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Puppygames

Puppygames

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Puppygames posts

As the dust settles...

...in a small village in Somerset, away from the ravages of the monster, life carries on as normal.

Well, almost normal. I've now migrated entirely to Linux Mint XFCE from Windows, which is a...

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Discord Hacked!

EDIT: tl;dr - new temporary Puppygames Discord here.

Unfortunately we fell for a crafty ruse last night, the end result o...

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Play the Battledroid Alpha!

So... we've finally released a private alpha test of Battledroid for you to have a blast on! This was entirely helped by my unfortunate situation (see footnote below).

This is genuin...

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We've been busy...

Just in case you thought we had all died of the 'rona, you will be extra pleased to discover that we are very much alive and kicking, and we've been working hard all this time on Skirmish!

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Faerie Solitaire Dire in Early Access!

Minions! Swivel your ghastly gazes Steamward and behold the terrible beauty of our latest Fa...

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Announcing Battledroid Skirmish

What? A new game? What about the old game? Well, these are the emperor's new clothes, baby. We're taking the humongous pile of awesome code that we've so far developed for the hor...

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Glitchangels Beta Test

Guess what! There's a beta test of Glitchangels ready for you to try out! Paul says this about it:

There's 20 levels, and 2 boss fights. 
<...

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Wot we've been up to in lockdown

It has, as usual, been too long since we last did an update! And, as usual, a picture is worth 1000 words, so let's have a few gifs to show off some of the things we've made in the last co...

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Building that army

Actual concrete progress! Here we can see four different sizes of battledroid, all staring into the sun. Dotted around them are a couple of buildings, the first ones implemented so...

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The Basingstoke Post-Mortem, Part 2

Is your brew of tea steaming before you? Has it stewed for the obligatory duration of three of your Earth minutes? Then let us continue... on to the car crash bit.

So What W...

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The Basingstoke Post-Mortem, part 1

What is Basingstoke?

Basingstoke is a mediocre post-war town in southern England, in the heart of what passes for Silicon Valley in our wretched island. It's just like California, honestly,...

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Merry Xmas from Puppygames!

Well, here we are at the end of 2019. I've posted in a while because I've been dead busy on all the things. Some of the fruits of our labour are shown in that little video clip above.

<...

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Something for the weekend, sir?

Super Attack Programmer Dan was working feverishly away on the model rendering code in Voxoid over the weekend. He appears to be mostly nocturnal. Let's have a peek at his incoherent ramblings, mut...

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Not enough posts!

Good grief, I've left it far too long to post stuff. But that's because we've been busy, doing exciting things. There's been lots of progress on Battledroid! And without further a...

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Thrift! ... and Progress!

I spent my time this month getting Puppygames more lean. Over the last 10 years we had accumulated quite a lot of ongoing costs, some of which now have better, cheaper, alternatives and es...

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Vorticles! ... er ... Poxels!

Nearing completion of the bulk of the particle stuff in the Voxoid engine for Battledroid. We've got two types of particles so far... the usual billboard particles that face the camera which are wh...

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All the Things!

Hello Patroids!

Now you've all stuck around for a good while I think it's time we started giving back as much as we can. As of now, every Patreon supporter has access to all ...

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Fancy Pants

Much effort has gone into the terrain generator and Voxoid rendering engine in the past month! As you can see from the scene above, we've got depth-of-field into the scene, and there's some actual ...

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Bitrot

Do you know, I've been working on Battledroid now for 8 years. I measure its development time by noting the advancing years of my eldest daughter. She was 2 when I...

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Multithreaded Resource Creation

So I've now started to be able to work on Battledroid again! Still only part-time but much more time than before. Fruits are already being borne of this labour! Multi-threaded fruits,<...

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Long Time No See

So... I got a bit caught up with things being hectic at work and haven't had a lot of free time to do fun stuff like blogs. Hence a two-month hiatus. However, what little time I've had, has been put t...

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Onward they march

More WIP droid animation tests from Chaz. Trying out various different sizes of battledroid from small to medium.

We're having to rethink the tiny footprint robots a bit... in the "original" Revenge...

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Droids out for a stroll

Thought you'd like to see this :) Just rough testing done by Chaz to test out how the robots might be animated while walking etc.


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Treasure Tomb?

Many moons ago we were making a game called Treasure Tomb. This was way back when we were still using our slightly weird square 320x320 window resolution format for games.

Treasure ...

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Transcripts 18th December 2017 - 27th December 2017

Cas: voxels!

(bumpmapped voxels!)

Dan: exam + cold

don't expect much until the 20th

Cas: snif snif

snot covered voxels!

...

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Transcripts 6th December 2017 - 12th December 2017

Cas: mornin

Dan: I'm stuck in a sleep/eat/schoolwork cycle...

Cas: feck 😦

we going to have something to show on Friday?

<...

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Transcripts 28th November 2017 - 5th December 2017

Dan: Fucking skype mining bitcoins

Cas: bitcoins!?

Dan: How else do you make a chat app use 100% CPU on 5 out of 8 cores?

Seriously

...

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Transcripts

25th November 2017

Cas:   voxels!

Dan: Been busy the entire day and that doesn't seem to be changing very soon...

Cas: ...

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Transcripts

23rd November 2017

Cas: hola

Dan: harro

Cas: SSAO!

if I have time tonight I might try to design some more reasonable...

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Chaz starts to look at Battledroid

So finally Chaz has started to have a look at how Battledroid might look. Right now he's experimenting with voxel editing tools - the one you can see there in the screenshot is MagicVoxel.

We're fig...

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