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Jeremy Parish
Jeremy Parish

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NES Works Gaiden #027: Nazo no Murasame-jou

And our final entry for the current slate of patron requests: From Peter LaPrade, here's a piece on an interesting, early, first-party Famicom Disk System release that was very nearly lost to time: Nintendo's very own Nazo no Murasame-jou. Think Zelda, but as a mostly linear action game, with a katana instead of an enchanted broadsword. It's an entertaining take on the top-down shooters that were blowing up in arcades in the mid ’80s, sporting the unique twists you'd expect from Nintendo. Thankfully, you can get your hands on it pretty easily these days, assuming you kept your 3DS handy. (Why wouldn't you keep your NES handy?!)

NES Works Gaiden #027: Nazo no Murasame-jou

Comments

It's definitely a game with a quiet legacy, that's for sure (a small reference or cameo here or there, mainly). But for me, that just says how underrated it appears to be even at Nintendo.

TheyCallMeSleeper

Thanks for fulfilling this request. Nintendo definitely had a strong FDS lineup in 1986, many would later be considered classics, and so I wanted to make sure Nazo no Murasame-jou also got some Works coverage.

Peter LaPrade

3DS Virtual Console was definitely the place I finally got my hands on this game after hearing about it for at least a couple years. After I played, it quickly became one of my favorite games of Disk System origin. On a side note: If you max out your lives counter to 99 (which in all likelihood requires multiple playthroughs since the game loops endlessly, and something I know I wound up doing!) you'll gain permanent invincibility. Well, permanent until the level timer takes one of your lives, anyway.

TheyCallMeSleeper


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