NokiMo
magicavoxel
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MagicaCSG 0.6.7 Beta: Rounded Polylines and Grid Snapping

[Please note that some operations are improved or become different after the demo videos are recorded.]

Polylines with Variable Fillets

Grid Snapping

Reorient Camera to Local Space

[Download Link] For Beta Users Only

MagicaCSG 0.6.7 Beta: Rounded Polylines and Grid Snapping MagicaCSG 0.6.7 Beta: Rounded Polylines and Grid Snapping MagicaCSG 0.6.7 Beta: Rounded Polylines and Grid Snapping

Comments

I sometimes use a program called Marmoset Hexels for graphic design which means I would LOVE to see hexagonal / triangular grid snapping options in MagicaCSG. But for now, I'll do my designs in Hexels, take screenshots of them and then import them as image planes to align my shapes over them in MagicaCSG.

moat

it’s already possible. 1. switch to Screen space. 2. then click Gizmo->Align->AX/AY.

ephtracy

I really like the "Reorient Camera to Local Space" feature since it lets me snap my view to align to an image plane, but I wonder if it would be possible to add a feature where, if I right-click the button, it will reorient the currently selected object to the camera's space. This would allow me to easily align image planes to the current camera view. My workflow would be along the lines of: 1: Position the camera 2: Hit '6' to take a screenshot of the current camera view 3: Open the screenshot in my image editing software to draw over top of it, and then save the image 4: Drag the image to MagicaCSG to create an image plane 5: Reorient the image to the current camera view so that my drawn brushstrokes may be used as visual guides

moat


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