, when captured it helps charge devices, either way it uses it’s ever flowing energy. Clear Charge – If a partner pokemon faints, Iron Charger’s ability will revive them to half health.
Sniff Aroma – Stunky/Skuntank Paradox
Has a lanky body with four tails, gives off different scents to entrap, confuse, and even hypnotize opponents. Beware attacking this pokemon it’s Ability Pheromone Defense can inflict various effects: Sweet Scent, Infatuation, Retreat, Flinch, Sleep, Confusion, effects will trigger when it with any attack or attacking with a physical one.
Dashing Blaze Rapidash Paradox Fire/Fairy
Has a longer neck and gains three horns, it’s tail splits into seven rainbow color flames. When it runs it leaves a flaming rainbow in its wake. It’s ability lets it inflict burn no matter what type of move it uses.
Iron Tree – Sudowoodo Paradox
Acts as an artificial tree and air purifier, has six arms, with three orbs on it’s fingers, the orbs are filters to purify air and give off sweet aromas for trainers and homes. The sensor on it’s head will detect toxins and bacteria in the air and purify it.
Iron Incubator Chansey Paradox
This pokemon was created to care for both infants and eggs. This mon serves as a robotic nanny. Unlike it’s counterpart Iron Incubator is all power, able to defend the babies with utmost efficiency.
Lurking Shadow – Gengar Paradox Ghost/Dark
Has traits similar to that of his mega and gigantimax form. Three eyes, giant mouth, has two tongues, and four haunter hands. It loves to sneak up on prey and scare them, if you notice you have two shadows Lurking Shadow is stalking you.
Mountain Shark – Garchomp Paradox
Has a drill nose and sleek spines along it’s body, it can tunnel through rock stone and even diamond. It’s horns are like booster rockets, and it has an additional larger one on it’s tail. It’s arms and legs will retract for speed. Has four pronged claws, it can release it’s quills for defense.
Heavy Croak Toxicroak Paradox Poison/Dark
Lives in dank swamps, has an incredibly long tongue which it uses to catch prey, the tongue has Croagunk eyes, and red claw like fangs. It has become heavy often chilling in mud and using it’s tongue to hunt, but if prey gets to close it’ll use its poison sacks to release different poisons.
Carnivorous Weed Tangrowth Paradox
Thorny briars, what lurks within can be shown by chompy flowers, black heads with red teeth, they will bite and drag prey into the briars and the more they struggle the more pain that gets inflicted.
Gira Arig Girafarig Paradox Dark/Psychic
A beastly creature with massive dark head, with a mohawk of spikes, it’s upper half is more beastly while its back legs are more horse like, it uses his hind legs to launch itself for boosted pounces. It’s tail is like a girafarig head, it’s always watching for predators.
Glamorous Tiger (Glameow Paradox)
Has a cheetah like body with black spots, it’s tail puff is black and has retractable spikes. It’s tail can work like a spring and a trap, it can catch prey by running faster than it and using it’s tail to snare the passing prey.
Wicked Bat (Zubat Line Paradox)
Has Zubat head and Golbat’s wing span but with a Crobat’s coloring, with black instead of blue. Has four familiars that fly around Wicked Bat, they have one red eye and do the seeing for Wicked Bat, they have fangs and if they attach to prey they’ll take control of it.
Mega Torterra
Gains a massive Tree Tail and a Wood snake head, spikes appear on both sides. It’s legs retract into it’s shell and it slithers along the ground like a snake.
Mega Infernape
Gains two additional faces and has four arms and two tails.
Mega Golem
Becomes a volcano, and gains an island ring around it’s waist, it can still spin but does so horizontally it’ll slam into opponents to chip away its earthy build up.
Mega Ambipom
Has Four tails, it’s legs dwindle and uses it’s extra tails to stand, it’s hair splits into four points. It’ll do a hand stand and spin slapping enemies with four tails.
Mega Driftblim
Gains a zeplin like body shape, this aerodynmic body provides excellent speed for attacks, it has 8 flipper hands along it’s body.
Mega Azumarill
Gains a dress of bubbles and a crown/tiara of bubbles, has two tails, the orbs are cold and weighted like ice packs. Mega Azumarill will use them as hammers or as support for their dancing.
Mega Carnivine
Gains chompy hands, the right hand spits poison and the left hand spits out spores, depending on the situation or training they fight with one hand over the other. Carnivine’s head gains some red and yellow seeds what they do is dangerous.
Mega Octillery
Gets taller, and gets four octo turrets at the end of his tentacles, prioritizes it’s four legs to walk. It’s head becomes reversable having a face front and back, it’s impossible to tell if it’s coming or going and sneak attacks are a no go.
Mega Milotic
Gains an ice crown with blue and red frills along it’s body, not only are they beautiful but when it spins it fends off, using these frills Mega Milotic can alter the temp of the water they are in. It’s original blue tail has now gained a rainbow spectrum of colors by combining it with his ice crown Milotic can create their own aurora.
Mega Tropious
Gains Two heads, one head bananas the other Coconuts.It loses its wings for fins. It loses the Flying Type for Water, it travels to islands and provides food for ship wrecked people and are even used for rescue.
Mega Noctowl
Gains a long noodle like neck and long legs and wings, it’s talons allow it to hang from trees, it can manuever his neck to catch prey off guard.
Empolium Z – Whirlpool | Tsunami Strike 220 Damage, in double battles will hit both opponents and they’ll be trapped in a vortex.
Piplupium Z – Bubble Beam | Bubble Jet Pummel 200 Hits hard can force a pokemon to retreat or flinch.
Infernium z – Flare Blitz | Volcanic Strike 240 Damage, unleashes a unique weather condition, Magma Hail.
Chimium Z – Flamethrower | Blazing Blast, 200 Damage, can badly burn target, doubling the burn damage.
Torterrium Z - Frenzy Plant | Jungle Strike 240 Damage, leaves the target seeded and wrapped.
Turtium Z – Razor Leaf | Buzzing Leaf 200 Damage controls leaves likes a buzz saw, it’ll cut a random stat in half.
Staraptium Z – Close Combat | Flier Frenzy 220 Damage, guarantees a flinch.
Kriketunium Z – Sing | Orchestral Melody 210 Damage Pummels a target(s) with musical notes, puts them to sleep after if they survive.
Luxium Z – Thunder Fang | Storm Fang 200 Damage: Paralyzes a pokemon, and guarantees 1 turn of immobilization.
Alakazium Z – Telekinesis | Twisting Spoons 210 Damage, hits a target and negates their ability for three turns.
Roseradium Z – Poison Jab | Rose Boxing 220 Damage, leaves a Pokemon Poisoned and Confused.
Rampardium Z Head Smash | Rock Splitter 210 When it hits cuts all pokemons stats in half.
Bastiodium Z Iron Head | Steel Rush 220 Doubles all stats for 3 turns.
Goldium Z Psybeam | Cloudy Beam 210 A powerful psychic blast, that will clear weather and stat changes.
Vespiqinium Z Attack Order | Honey Bombardment 230 A powerful barrage of sticky honey, binds a target and constricts their movement drops their speed by 4 stages but boosts their physical defense by 2. there is a chance they are immobilized by honey.
Pachirisium Z Discharge | Zippy Zoomies 220 does two boosts two speed and evasiveness.
Floatium Z Aqua Jet | Deep Submerge 230 After using this move dives under water grants cover for the next move.
Aipomium Z Double Hit | Ping Pong Smack Down 200 If opponent uses a projectile attack, they’ll negate it and counter it.
Driftium Z Ominous Wind | Wicked Twister 230 Boosts All stats by 1 and will reduce all opponent’s stats by 1.
Lopium Z Bounce | Bunny Pummel 300 Deals a ton of damage to one target, but can split damage for two targets.
Gengarium Z Night Shade | Shadow Curse 200 Attack hits and corrupts the targets shadow, the shadow will attack them like a curse.
Glamium Z Fury Swipes/Slash | Cat Scratch Frenzy 210 Leaves the target with a burn or paralysis
Purrium Z Hypnosis | Cat’s Eyes of Hypnotism 200 Damage puts target to sleep after hit.
Chimeechium Z Heal Pulse/Heal Bell | Drain Chime 200 Deals damage and recovers the user’s HP. Will drop one random stat and raise the users.
Mimeum Z Teeter Dance | Jitterbug 150 Damage, In double battles the user controls the target of their attack, they can make opponents target each other, or themselves in single battle.
Garchomium Z Draco Meteor | Dragon Frenzied Impact 300 will split power in double battles, guarantees flinch
Lucarium Z Aura Sphere | Aura World (Aura Spirit Bomb) 250 Damage a mighty blast that shakes the battle field.
Hippowium Z Sandstorm | Dessert Feast | Sets up sand storm and sand trap Damage 220
Drapium Z Poison Fang | Toxic Frenxy 220 Bites and poisons a target and whips them around slamming them all around leaving them poisoned and confused.
Croakium Z Poison Fang | Venom Boxing 220 Badly poisons targets, pokemon hit with this move will be immobolized by poison for one turn.
Carnium Z Bullet Seed | Sticky Bombardment 210 Unleashes the paralysizng saliva in seed form. Targets become paralyzed and seeded.
Abomium Z Blizzard | Tundra Blast 240 Guarantees freeze for two turns.
Milotium Z Twister | Rainbow Winds unleashes 7 attacks dealing 90 damage each, starting from left to right. Red- Fire, Orange – Fighting, Yellow Electric, Green – Grass, Blue Water, Indigo Psychic, Purple – Poison depending on what hits can cause status conditions or stat drops.
Lakium Z Future Sight | Uzie – Past Punisher, Mesprit Present Punisher, Azelf Future Punisher | 250 Damage
Dialgium Z Roar of Time | Time Scream 250 target can be immbolized by time (for certain pokemon the can be deevolved temporarily)
Palkium Z Spacial Rend | Shatter Space 250 one of target’s stats will be reduced to 0 for three turns.
Giratinium Z Shadow Force | Void Grasp 250 target has a chance of getting an instant KO. If they are survived they will be immobilized for one turn.
Frosium Z Hail | Nightmare Blizzard 240 sets up hail and drops the accuracy of all targets hit. Has a chance to freeze.
Mamoswinium Z Ice Shard | Glacier Crash 250 Set up hail, and has a 50% chance to freeze.
Electivirium Z Thunder Punch | Wire Wrecker | 220 Will inflict Badly Paralyzed if pokemon manages to make an attack they’ll take damage based on 10% of their health, if they are fully paralyzed no damage.
Scizium Z Metal Claw/Bullet Punch | Scissor Rush 220 Cuts two stats in half.
Magmorium Z Fire Punch | Eruption Fist 220 Deals 110 damage to adjacent pokemon.
Jinxium Z Ice Punch | Snow Slap | 220 Guarantees Freeze
Duskium Z Shadow Punch | Nightmare Punch | 220 Puts pokemon to sleep and inflicts them with nightmare
Gliscium Z X Scissor | Guillotine Cutter 240 if its a critical hit lands a KO on partner pokemon.
Tropium Z Solar Beam | Tropical Smash 230 Damage Drops berries for the party to recover health, health gain is random.
Glacium Z Ice Beam | Arctic Shower Deals 240 Damage freezes both pokemon
Leafium Z Leaf Blade | Jungle Cutter Deals 240 damage to both pokemon, targets become seeded.
Darkium Z Void | Terror From Beyond 250 pokemon switched in after this move is used are put to sleep.